Dungeon Crawl Stone Soup version 0.25.0-3-gd7cc5688da (webtiles) character file. Game seed: 13834913327002778701 24 Krehm the Grave Robber (level 2, 0/19 HPs) Began as a Vampire Necromancer on June 15, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:11:17 (612 turns). Krehm the Grave Robber (Vampire Necromancer) Turns: 612, Time: 00:11:18 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 79% Magic: 1/5 EV: 12 Int: 17 God: Gold: 46 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis + f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -4), regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles e - 2 throwing nets (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia d - a scroll of identify Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A b - Animate Skeleton Necr N/A 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 7% 3 N/A Animate Dead Necr N/A 24% 4 N/A Agony Necr ###..... 54% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to defeat MR: 84%) The adder barely resists. You feel sick. The adder misses you. You closely miss the adder. The adder is almost dead. The adder barely misses you. You miss the adder. The adder is almost dead. The adder barely misses you. x2 You miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You miss the adder. The adder is almost dead. You die... .##.....####....##.# ..................... ..................... ................#.... #......?..........##. #.............#.#.# #.............###..K #.............# #. #...........@.# ............S.####### ...............(....# ....................# ........####........! ....... #.....$..# ...... #........# .... ########.# . You could see an adder. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 2 leopard geckos 4 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 3 rats 14 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krehm the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 184 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 612 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms D:2: layout_basic, nicolae_overflow_hidden_temple, old_standard_altar, first_ration, minmay_tromino_v2 Action || total -------------------------++------- Melee: Club || 12 Bite || 3 Unarmed || 2 Dagger || 7 Cast: Pain || 21 Animate Skeleton || 2 Use: Scroll || 1 Stab: Sleeping || 4 Armor: Robe || 2 Dodge: Dodged || 13