Korbz Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 3, D:1) a kobold corpse (skeletalised by now) (14, 2, D:1) a +0 whip (16, 7, D:1) a +0 robe (18, 6, D:1) 6 large rocks (19, 9, D:1) a hobgoblin skeleton (24, 14, D:1) a bat skeleton (40, -6, D:1) a jackal corpse (skeletalised by now) (50, -5, D:1) a +0 ring mail Level 2 of the Dungeon (12, -4, D:2) a jackal skeleton (12, -2, D:2) a quill talisman (23, -2, D:2) a +0 spear (30, -21, D:2) a +0 ring mail (30, 14, D:2) an inkwell talisman (32, 11, D:2) an orb of energy (32, 21, D:2) a +0 dagger (33, 14, D:2) a ball python corpse (skeletalised by now) (39, -14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (21, 4, D:3) a rat corpse (skeletalised by now) (24, 0, D:3) a quokka corpse (skeletalised by now) (36, 3, D:3) a +0 war axe a +0 robe (43, 13, D:3) a +0 whip a kobold skeleton (54, -4, D:3) a +0 dagger a ball python skeleton Level 4 of the Dungeon (2, -20, D:4) a +0 whip (9, 20, D:4) a +0 whip (10, 30, D:4) a +0 short sword (20, -1, D:4) a +0 dagger (22, 7, D:4) a +0 dagger (25, -15, D:4) a +0 dagger (30, -12, D:4) a +0 hand axe (34, -9, D:4) a +0 short sword (40, 20, D:4) a +0 dagger (45, 23, D:4) a +0 ring mail (50, -4, D:4) a +0 leather armour (52, 23, D:4) a +0 short sword a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (12, 17, D:5) a +0 dagger a +0 robe (13, 17, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -12, D:5) a +0 scale mail (15, 13, D:5) a +0 giant spiked club (28, 1, D:5) a +0 falchion a +0 leather armour (28, 2, D:5) a +0 war axe a +0 leather armour a +0 club a +0 flail (29, 3, D:5) a +0 dagger a +0 robe (32, 6, D:5) a +0 giant club (37, -6, D:5) a +0 flail (37, -5, D:5) a +0 flail (38, -6, D:5) a +0 spear (42, -12, D:5) a +0 kite shield a +0 ring mail a +0 spear (42, -11, D:5) a +2 whip of electrocution (43, -12, D:5) a +0 whip (43, 2, D:5) a +0 plate armour (45, 8, D:5) a +0 club a +0 leather armour (53, 1, D:5) a +0 halberd (53, 2, D:5) a +0 halberd (53, 3, D:5) a +0 club (58, 17, D:5) a +0 pair of gloves (59, -27, D:5) a staff of cold (60, -27, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) +0 swamp dragon scales (4, -15, D:6) a +0 ring mail (15, 1, D:6) a +0 leather armour (17, 0, D:6) a +0 leather armour (18, -19, D:6) a +0 dagger (21, 0, D:6) a +0 spear (24, 1, D:6) a +0 ring mail (32, -33, D:6) a +0 dagger (34, -37, D:6) a +0 leather armour Level 7 of the Dungeon (1, -7, D:7) a medusa talisman (28, 8, D:7) a +0 mace a +0 robe (29, -3, D:7) a +0 leather armour (33, 18, D:7) a +0 robe (36, -1, D:7) a +0 mace (36, 17, D:7) a +0 robe a +3 battleaxe an orb of energy a +0 robe a +2 trident of draining (37, 14, D:7) a +0 robe a +2 flail of freezing (40, 5, D:7) a +0 robe a +5 dire flail (49, 9, D:7) a +0 club a +0 ring mail (49, 10, D:7) a +0 war axe (49, 11, D:7) 2 flux baubles (50, 9, D:7) a +0 hand axe (52, 9, D:7) a +0 club a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Zuuhemel's Jewellery Emporium the ring of Cipul Oti {rF- rC+ rN+ Int+3 Ice} (807 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. the sanguine talisman of Haon {rF+ Int+2 Stlth+} (3353 gold) [sanguine talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a ring of protection from fire (unknown) (475 gold) an amulet of magic regeneration (unknown) (570 gold) the ring "Cievase" {+Blink rElec rPois Int-5 Stlth+} (632 gold) [ring of poison resistance] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. the fortress talisman of Anaesthesia {Str+2 Int+6} (2306 gold) [fortress talisman] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). a storm talisman (1520 gold) (0, 0, D:8) a +0 cloak (3, -16, D:8) a +0 flail (4, -6, D:8) a +0 rapier a +0 scale mail (8, -11, D:8) a +1 whip of electrocution a +0 ring mail a +0 club a +0 club a +0 chain mail a +0 long sword (10, 3, D:8) a +0 dagger (13, -9, D:8) a +3 flail (15, 8, D:8) a quill talisman (16, 5, D:8) a +0 robe a +0 hand axe of freezing (17, 5, D:8) a +0 robe a +0 morningstar a +0 robe a +3 trident (20, 5, D:8) a +0 robe a +0 great sword (24, -8, D:8) a +0 mace a +0 leather armour a +0 falchion (38, -18, D:8) a +0 mace (41, -8, D:8) a +0 quarterstaff (44, -19, D:8) a +0 animal skin a -2 spear (49, -16, D:8) a +0 dagger of holy wrath a +0 short sword (50, -16, D:8) a +0 dagger (50, -15, D:8) a +0 dagger a +0 dagger a +0 club a +0 short sword (52, -4, D:8) a +0 mace (53, -26, D:8) a +0 dagger (53, -1, D:8) a +0 club Level 9 of the Dungeon (2, 4, D:9) a +0 scale mail (15, 18, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an amulet of faith a +0 dagger a +0 robe a +0 whip (16, 18, D:9) a +0 hand axe a +0 dagger a +0 robe (17, 13, D:9) a +0 robe (18, 19, D:9) a +0 partisan a +0 ring mail (19, 19, D:9) a +0 trident (30, 15, D:9) a +0 shortbow (32, 9, D:9) the staff "Dragon's Tongue" {rN+ Str+3 SInv Stlth- Earth} [staff of earth] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. (32, 10, D:9) 8 gold pieces (33, 9, D:9) a scroll of torment (33, 10, D:9) a staff of fire (33, 11, D:9) a poisoned dart (33, 12, D:9) a +0 robe (34, 4, D:9) a +0 dagger (34, 13, D:9) 2 poisoned darts