Dungeon Crawl Stone Soup version 0.33-a0-194-g07b0ac27cd (webtiles) character file. Game seed: 12753918909730680954 34 Krakat0a the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 3, 2024. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (653 turns). Krakat0a the Conjurer (Deep Elf Conjurer) Turns: 653, Time: 00:01:00 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 0/9 EV: 11 Int: 24 God: Gold: 40 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} f - a potion of haste {unknown} g - a potion of invisibility {unknown} h - a potion of curing Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is moderately wounded. Terence is nearby! The magic dart hits Terence. Terence is heavily wounded. Terence is nearby! The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence misses you. The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is severely wounded. Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." .#....# #....# .#....# #...)######## ......+ +............ ##....# #....######## #....# #....# #....# #....##### #........# #........####### #.......@@...... #............... #............... ...###........... .... #........... .... #........... #........... #........... You could see Terence. Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) A bat (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 2 frilled lizards (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krakat0a the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached skill level 5 in Conjurations 88 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 146 | D:1 | Learned a level 2 spell: Searing Ray 290 | D:1 | Found Leleegei's Distillery. 303 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 311 | D:1 | Bought a potion of curing for 33 gold pieces 642 | D:2 | Noticed Terence 653 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_rooms, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Magic Dart || 43 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 652 | 635 | 17 | 0 | 556 | 2 | 326.0 | Dungeon | 652 | 635 | 17 | 0 | 556 | 2 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts D:2: 38 daAuts