Kraken Level 1 of the Dungeon (9, 9, D:1) a +0,+0 dagger (56, 10, D:1) 24 sling bullets (19, 15, D:1) 12 poisoned needles (41, 19, D:1) a +0,+0 dagger (42, 23, D:1) a dart (34, 25, D:1) a dart (41, 25, D:1) a +0,+0 club (37, 27, D:1) a dart (30, 29, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (12, 6, D:2) a +0,+0 whip (14, 6, D:2) a dart (34, 6, D:2) a dart of frost (35, 6, D:2) a +0,+0 whip a +0,+0 dagger a +0 robe (-1, 7, D:2) a +0,+0 club (31, 32, D:2) 22 darts (4, 36, D:2) 12 sling bullets (4, 38, D:2) a +0,+0 short sword (10, 38, D:2) a +0,+0 club (17, 43, D:2) a +0,+0 hand axe Level 3 of the Dungeon (0, 0, D:3) 3 darts of frost (42, 2, D:3) a +0 ring mail (24, 9, D:3) 18 stones (40, 9, D:3) a +0,+0 club (-2, 15, D:3) a cursed -1,-3 short sword (22, 15, D:3) a +0,+2 dagger (24, 16, D:3) a dart (25, 16, D:3) a dart (-2, 19, D:3) a +0,+1 dagger of venom (41, 45, D:3) a +0,+0 club (-14, 51, D:3) a +0,+0 mace (8, 51, D:3) a +0,+0 club (42, 51, D:3) a dart (43, 52, D:3) a dart 20 arrows (41, 54, D:3) a +0,+0 club a +0 robe (43, 54, D:3) a +0,+0 dagger (unseen) (12, 56, D:3) 29 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (-4, 2, D:4) a +0,+0 dagger (unseen) (4, 2, D:4) a cursed +0,+0 club (-4, 3, D:4) a +0,+0 club (-14, 5, D:4) 9 poisoned needles (1, 6, D:4) a +0,+0 spear (-11, 28, D:4) a meat ration (-26, 30, D:4) a +0,+0 club (-20, 33, D:4) a +0 plate armour (-28, 36, D:4) a +0,+0 club (25, 43, D:4) a +0,+0 short sword Level 5 of the Dungeon [Shop] Ynoacs' Distillery a potion of restore abilities (39 gold) a potion of curing (26 gold) a potion of poison (13 gold) a potion of curing (26 gold) [Shop] Cotumuh's Book Shoppe a book of Flames (420 gold) a book of Necromancy (360 gold) a book of Minor Magic (240 gold) a book of Debilitation (480 gold) a book of Wizardry (360 gold) the Compendium of the Birds and Summoning (679 gold) Spells Type Level Repel Missiles Charms/Air 2 Call Imp Summoning 2 Airstrike Air 4 Lightning Bolt Conjuration/Air 5 Summon Demon Summoning 5 a book of Enchantments (600 gold) a book of Beasts (660 gold) a book of Transfigurations (660 gold) a book of Envenomations (1080 gold) a book of Callings (360 gold) Magic Continued (739 gold) Spells Type Level Searing Ray Conjuration 2 Throw Flame Conjuration/Fire 2 Throw Frost Conjuration/Ice 2 Slow Hexes 2 Corpse Rot Necromancy 2 a book of Hinderance (240 gold) a book of Wizardry (360 gold) [Shop] Diaquer's Weapon Boutique a +2,+2 dire flail of protection (225 gold) a +0,+0 dagger (24 gold) a cursed +0,-2 scythe (1 gold) a +1,+2 war axe (174 gold) a +0,+0 mace (36 gold) a +0,+0 halberd (48 gold) a +0,+0 sling (18 gold) 24 darts (28 gold) the +10,+5 hand axe "Irphy" {antimagic, rPois} (590 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. a +4,+1 scimitar of holy wrath (218 gold) 20 poisoned arrows (96 gold) a +0,+0 falchion (36 gold) a +0,+0 cutlass (48 gold) [Shop] Quashrum's Magic Scroll Emporium a scroll of amnesia (49 gold) a scroll of enchant armour (105 gold) a scroll of summoning (133 gold) a scroll of noise (14 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of brand weapon (280 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of random uselessness (14 gold) a scroll of remove curse (42 gold) a scroll of enchant armour (105 gold) [Shop] Psuij's Food Shop a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) a bread ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a meat ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) (0, 0, D:5) 15 poisoned needles (-3, 5, D:5) a +0 robe (2, 7, D:5) a +0,+0 club (1, 10, D:5) a +0,+0 shortbow 21 arrows (-20, 16, D:5) a cursed -3,+0 shortbow (-8, 16, D:5) a +0,+0 giant club (-29, 20, D:5) 14 stones (0, 23, D:5) a +0 leather armour (-42, 29, D:5) a +0 leather armour (0, 29, D:5) 24 arrows (-35, 31, D:5) a +1,+0 whip a cursed +0,-2 war axe a +0 ring mail (-35, 32, D:5) a +0,+0 flail (-20, 37, D:5) a +0,+0 club (-16, 38, D:5) a +0,+0 club (-35, 44, D:5) a cursed +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0,+0 club (34, 0, D:6) a +0,+0 club (32, 3, D:6) a +2,+0 shortbow (-8, 4, D:6) a +0 pair of boots (38, 7, D:6) a +2,+1 dagger (-18, 