Korsik Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 17, D:1) a +0 dagger (8, 26, D:1) a +0 spear (17, 9, D:1) a +0 short sword (24, 41, D:1) a +0 chain mail (32, 18, D:1) a +0 club (32, 23, D:1) a +0 short sword (33, -2, D:1) 6 stones (40, 6, D:1) 5 stones (49, -2, D:1) a +0 dagger (53, -2, D:1) a potion of attraction (58, 11, D:1) a +0 ring mail (59, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 13, D:2) a +0 hammer (10, 14, D:2) a +0 hammer (11, 13, D:2) a +0 hammer (12, 14, D:2) the +0 hammer of the Bursting Saviour {protect, rPois Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rPois: It protects you from poison. (13, 14, D:2) a +0 hammer (14, 15, D:2) a +0 hammer (15, 15, D:2) a +3 quarterstaff of chaos (16, 14, D:2) a +0 hammer (16, 15, D:2) a +0 hammer (16, 16, D:2) a +0 hammer (17, 4, D:2) a +0 leather armour (17, 14, D:2) a +0 hammer (17, 15, D:2) a +0 hammer (17, 16, D:2) a +0 hammer (18, 14, D:2) a +0 hammer (18, 16, D:2) a +0 hammer (25, -6, D:2) a +0 short sword (28, 21, D:2) a +0 kite shield (36, 35, D:2) a +0 hand axe (36, 41, D:2) 5 stones (37, -14, D:2) a +0 falchion (46, 13, D:2) a +0 flail a +0 ring mail (50, 6, D:2) a +0 club (56, 7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (6, 1, D:3) a +0 whip (10, -8, D:3) a +0 flail (20, -5, D:3) a +0 dagger (31, -1, D:3) a +0 club a +0 chain mail (39, -5, D:3) 4 stones a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 15, D:4) a +0 flail (14, 3, D:4) a +0 club (14, 27, D:4) a +0 club (17, 26, D:4) a +0 flail a +0 chain mail (18, 0, D:4) a +0 dagger (21, 30, D:4) a +0 halberd (24, 29, D:4) a +0 dagger a +0 sling (26, 22, D:4) 7 stones (29, 9, D:4) a +0 dagger (31, 35, D:4) a +0 dagger (38, 7, D:4) a +0 club (42, 13, D:4) a +0 club a +0 chain mail a +0 vorpal war axe a +0 leather armour (42, 15, D:4) a +0 hand axe (43, 14, D:4) a +0 club a +0 chain mail (44, 12, D:4) a +0 trident (46, 14, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a staff of air (0, 7, D:5) a +0 chain mail (4, 15, D:5) a +0 giant spiked club (9, -13, D:5) a +0 flail a +0 whip (13, 5, D:5) 5 stones (14, 2, D:5) a +0 giant spiked club (15, -11, D:5) a +0 spear (39, -18, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Deidolan's Specific Store a +0 ring mail (44 gold) [Shop] Geskaral's General Store 6 stones (8 gold) a +0 leather armour (28 gold) a lightning rod (4/4) (420 gold) a +0 morningstar of draining (128 gold) a scroll of teleportation (42 gold) a +0 chain mail (63 gold) (0, 0, D:6) 3 large rocks (5, 3, D:6) a +0 ring mail a +0 club (8, 16, D:6) a +0 shortbow (12, 2, D:6) a +0 giant club (14, 8, D:6) a +0 halberd of flaming (14, 11, D:6) a +0 club a +0 flail (18, 17, D:6) a +0 robe (23, 18, D:6) a +0 dagger (24, 18, D:6) a +0 dagger (25, 5, D:6) 6 poisoned darts a +0 short sword a +0 club a +0 whip (25, 20, D:6) a +0 flail a +0 ring mail (25, 22, D:6) a +0 whip a +0 leather armour (30, 10, D:6) a potion of attraction (31, -23, D:6) a +0 robe (41, -26, D:6) a +0 club a +0 chain mail (41, -22, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 glaive (9, 19, D:7) 3 stones (9, 20, D:7) a +0 long sword (10, 10, D:7) 7 stones (10, 20, D:7) a +0 robe (12, 20, D:7) a +0 scale mail a +0 robe (18, 24, D:7) a +0 dagger a +0 leather armour (19, 5, D:7) a +0 club (19, 6, D:7) a +0 shortbow a +0 leather armour (19, 7, D:7) a +0 shortbow (20, 7, D:7) a +0 spear (21, 7, D:7) a +0 whip (21, 11, D:7) a +0 whip (22, 11, D:7) a +0 club (23, -5, D:7) a +0 whip (24, -8, D:7) a staff of earth (38, 2, D:7) a +0 robe (43, 29, D:7) a +0 robe (48, -8, D:7) a +1 dagger of speed Level 8 of the Dungeon (9, 27, D:8) a +0 short sword a stone a +0 club 8 poisoned darts a +0 club (9, 28, D:8) a +0 dagger (9, 29, D:8) a +0 club 2 stones (10, 27, D:8) a +0 dagger 4 stones (11, 29, D:8) a +0 short sword 2 poisoned darts (23, 14, D:8) a +0 robe (24, 14, D:8) a +0 whip a +0 leather armour a +1 whip of electrocution (25, 13, D:8) a +0 dagger a +0 robe (25, 14, D:8) a +0 dagger a +0 robe (26, -8, D:8) a +0 rapier (30, 26, D:8) a +0 leather armour a +0 dagger (30, 27, D:8) a +3 dire flail (31, 18, D:8) a +0 ring mail (31, 25, D:8) a +0 mace (31, 26, D:8) a +0 plate armour a +0 short sword (31, 27, D:8) a +0 dagger (32, 25, D:8) a +0 club (32, 26, D:8) a +1 mace (33, 29, D:8) a +0 shortbow (34, 29, D:8) a +0 robe (35, 29, D:8) a +2 spear of freezing (38, 8, D:8) a +0 flail a +0 chain mail (39, 11, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 whip a +0 dagger a +0 robe (2, 0, D:9) a +0 dagger a +0 robe (2, 1, D:9) a +0 dagger 4 stones (5, 14, D:9) a +0 dagger (9, 1, D:9) a +0 short sword (9, 2, D:9) a +0 club (10, 2, D:9) a +0 club 2 poisoned darts a +0 dagger (10, 3, D:9) a +0 dagger 4 poisoned darts (16, -4, D:9) a +0 whip (20, 22, D:9) a book of Vapours (21, 34, D:9) 3 boomerangs (25, 23, D:9) a +0 chain mail (30, 1, D:9) a +0 shortbow a centaur skeleton (31, 21, D:9) 6 stones (32, 30, D:9) a +0 sling (33, -2, D:9) a +0 ring mail (38, -2, D:9) the +0 leather armour of Fortitude {rElec Str+3 Int+3 Dex-5} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. (40, 22, D:9) 6 stones (44, 12, D:9) a +0 giant club (46, 12, D:9) a +0 war axe a +0 chain mail (46, 13, D:9) a +0 chain mail a +0 mace (47, 12, D:9) a +0 hand axe a +0 giant club (47, 13, D:9) 5 poisoned darts a +0 dagger of venom (48, 1, D:9) a troll corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) the +6 quarterstaff "Timpia" {pain, Str+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Stlth: It makes you more stealthy. (5, 0, D:10) the +3 whip of Blind Justice {venom, rCorr} It poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. (7, 20, D:10) a potion of attraction (18, 16, D:10) 7 stones the Ecumenical Temple