Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (webtiles) character file. Game seed: 630365778996398029 0 Krehm the Sneak (level 1, 9/9 HPs) Began as a Spriggan Conjurer on June 18, 2020. Got out of the dungeon alive. The game lasted 00:01:15 (68 turns). Krehm the Sneak (Spriggan Conjurer) Turns: 68, Time: 00:01:15 Health: 9/9 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 3.0 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 3.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 ##..... Dazzling Flash Conj/Hex #..... 30% 3 ###.... Fulminant Prism Conj/Hex #......... 71% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The magic dart hits the rat. The rat is severely wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) The magic dart hits the rat. You kill the rat! Your Conjurations skill increases to level 3! Okay, then. You see here a robe. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! ########### #.........# #.8..@..8.# #....[....# ####...#### #...# ####...#### #.........# #.......>.# #.........# ####...#### There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krehm the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 68 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.0 Dodging | | 3.0 Stealth | | 3.0 Spellcasting | | 2.7 Action || total -------------------------++------- Cast: Magic Dart || 2