Kramin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (-19, 8, D:1) a +0 robe (-5, 11, D:1) a +0 club (3, 15, D:1) 3 large rocks (-21, 16, D:1) a +0 club (-5, 18, D:1) 15 bolts (-48, 20, D:1) a kobold corpse (skeletalised by now) (-2, 21, D:1) a +0 club (-9, 23, D:1) a +0 leather armour (-1, 23, D:1) a +0 club (-43, 24, D:1) a +0 club (-22, 40, D:1) a +0 club (-18, 41, D:1) a +0 club (-7, 50, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 0, D:2) a quokka skeleton (-12, 14, D:2) 2 potions of heal wounds (-20, 15, D:2) a giant cockroach corpse