Krehm Level 1 of the Dungeon (0, 0, D:1) a staff of fire (2, -2, D:1) a +0 leather armour (25, -21, D:1) a +0 dagger (36, -26, D:1) a +0 dagger (48, -29, D:1) a +2 war axe of venom (51, 10, D:1) a +0 dagger 2 stones (54, 8, D:1) a +0 whip (56, -27, D:1) a +0 whip (58, -25, D:1) 16 stones (58, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (11, -7, D:2) a +0 spear (18, 11, D:2) a +0 ring mail (33, 16, D:2) a +0 dagger (46, -4, D:2) a +0 club (49, 20, D:2) 8 stones (51, 7, D:2) a +0 short sword (53, 13, D:2) 15 arrows (62, 22, D:2) a +0 ring mail Level 3 of the Dungeon (0, 10, D:3) a +0 club (17, -11, D:3) a +0 hand axe (20, -16, D:3) a +0 whip (22, -25, D:3) 17 stones (23, -45, D:3) a +0 dagger a +0 hunting sling 6 stones (25, -45, D:3) a +0 dagger (28, -12, D:3) 16 gold pieces (29, -12, D:3) the +4 spear "Nioblaops" {drain, *Corrode rPois Str+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (30, -12, D:3) 16 gold pieces (34, -29, D:3) a +0 club (48, -27, D:3) a +0 club Level 4 of the Dungeon [Shop] Kakhiub's Jewellery Shop a +6 ring of dexterity (643 gold) a ring of flight (192 gold) a +4 ring of evasion (396 gold) a +6 ring of strength (643 gold) the ring of the Invisible Hand {*Slow rCorr Dex+8 SInv} (426 gold) [ring of see invisible] Dex: It affects your dexterity (+8). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a ring of willpower (275 gold) the ring of the Sky {Ice +Blink Dex+5 Slay+3} (683 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. a +6 ring of intelligence (643 gold) the ring "Bixzelif" {Ice Fly rCorr Dex+4} (529 gold) [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +4 ring of evasion (396 gold) (0, 0, D:4) 13 stones (9, -5, D:4) 15 stones (15, 31, D:4) a +0 ring mail (21, 10, D:4) 16 stones (21, 28, D:4) 23 arrows (32, 25, D:4) 24 bolts (36, -5, D:4) a +0 pair of boots (38, -10, D:4) a +0 quarterstaff (38, 28, D:4) a +0 scale mail (42, 27, D:4) a +0 ring mail (42, 28, D:4) a +0 dagger of protection (44, 41, D:4) a +0 robe (48, -8, D:4) a +0 flail (53, 1, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 1, D:5) a +0 plate armour a +0 battleaxe (0, 14, D:5) a +0 trident (1, 15, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (2, 3, D:5) a +0 hand axe (3, 5, D:5) a +0 robe a +0 dagger (5, 35, D:5) a +0 dagger (8, 3, D:5) 20 stones (8, 16, D:5) a +0 mace (9, 13, D:5) a +2 halberd of flaming (10, 11, D:5) a +0 spear (10, 13, D:5) a +0 whip (12, 43, D:5) a +0 giant club (19, 27, D:5) a +0 leather armour (27, 32, D:5) 19 arrows (30, 24, D:5) 24 arrows a +0 shortbow (31, 2, D:5) a +0 trident (33, 2, D:5) 13 stones (33, 48, D:5) a +0 giant club (35, 22, D:5) 22 arrows (36, 4, D:5) a +0 whip a +0 chain mail (37, 4, D:5) a +0 club a +0 chain mail (38, 3, D:5) a +0 short sword (42, 15, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (11, -9, D:6) a +0 rapier (12, -7, D:6) a +0 mace (13, -2, D:6) 26 arrows a +0 shortbow (14, -11, D:6) 13 sling bullets (18, 2, D:6) a +0 flail (18, 3, D:6) a +0 ring mail a +0 mace (18, 5, D:6) a +0 hand axe (20, -6, D:6) an amulet of faith (25, -3, D:6) the +2 pair of gloves of Lethargy {-Tele Harm *Slow Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (27, -17, D:6) a +0 flail (33, -6, D:6) a +0 giant club (34, -9, D:6) a +0 hand axe (34, -7, D:6) a +0 dagger a +0 ring mail (36, -11, D:6) a +0 short sword (36, 20, D:6) a +0 club (37, -7, D:6) a +0 spear (37, 17, D:6) a +0 scale mail a +0 hand axe (37, 18, D:6) a +0 ring mail a +0 whip a +0 chain mail a +0 flail (38, -12, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe (43, 13, D:6) a +2 dagger of chaos (45, 24, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 18 gold pieces (0, 1, D:7) a scroll of identify (0, 2, D:7) 9 gold pieces (1, 0, D:7) a scroll of teleportation (1, 1, D:7) 6 gold pieces (1, 2, D:7) 6 gold pieces (2, 0, D:7) 2 scrolls of fog (still there?) 28 arrows (still there?) (2, 1, D:7) a scroll of enchant armour (2, 2, D:7) a potion of berserk rage (11, -10, D:7) 25 arrows (12, -10, D:7) a +0 whip (18, 33, D:7) 9 bolts (27, -5, D:7) 21 arrows (27, 27, D:7) 15 stones (32, 6, D:7) a +0 shortbow 16 arrows (35, -7, D:7) a +0 leather armour (38, 5, D:7) a +1 long sword of holy wrath (44, -3, D:7) a +0 flail (44, 25, D:7) 13 stones (48, -4, D:7) a +0 dagger a +0 scale mail a +0 hand axe a +0 plate armour a +0 battleaxe (49, 32, D:7) a +0 dagger (50, 24, D:7) a +0 dagger (55, -6, D:7) a +0 lajatang (66, 32, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 whip of freezing a +0 robe (1, 39, D:8) a +0 ring mail (2, 24, D:8) a +0 falchion (9, 27, D:8) 24 bolts (11, 25, D:8) 3 boomerangs (13, -8, D:8) 14 stones (15, 12, D:8) 16 bolts (15, 20, D:8) a +0 leather armour (16, -6, D:8) a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 club 8 stones a +0 short sword a +0 short sword a +0 dagger (18, 21, D:8) a +0 robe (19, 20, D:8) a +0 club (19, 21, D:8) a +0 robe a +0 short sword (19, 22, D:8) 14 arrows a +0 shortbow (19, 26, D:8) a +0 club (19, 30, D:8) a +0 flail (22, 14, D:8) a +0 robe (22, 31, D:8) a +0 spear a +0 scale mail a +2 spear of venom (27, 5, D:8) a +0 robe a +0 battleaxe a +0 robe a +0 hand axe a +0 robe a +4 scimitar (28, 23, D:8) a +0 leather armour a +0 falchion (33, 28, D:8) a +0 barding (37, -3, D:8) a +0 war axe (40, -14, D:8) a +0 falchion (41, 12, D:8) a +0 rapier (50, 5, D:8) a +0 long sword (51, 12, D:8) a +1 dire flail of holy wrath a +0 giant club Level 9 of the Dungeon [Shop] Kuzemaab's Book Boutique a book of the Moon (520 gold) a book of Scorching (390 gold) a book of Armaments (468 gold) a book of Alchemy (364 gold) a book of Frost (286 gold) Great Wizards, Vol. II (494 gold) a book of the Earth (468 gold) a Fen Folio (546 gold) a book of Minor Magic (234 gold) a book of Scorching (390 gold) (0, 0, D:9) a +0 robe a +3 flail (0, 26, D:9) a +0 chain mail a +0 short sword (1, 31, D:9) a +0 chain mail a +0 war axe (2, 1, D:9) a +0 robe a +0 dire flail (2, 26, D:9) a +0 ring mail a +2 hand axe of venom (3, 29, D:9) a +0 chain mail a +0 trident (4, 2, D:9) a +0 robe a +0 mace (6, -12, D:9) a +0 flail (12, -18, D:9) a +0 giant club (12, 3, D:9) a +0 plate armour a +0 scimitar (13, 1, D:9) a +0 leather armour a +0 short sword (13, 17, D:9) a +0 dagger (14, 1, D:9) a +0 club (15, 