Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a76a1 (webtiles) character file. Game seed: 17688600421802572160 0 Krehm the Charmwright (level 1, 16/16 HPs) Began as a Vampire Skald on June 25, 2020. Safely got out of the dungeon. The game lasted 00:01:06 (3 turns). Krehm the Charmwright (Vampire Skald) Turns: 3, Time: 00:01:06 Health: 16/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 1.7 Fighting - Level 2.0 Long Blades - Level 0.7 Armour - Level 2.1 Dodging + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 8% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 12% 2 N/A Shroud of Golubria Chrm/Tloc #..... 24% 2 N/A Ozocubu's Armour Chrm/Ice #....... 43% 3 N/A Spectral Weapon Hex/Chrm #....... 43% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Krehm the Vampire Skald. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found five items. Found a staircase leading out of the dungeon. Okay, then. You can't go down here! Unknown command. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. #.#. ..#####.#. ... #.[......# ... #........ .... #........ ...$. #.......###..... #......?[#...!.. #...........[... #....#..@#...#. #.. ##.## ## # #... ..... ......# .......## ........ ....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krehm the Vampire Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 3 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_clump_tiny, infiniplex_forest_straight_5, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_clump_large, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_clump_cross