Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Game seed: 17814910598722841852 78 Krakat0a the Magician (level 4, -11/31 HPs) Began as a Djinni Conjurer on Aug 12, 2024. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1924 turns). Krakat0a the Magician(Djinni Conjurer) Turns: 1924, Time: 00:02:44 Health: -11/31 AC: 2 Str: 6 XL: 4 Next: 61% Gold: 94 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-12 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy i - an amulet of faith Wands n - a wand of quicksilver (6) Scrolls f - a scroll of identify {unknown} h - a scroll of fear {unknown} j - a scroll of fog {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions b - a potion of curing {unknown} c - 2 potions of might {unknown} d - a potion of berserk rage {unknown} e - 3 potions of heal wounds {unknown} o - a potion of mutation {unknown} Skills: + Level 3.4 Dodging + Level 2.5 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel a strong urge to attack something. You are too berserk! You see here a +0 hammer. You feel your anger nearly subside. You see here a +0 hammer. You are no longer berserk. You are exhausted. You feel yourself slow down. Crazy Yiuf says, "Peeping verde hog!" Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you! * * * LOW HITPOINT WARNING * * * You see here a +0 hammer. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 100% to hit) Okay, then. Crazy Yiuf attacks as he pursues you! Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #).)# ######### #)))# ))) #### #'# #..# ♣♣)♣ ##.# ##### ♣)♣♣ #.# #.... ♣♣)♣ #.####.### ♣g♣♣ ##...##.# ♣♣@♣♣ #.......# ♣)..♣♣ #......#### ♣....♣ #.......... ##..## #......#### #....####.....## ##...........## ##...######## ##### You could see Crazy Yiuf. Vanquished Creatures Ijyb (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 2 ball pythons 3 bats 3 endoplasms (D:1) A giant cockroach (D:1) 10 goblins 5 hobgoblins 3 kobolds (D:2) A quokka (D:1) 2 frilled lizards (D:1) 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krakat0a the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Krakat0a set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 88 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 317 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 317 | D:1 | Learned a level 1 spell: Apportation 705 | D:1 | You are sucked into a shaft and drop 1 floor! 1106 | D:2 | Found a faded altar of an unknown god. 1262 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1657 | D:2 | Found a runed translucent door. 1658 | D:2 | Noticed Crazy Yiuf 1730 | D:2 | Noticed Ijyb 1736 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1742 | D:2 | Killed Ijyb 1924 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, minmay_hexomino_f4 D:2: kennysheep_the_goblin_king, layout_loops_ring, basic_altar, chequers_ecumenical_altar_lobes, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.4 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 67 | || 67 Searing Ray | 4 | 3 || 7 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1923 | 1894 | 29 | 281 | 1455 | 2 | 961.5 | Dungeon | 1923 | 1894 | 29 | 281 | 1455 | 2 | 961.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1003 daAuts D:1: 919 daAuts