Kordosol Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -8, D:1) a jackal corpse (skeletalised by now) (5, 4, D:1) a +0 short sword (7, -18, D:1) a rat corpse (skeletalised by now) (10, -21, D:1) a +0 club a goblin corpse (skeletalised by now) a rat skeleton (13, 10, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) (14, 10, D:1) a quokka skeleton (17, -27, D:1) a stone (23, 14, D:1) a frilled lizard skeleton (25, 20, D:1) a ball python skeleton (28, 9, D:1) a +0 dagger (31, -7, D:1) a ball python skeleton (31, -2, D:1) a jackal skeleton (32, -9, D:1) a frilled lizard skeleton (35, -21, D:1) a +0 club (36, -22, D:1) a +0 club (36, -21, D:1) a rat skeleton (39, -9, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 2, D:2) a +0 long sword (6, 25, D:2) a +0 whip (6, 26, D:2) a ball python corpse (8, 23, D:2) a +0 flail (13, 32, D:2) a +0 spear (23, 22, D:2) a scroll of identify