Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 15151393485228421899 192906 Korbz the Warrior (level 18, -4/140 (153) HPs) Began as a Coglin Berserker on June 20, 2025. Was a High Priest of Trog. Shot with a sling bullet by a faun (6 damage) ... on level 1 of the Shoals on June 21, 2025. The game lasted 02:10:50 (31309 turns). Korbz the Warrior (Coglin Berserker) Turns: 31309, Time: 02:10:50 HP: -4/140 (153) AC: 28 Str: 31 XL: 18 Next: 25% MP: 18/18 EV: 14 Int: 8 God: Trog [*****.] Gold: 324 SH: 0 Dex: 13 Spells: 17/17 levels left rFire + + . s - +5 broad axe (heavy) {Citlalmina} rCold x . . Q - +3 morningstar of Ciss {vamp, Str+3} rNeg . . . e - +8 fire dragon scales rPois + a - +0 helmet rElec + V - +1 cloak rCorr + T - +2 pair of gloves {Str+3} SInv + U - -2 pair of boots of Happy Babbling {rElec SInv} Will ++++. C - NW-90 homohopper {SpellMotor, rElec rPois rCorr} Stlth + HPRegen 1.43/turn MPRegen 0.16/turn %: no passive effects @: strong-willed, on berserk cooldown, regenerating, lightly drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery }: 1/15 runes: serpentine a: Renounce Religion, Berserk, Trog's Hand, Brothers in Arms You were on level 1 of the Shoals. You worshipped Trog. Trog was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Bailey. You collected 3550 gold pieces. You spent 3226 gold pieces at shops. Inventory: Hand Weapons s - a +5 heavy broad axe (weapon) {Citlalmina} P - a +6 broad axe of freezing {Ishleen} Q - the +3 morningstar of Ciss (offhand) {vamp, Str+3} (You found it in a bailey) Str+3: It affects your strength (+3). Z - a +4 broad axe of flaming {Cortez} Missiles l - 41 poisoned darts m - 21 javelins y - 4 darts of disjunction F - 25 boomerangs (quivered) I - 4 throwing nets W - 18 curare-tipped darts Armour a - a +0 helmet (worn) e - +8 fire dragon scales (worn) K - the +2 ring mail "Viwop" {+Blink rN+ Dex+2} (You acquired it in a bailey) +Blink: It lets you blink. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). S - +1 ice dragon scales T - a +2 pair of gloves of strength (worn) U - the -2 pair of boots of Happy Babbling (worn) {rElec SInv} (You acquired it on level 2 of the Lair of Beasts) rElec: It insulates you from electricity. SInv: It lets you see invisible. V - a +1 cloak (worn) Gizmo C - a NW-90 homohopper (installed) {SpellMotor, rElec rPois rCorr} (You invented it yourself on level 5 of the Lair of Beasts) [NW-90 homohopper] SpellMotor: Your spells cost less MP as you Rev up. Whenever you cast a spell, you make a melee attack against a random enemy in range. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Wands c - a wand of polymorph (8) j - a wand of light (13) k - a wand of paralysis (3) o - a wand of flame (29) H - a wand of mindburst (28) N - a wand of roots (19) Scrolls d - 5 scrolls of revelation f - 14 scrolls of teleportation g - 5 scrolls of vulnerability h - 7 scrolls of blinking i - a scroll of fear n - 2 scrolls of butterflies p - 2 scrolls of fog t - a scroll of poison {unknown} w - 2 scrolls of silence {unknown} z - 6 scrolls of immolation G - a scroll of torment {unknown} R - 2 scrolls of amnesia {unknown} Potions b - 2 potions of berserk rage q - 3 potions of heal wounds r - 3 potions of lignification v - 4 potions of cancellation x - a potion of resistance A - 6 potions of might B - 3 potions of curing D - 4 potions of invisibility E - 6 potions of mutation J - a potion of enlightenment L - 8 potions of haste M - 4 potions of attraction X - 6 potions of ambrosia Miscellaneous O - a +0 lightning rod (4/4) Skills: + Level 16.7 Fighting - Level 16.0(18.1) Axes - Level 13.1(16.0) Maces & Flails + Level 7.3 Throwing * Level 13.4 Armour * Level 10.5 Dodging + Level 3.3 Stealth + Level 10.5 Evocations You had 17 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 63% 1 Swiftness Air 0% N/A 94% 3 Airstrike Air 0% 2d(0-16) 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:9 Shoals (1/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Bailey (visited) Altars: Ashenzari Elyvilon Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian The Shining One Beogh Jiyva Shops: D:4 [ D:5 [ D:8 [ D:9 = Orc:2 *:*=([:! Snake:3 *?[ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The merfolk aquamancer hits you but does no damage. You feel drained. You are too injured to fight recklessly! You struggle against the net. You feel a strong urge to attack something. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You struggle against the net. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! The merfolk hits you but does no damage. You rip the net and break free! You feel your anger nearly subside. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. You are no longer berserk. You are exhausted. You feel yourself slow down. The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * You completely miss the merfolk with your +5 heavy broad axe. You bludgeon the merfolk with the +3 morningstar of Ciss!! You feel better. The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Your magical effects are unravelling. You feel magically purged. You feel yourself speed up. You are no longer glowing. You feel your willpower return. The faun shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet hits you. You die... ~~ ~~. ~~~~ ~~~ ~~### ..~.~ ~~~. P... ..~?~ ~~~.##... ....~~ P~~~.#..# ..... ~~PP~...###cc# P~PPP~~...)~.##.~ P~~P~P~