Kordosol Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a rat skeleton (5, -1, D:1) a rat skeleton (5, 0, D:1) a rat skeleton (14, -3, D:1) a +0 short sword a kobold skeleton (14, 12, D:1) a +0 club 4 stones (20, 18, D:1) 8 stones (22, 20, D:1) a scarf of shadows (26, 11, D:1) a +0 dagger (27, -10, D:1) a quokka skeleton (30, -14, D:1) a +0 dagger (31, 9, D:1) a bat skeleton (31, 14, D:1) 8 stones (43, 2, D:1) a +0 mace (43, 9, D:1) a +0 dagger a stone a kobold skeleton (45, 6, D:1) a frilled lizard skeleton (46, 5, D:1) a +0 club a quokka skeleton (46, 7, D:1) a +0 club a goblin skeleton (49, -12, D:1) a ball python corpse (skeletalised by now) (58, -1, D:1) a frilled lizard corpse (skeletalised by now) (60, 3, D:1) a hobgoblin corpse (skeletalised by now) (61, -5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (0, 14, D:2) 5 stones (1, -7, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (2, -13, D:2) 8 stones (3, -16, D:2) 4 stones (8, -4, D:2) a +0 club (9, -1, D:2) a +0 dagger (10, -24, D:2) a +0 club (11, -7, D:2) a +0 club (13, -9, D:2) a +0 club a goblin skeleton (13, 0, D:2) a +0 dagger a +0 animal skin the +2 helmet of Hadjma {Str+4 Slay+2} Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (16, 16, D:2) a +0 dagger (17, -2, D:2) a +0 dagger a goblin skeleton (18, -17, D:2) a +0 dagger a goblin skeleton (19, 2, D:2) a +0 club a goblin skeleton (23, -17, D:2) a +0 club a goblin skeleton (26, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 11, D:2) a hobgoblin corpse (skeletalised by now) (29, 16, D:2) a +0 buckler (30, -22, D:2) a +0 ring mail a hobgoblin skeleton (38, -20, D:2) a rat skeleton (39, 14, D:2) a ball python skeleton (45, 6, D:2) a +0 club (54, 14, D:2) a +0 scale mail (55, 5, D:2) a +1 pair of boots Level 3 of the Dungeon (0, 0, D:3) 2 stones a +0 dagger of speed a kobold skeleton (1, -6, D:3) a rat skeleton (1, -5, D:3) a rat skeleton (1, -1, D:3) a +0 flail (8, -7, D:3) a jackal skeleton (10, 4, D:3) a +0 dagger 3 stones (11, 4, D:3) a +0 club (11, 5, D:3) 6 stones (21, 0, D:3) 4 stones (26, -11, D:3) a hobgoblin corpse (skeletalised by now) (28, 1, D:3) a +0 sling (31, -3, D:3) a +0 trident (33, 16, D:3) a hobgoblin skeleton (36, 5, D:3) a +0 club (37, 6, D:3) a frilled lizard corpse (skeletalised by now) (43, 1, D:3) 4 boomerangs (46, 26, D:3) a +0 hammer (53, -5, D:3) a ball python corpse (skeletalised by now) (54, -11, D:3) 7 stones (57, 18, D:3) a +0 dagger a goblin corpse