Dungeon Crawl Stone Soup version 0.34-a0-88-g8da7c38387 (webtiles) character file. Game seed: 5477637002113406598 44 Korbz the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on May 29, 2025. Slain by Sigmund ... wielding a +3 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:40 (1938 turns). Korbz the Conjurer (Octopode Conjurer) Turns: 1938, Time: 00:06:40 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 60% Magic: 3/6 EV: 12 Int: 22 God: Gold: 104 SH: 0 Dex: 10 Spells: 3/6 levels left rFire x . . h - +0 spear rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . m - ring of ice rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 short sword g - a +0 sling h - a +0 spear (weapon) Missiles f - 4 poisoned darts (quivered) i - 6 stones Jewellery m - a ring of ice (worn) Scrolls d - a scroll of fear e - 2 scrolls of identify j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} l - a scroll of noise {unknown} Potions a - 2 potions of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations * Level 0.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 13% 1 Call Imp Summ 6% N/A 19% 2 Blink Tloc 4% N/A 21% 2 Jinxbite Hex 4% N/A 21% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Alistair's Intoxication Alch 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +3 scythe and wearing a +0 robe (45% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. Something barely misses you. You are confused. There is a stone staircase leading down here. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you. Okay, then. There is a stone staircase leading down here. You're too confused to cast spells. You bump into the rock wall. Something hits you. Something hits you. * * * LOW HITPOINT WARNING * * * You feel less confused. You hear some strange, mumbled words. You are confused. You bump into the rock wall. A puff of flame appears from out of thin air! The puff of flame misses you. You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... #( #.# ###########.##..# #. #.# #...........##..# #. #.# #.############..## #. #.###.## #..... #.#####.##...# #....# #.......>....# #..#.# ##########{..# #..#.# ##.## #..#.# #@# #########..#.# #.# #..........#.# #.# #.########.#.. #.# #.# #.### #.# #.# #.# #.# #.# #.### #.# #.# #.... #.# #.# ##### #.###.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 giant cockroaches 5 hobgoblins 2 quokkas (D:1) 6 ball pythons 5 bats 3 goblins 5 kobolds 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Korbz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 584 | D:1 | Learned a level 2 spell: Searing Ray 835 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1471 | D:2 | You fall into a shaft and drop 1 floor! 1913 | D:2 | Noticed Sigmund 1938 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, nicolae_the_louvre D:2: layout_loops_ring, minmay_shallow_snake_nest, uniq_sigmund D:3: minmay_angry_zag, layout_loops_ring, nicolae_vehumet_radiance Action || total ---------------------------++------- Melee: Constrict || 2 Short sword || 1 Spear || 2 Throw: Dart || 2 Cast: Magic Dart || 45 Searing Ray || 14 Use: Scroll || 1 Armour: Skin || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1903 | 34 | 302 | 1285 | 3 | 645.7 | Dungeon | 1937 | 1903 | 34 | 302 | 1285 | 3 | 645.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1235 daAuts D:2: 641 daAuts D:3: 59 daAuts