Dungeon Crawl Stone Soup version 0.33-a0-1068-g4f4ccd14fd (webtiles) character file. Krakat0a the Magician (Djinni Air Elementalist) Turns: 2764, Time: 00:05:00 Health: 25/42 AC: 2 Str: 9 XL: 6 Next: 48% Gold: 212 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... l - ring of the Failed Coup {rC+ Str+2} Stlth ++ (no ring) HPRegen 0.27/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 212 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of faith l - the ring of the Failed Coup (worn) {rC+ Str+2} (You found it on level 3 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Scrolls b - a scroll labelled YWYUVO KYFEBB d - a scroll of revelation f - a scroll of enchant weapon g - a scroll labelled CUMAUKACSO h - a scroll labelled USUN DURAU k - a scroll labelled MEALIW JIER m - a scroll labelled FAKHUWK JOINESM o - a scroll of vulnerability p - a scroll labelled WUSULITOWN q - 2 scrolls of poison Potions c - 2 inky potions i - 2 murky silvery potions j - a sedimented blue potion n - a fizzy sapphire potion Skills: * Level 1.1 Fighting * Level 2.6 Dodging + Level 1.6 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Forgecraft * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 96% 1d9 1% 1 b - Static Discharge Conj/Air 48% 3-5/arc 2% 2 c - Swiftness Air 24% N/A 4% 3 d - Airstrike Air 12% 2d(2-18) 14% 4 e - Freeze Ice 96% 1d10 1% 1 f - Ensorcelled Hibernat Hex/Ice 48% N/A 2% 2 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the orc wizard. The orc wizard is lightly wounded. Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 67% to hit) The zap hits the orc wizard! The orc wizard is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 67% to hit) The zap hits the orc wizard. The orc wizard is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, empty space bonus: 8/8) The open air twists around violently and strikes the orc wizard! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * You start resting. An orc comes into view. It is wielding a +0 club. Welcome back, Krakat0a the Djinni Air Elementalist. Press ? for a list of commands and other information. #.....<...# #..##..o...# #.......# . #...#.####.... #.###.###..## # ##......# #..###### #.## #@# #.[).)†)# ...[..... .....##### #.... #†.. ### You can see an orc (wandering). Vanquished Creatures A hound (D:4) 2 orc priests (D:4) An orc wizard (D:4) 3 gnolls 5 adders 4 dart slugs (D:3) 3 ribbon worms (D:3) 5 orcs 10 endoplasms A giant cockroach (D:4) 5 hobgoblins A jackal (D:3) 4 kobolds 5 quokkas 10 ball pythons 4 bats 3 frilled lizards 2 goblins (D:2) 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krakat0a the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Krakat0a set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 225 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 836 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 836 | D:2 | Learned a level 1 spell: Freeze 1006 | D:2 | Found Weiwusch's Book Emporium. 1209 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1426 | D:2 | Found a faded altar of an unknown god. 1585 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 1585 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1865 | D:3 | Identified the ring of the Failed Coup {rC+ Str+2} 2256 | D:3 | Identified the +1 dagger of Light {protect, *Noise Dex+5} 2692 | D:4 | Reached XP level 6. HP: 35/41 MP: 0/0 2697 | D:4 | Reached skill level 1 in Fighting 2703 | D:4 | Reached skill level 5 in Spellcasting 2703 | D:4 | Reached skill level 5 in Conjurations 2703 | D:4 | Reached skill level 5 in Hexes 2703 | D:4 | Reached skill level 5 in Summonings 2703 | D:4 | Reached skill level 5 in Necromancy 2703 | D:4 | Reached skill level 5 in Translocations 2703 | D:4 | Reached skill level 5 in Forgecraft 2703 | D:4 | Reached skill level 5 in Fire Magic 2703 | D:4 | Reached skill level 5 in Ice Magic 2703 | D:4 | Reached skill level 5 in Air Magic 2703 | D:4 | Reached skill level 5 in Earth Magic 2703 | D:4 | Reached skill level 5 in Alchemy Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 49 | 102 || 151 Static Discharge | | 5 || 5 Airstrike | | 1 || 1 Use: Scroll | | 4 || 4 Armour: Robe | 3 | 17 || 20 Dodge: Dodged | 2 | 8 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2763 | 2600 | 163 | 91 | 2219 | 4 | 690.8 | Dungeon | 2763 | 2600 | 163 | 91 | 2219 | 4 | 690.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1172 daAuts D:2: 774 daAuts D:1: 727 daAuts D:4: 88 daAuts