11, D:6) a +0,+0 club (38, 17, D:6) 5 stones (-8, 45, D:6) 4 tomahawks Level 7 of the Dungeon [Shop] Cidau's Assorted Antiques a +0,+1 cutlass of protection (104 gold) 2 potions of curing (104 gold) 3 scrolls of identify (156 gold) an uncursed staff of earth (312 gold) a +1,+0 flail (91 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) the +9,+8 bardiche of Guilt {freeze, Contam rElec MR++} (364 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +1 plate armour of cold resistance (598 gold) (0, 0, D:7) a +0,+0 club (-1, 2, D:7) a +0,+0 halberd (-22, 4, D:7) a +2,+0 hand axe (-4, 5, D:7) a +0,+0 falchion (-2, 5, D:7) a +0,+2 hand axe (-19, 7, D:7) 6 bolts (-4, 7, D:7) a +0,+0 mace (-2, 7, D:7) a +0,+0 spear (-8, 8, D:7) 5 stones (9, 10, D:7) 11 poisoned needles (-34, 12, D:7) a +0,+0 hand axe a +0 leather armour (27, 17, D:7) 11 sling bullets (-4, 21, D:7) a +1,+2 dagger of holy wrath (7, 21, D:7) a +0,+0 hand axe (21, 22, D:7) 22 sling bullets (-3, 26, D:7) a +0 leather armour (-32, 28, D:7) a +0,+0 giant spiked club a +0,+0 club (-7, 35, D:7) a +1,+2 hand axe of pain (-32, 38, D:7) 18 arrows (21, 43, D:7) 21 stones (-34, 44, D:7) 27 arrows Level 8 of the Dungeon (0, 0, D:8) 17 arrows (29, 0, D:8) an uncursed ring of poison resistance (2, 8, D:8) a +0 animal skin a -1,-1 spear (29, 9, D:8) 16 sling bullets (40, 9, D:8) a +2,+2 dagger of venom (34, 12, D:8) 11 silver darts (11, 13, D:8) a +0,+0 sling (21, 13, D:8) 12 poisoned needles (40, 17, D:8) 25 arrows (37, 24, D:8) a +0,+0 shortbow 12 arrows (37, 26, D:8) an arrow (37, 27, D:8) an arrow (10, 28, D:8) a +2,+0 dagger a +0 robe (12, 29, D:8) 11 stones (11, 30, D:8) a +0,+0 war axe (9, 32, D:8) a +0,+0 dagger a +0 robe (10, 32, D:8) a +0,+0 dagger a +1 robe (37, 32, D:8) 3 arrows (16, 37, D:8) 20 arrows a +0,+0 shortbow Level 9 of the Dungeon (0, 0, D:9) 22 stones (2, 1, D:9) a +0 scale mail (-20, 14, D:9) a +0,+0 giant club (-22, 16, D:9) a +0,+0 club a +0 blowgun 6 poisoned needles (7, 26, D:9) a +1,+1 trident (11, 26, D:9) a +0 cloak (1, 27, D:9) 15 stones (5, 27, D:9) a +0,+3 dire flail a +0 robe a +0,+0 club (-13, 28, D:9) a +1,+1 spear (11, 28, D:9) a +0,+0 dagger (unseen) (-14, 29, D:9) a +0,+0 spear (-12, 29, D:9) a +0,+0 halberd (-13, 30, D:9) a +0,+0 halberd (14, 36, D:9) a +0,+0 club a +0,+0 shortbow 18 arrows (15, 38, D:9) 3 arrows (16, 40, D:9) an arrow (2, 41, D:9) a +2 pair of gloves (13, 52, D:9) a +0,+0 cutlass (11, 57, D:9) a +1,+2 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 22 bolts (0, 7, D:10) a +0,+0 spear (-11, 12, D:10) 25 bolts (-21, 14, D:10) 29 bolts (5, 14, D:10) a +0,+0 club (-26, 20, D:10) a +0,+0 giant spiked club a cursed -3,-2 dire flail (12, 20, D:10) 3 needles of frenzy (12, 22, D:10) 13 bolts of penetration (-39, 27, D:10) a +2 plate armour (-6, 27, D:10) a +0 leather armour (6, 34, D:10) 18 arrows (2, 36, D:10) a +0,+0 giant spiked club (unseen) (7, 36, D:10) a book of Cantrips a wand of flame (0) (1, 37, D:10) a +0 leather armour (7, 38, D:10) a wand of random effects (5) (-10, 42, D:10) 7 tomahawks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (-11, 4, Lair:1) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) a sheep corpse (skeletalised by now) (10, 4, Lair:1) a quokka corpse (skeletalised by now) (13, 5, Lair:1) 11 fruits (-5, 8, Lair:1) 17 stones (-27, 16, Lair:1) a plain deck of defence (-19, 21, Lair:1) a jackal skeleton (1, 25, Lair:1) a +1 chain mail (-1, 28, Lair:1) 18 arrows (-7, 34, Lair:1) a +0,+0 whip (-2, 39, Lair:1) a porcupine corpse (7, 41, Lair:1) 12 stones (-1, 42, Lair:1) a wand of slowing (0) Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (-2, 8, Lair:2) 22 stones (-13, 13, Lair:2) 15 gold pieces (3, 13, Lair:2) a giant slug corpse (rotten by now) (0, 16, Lair:2) 23 bolts (-28, 36, Lair:2) a bat corpse (rotten by now) (-5, 36, Lair:2) a bat corpse (rotten by now) (-9, 39, Lair:2) a +0 pair of boots (0, 40, Lair:2) a +1,+2 short sword of electrocution (-22, 41, Lair:2) a bread ration (-16, 43, Lair:2) 20 gold pieces (-28, 45, Lair:2) a giant slug corpse (rotten by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse (3, 8, Lair:3) 21 gold pieces