Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 10120472689994404179 129 Krehm the Skirmisher (level 4, -3/41 HPs) Began as a Draconian Conjurer on Feb 20, 2022. Slain by Ijyb (5 damage) ... on level 3 of the Dungeon. The game lasted 00:10:28 (2846 turns). Krehm the Skirmisher (Draconian Conjurer) Turns: 2846, Time: 00:10:28 Health: -3/41 AC: 5 Str: 10 XL: 4 Next: 88% Magic: 0/7 EV: 12 Int: 26 God: Gold: 72 SH: 0 Dex: 9 Spells: 3/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn e - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery e - a +6 ring of intelligence (left hand) Scrolls b - a scroll of fog {unknown} f - a scroll of silence {unknown} g - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} h - a potion of attraction {unknown} i - a potion of haste Skills: + Level 4.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Beastly Appendage Tmut 26% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 13% N/A 7% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Spider Form Tmut/Pois 7% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit Ijyb but do no damage. Your punch misses Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of iceblast (4) (severely wounded, 78% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb hits you but does no damage. The searing ray misses Ijyb. Ijyb hits you but does no damage. The searing ray hits Ijyb. Ijyb is almost dead. You feel less wooden. Ijyb barely misses you. You barely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. You barely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You die... ≈..≈..≈⌠.≈...≈≈# ≈.$.≈(⌠≈..≈..≈≈# ≈≈..≈..≈..≈..≈≈# # ≈≈≈..≈..≈≈...≈######. .≈.(≈.......##...... ..≈≈........##)..# ............#....#### ..........g.........# ..........#@...##)#.### .########.............. .........<...#.##.###.## .#####.#....[)..#....... #.#...........# #.#...#.#..#.## #.#.#.#.#..#.# .<....#.#..#.# #.....#.#..... You could see Ijyb. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 4 dart slugs A worm (D:2) 3 orcs 8 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:1) 5 kobolds 4 quokkas 6 ball pythons 5 bats 4 frilled lizards 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Krehm the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 131 | D:1 | Reached skill level 1 in Fighting 193 | D:1 | You fall into a shaft and drop 1 floor! 290 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/5 293 | D:1 | Learned a level 2 spell: Searing Ray 358 | D:1 | Found a faded altar of an unknown god. 1036 | D:1 | Reached XP level 3. HP: 28/31 MP: 4/6 1557 | D:2 | Learned a level 1 spell: Beastly Appendage 1839 | D:2 | Reached skill level 1 in Transmutations 2106 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/7 2657 | D:3 | Noticed Ijyb 2844 | D:3 | HP: 2/41 [Ijyb (3)] 2846 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_deadend, corexii_hall_statues_x, corexii_hall_statues_l, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, feat_on_display D:3: cheibrodos_helix_gallery, layout_loops_ring, grunt_temple_overflow_bloody_war, makhleb_altar_promises_db, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 3 4 | 4.4 Transmutations | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 71 || 79 Tailslap | 2 | 2 || 4 Punch | | 2 || 2 Throw: Dart | | 4 || 4 Throwing net | | 2 || 2 Cast: Magic Dart | 86 | 27 || 113 Searing Ray | 1 | 5 || 6 Beastly Appendage | 1 | 1 || 2 Use: Scroll | 1 | || 1 Potion | | 4 || 4 Stab: Sleeping | 2 | || 2 Armor: Skin | 5 | 77 || 82 Dodge: Dodged | 4 | 10 || 14