2, D:9) a +0 scale mail a +0 war axe a +0 leather armour a +0 mace (15, 30, D:9) a +0 halberd (16, 3, D:9) a +0 halberd a +0 plate armour (17, 13, D:9) a +0 halberd (17, 14, D:9) 4 stones (18, 13, D:9) a +0 whip (18, 31, D:9) a +0 scale mail (19, 13, D:9) a +0 scale mail a +0 spear (20, 24, D:9) a +0 whip (21, 24, D:9) a +0 club (23, 16, D:9) a +0 club (23, 24, D:9) a stone a +0 whip (25, 20, D:9) a +0 trident a +0 leather armour (38, -15, D:9) a +0 hand axe a +0 scimitar a +0 chain mail (38, -14, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (43, -6, D:9) a +0 long sword a +0 chain mail (44, -17, D:9) a +0 dagger a +0 robe (44, -14, D:9) a +1 short sword of freezing a +0 leather armour (45, -15, D:9) a +0 dagger (49, -7, D:9) 16 arrows a +0 shortbow (50, -14, D:9) a +0 leather armour a +0 club (51, 30, D:9) 20 bolts (52, -20, D:9) a +0 whip (54, -20, D:9) a +0 club (57, 14, D:9) a +0 leather armour a +0 club (57, 18, D:9) a +0 chain mail a +0 hand axe (58, 17, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a staff of air (9, 11, D:10) 23 arrows (17, -8, D:10) 13 stones (19, -18, D:10) 19 stones (20, 4, D:10) a +0 giant club a +0 vorpal dire flail (24, -21, D:10) 5 atropa-tipped darts (30, 1, D:10) a +0 robe a +0 whip (30, 2, D:10) a +0 club (32, 6, D:10) a +0 shortbow (33, 2, D:10) 13 arrows (33, 13, D:10) a +0 rapier a +0 ring mail (35, 14, D:10) a +0 club (37, 12, D:10) a +0 spear (48, 21, D:10) a +0 dire flail a +0 giant club (48, 24, D:10) a +0 hand crossbow (49, 2, D:10) a +0 giant club a +0 giant club (49, 3, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (2, -27, D:11) a +0 club a +0 leather armour a +0 morningstar a +0 plate armour (3, -27, D:11) a +0 leather armour (still there?) a +0 hand axe (still there?) (5, -27, D:11) a +0 mace (6, -23, D:11) a +0 leather armour (6, 10, D:11) a +0 leather armour (8, -23, D:11) a +0 club (11, -31, D:11) 10 sling bullets (31, -10, D:11) a +0 pair of boots (36, -23, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 stones (33, -49, Lair:1) a +0 scale mail (41, -4, Lair:1) 20 stones (53, -53, Lair:1) 23 sling bullets (68, -10, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (26, 0, Lair:2) a +0 chain mail (27, 39, Lair:2) a scroll of noise (32, 16, Lair:2) a +0 ring mail of fire resistance (41, 26, Lair:2) a +0 shortbow (46, -12, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (5, -1, Lair:3) a scroll of noise (23, -3, Lair:3) a +0 longbow (30, -31, Lair:3) a +0 scale mail (33, 0, Lair:3) 21 bolts (35, -13, Lair:3) 17 gold pieces (37, -32, Lair:3) a +0 rapier (39, -36, Lair:3) 12 sling bullets (48, -26, Lair:3) a +0 hand axe (48, -16, Lair:3) a +0 long sword (51, -8, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (6, -6, Lair:4) a wyvern corpse (6, -5, Lair:4) a yak corpse a death yak corpse a death yak corpse (9, 17, Lair:4) 16 stones (11, -2, Lair:4) a scroll of identify (17, -5, Lair:4) the +7 short sword of Balance {spect, rC+ rN++ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (18, -9, Lair:4) a +0 chain mail (20, 11, Lair:4) a hydra skeleton (27, 16, Lair:4) a +0 robe (30, 17, Lair:4) 17 arrows