Dungeon Crawl Stone Soup version 0.33-a0-1097-g6ed86a1e71 (webtiles) character file. Game seed: 2525986682437968822 72 Krakat0a the Magician (level 4, -3/31 HPs) Began as a Djinni Air Elementalist on Mar 17, 2025. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:52 (1404 turns). Krakat0a the Magician (Djinni Air Elementalist) Turns: 1404, Time: 00:01:53 Health: -3/31 AC: 2 Str: 7 XL: 4 Next: 48% Gold: 76 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . d - +1 dagger (drain) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Talismans l - a dragon-coil talisman Scrolls c - a scroll of fear e - a scroll of poison h - a scroll of brand weapon {unknown} k - a scroll of noise Potions b - a potion of curing {unknown} f - a potion of lignification {unknown} g - a potion of moonshine {unknown} i - 2 potions of mutation {unknown} j - a potion of berserk rage {unknown} Skills: * Level 0.5 Fighting * Level 2.4 Dodging + Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 28% 4 e - Magic Dart Conj 72% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! You are too injured to fight recklessly! A centaur is nearby! Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 83% to hit) The zap hits the centaur. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, 83% to hit) The zap hits the centaur. The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (severely wounded, 83% to hit) The zap hits the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ... #.# #.# #c# # #.# # #.##.##.# #.......# . #@# ##..... ####.##### ..##...#####...[....# #.# .........#####..... ##.####.#####.......#### ##.#..............#.# ##.#..#.##.#...#..# .....###...#......# .###..#......)...... You could see a centaur. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An orc (D:3) 6 ball pythons 2 bats 5 endoplasms 6 goblins 3 hobgoblins (D:1) 4 jackals (D:2) 7 frilled lizards 9 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krakat0a the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | Krakat0a set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 357 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 357 | D:1 | Learned a level 1 spell: Magic Dart 802 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1400 | D:3 | Noticed a centaur 1404 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, hangedman_decor_peaks_small D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh D:3: layout_loops_cross, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 51 | 37 || 88 Static Discharge | 3 | || 3 Use: Scroll | 1 | 2 || 3 Armour: Robe | 4 | 4 || 8 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1403 | 1320 | 83 | 67 | 1070 | 3 | 467.7 | Dungeon | 1403 | 1320 | 83 | 67 | 1070 | 3 | 467.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 704 daAuts D:2: 652 daAuts D:3: 46 daAuts