Tutorial DCSS version 0.32-a0-913-g739538afd8 (webtiles) character file. Kotecheck the Trooper (Human Fighter) Turns: 144, Time: 00:07:25 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . e - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 10 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 0.4 Staves + Level 3.1 Armour + Level 2.0 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a giant cockroach corpse. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 10 boomerangs. There is a stone staircase leading up here. You see here 10 boomerangs. d - 10 boomerangs A training dummy comes into view. The training dummy throws a stone. The stone completely misses you. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy. You destroy the training dummy! Sorry, I don't know how to get there. Found a shortbow. You see here a +0 shortbow. e - a +0 shortbow e - a +0 shortbow (weapon) Okay, then. A training dummy comes into view. The training dummy throws a stone. The stone closely misses you. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You shoot an arrow. The arrow hits the training dummy! You destroy the training dummy! You have reached level 2! #.......# #### ######### ...### # ##....#### ## #≈≈§..≈≈≈## #. #≈≈≈.~≈(≈≈# #. #§w≈..≈≈≈# #. #≈≈§.~≈# #. #@# #. #.# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## You can see worm. Vanquished Creatures A giant cockroach (D:1) 3 training dummies 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kotecheck the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 69 | D:1 | Noticed a wyvern 144 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Quarterstaff || 17 Fire: Shortbow || 1 Throw: Boomerang || 1 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 148 | 100 | 48 | 6 | 4 | 2 | 74.0 | Dungeon | 148 | 100 | 48 | 6 | 4 | 2 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts D:2: 50 daAuts