Dungeon Crawl Stone Soup version 0.34-a0-360-g1c8910b83b (webtiles) character file. Game seed: 3006945517606536193 17 Kressel the Poker (level 2, -1/21 HPs) Began as a Human Wanderer on July 12, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:42 (1164 turns). Kressel the Poker (Human Wanderer) Turns: 1164, Time: 00:05:43 Health: -1/21 AC: 4 Str: 15 XL: 2 Next: 62% Magic: 5/5 EV: 10 Int: 12 God: Gold: 40 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) f - +2 long sword (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +2 spear f - a +2 long sword of holy wrath (weapon) Missiles i - 9 stones j - 2 javelins Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) h - a +0 ring mail Scrolls c - a scroll of teleportation e - a scroll of blinking {unknown} g - a scroll of identify {unknown} Potions k - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Polearms - Level 1.0 Dodging + Level 2.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Summonings - Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 2% 3-4/arc 45% 2 Call Canine Familiar Summ 3% N/A 54% 3 Gloom Hex/Necr 2% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss the adder. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder barely misses you. You closely miss the adder. The adder closely misses you. The adder bites you. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You barely miss the adder. You feel sick. The adder closely misses you. The adder bites you. You closely miss the adder. You feel sick. The adder closely misses you. The adder barely misses you. You completely miss the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. You feel sick. You are no longer poisoned. The adder closely misses you. You barely miss the adder. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder bites you. The adder barely misses you. You barely miss the adder. The adder barely misses you. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You die... #########......... ..........#######. ###..........# #.........<#.# #.#.#......#.# # #.####.#.# #.####.#.# #....#.#.# #@...#.#.# #.S..#.#.# #...##.# .....# ..#..# #...... #.#.#... #. . .... You could see an adder. Vanquished Creatures A dart slug (D:1) 2 endoplasms 3 giant cockroaches (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kressel the Human Wanderer began the quest for the Orb. 0 | D:1 | Kressel set off with the following items: a +2 spear, a +0 | pair of boots, a scroll of teleportation, a +0 leather | armour; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Call Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 188 | D:1 | Found Uned's Antique Armour Shop. 1163 | D:2 | HP: 1/21 [adder (2)] 1164 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, serial_shops, nicolae_shop_well_armoured D:2: layout_basic, hangedman_decor_lopped Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Fighting | | 1.0 Polearms | | 3.0 Dodging | | 1.0 Spellcasting | | 2.0 Summonings | | 1.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Melee: Spear || 10 Long sword || 53 Cast: Summon Small Mamm || 1 Stab: Sleeping || 1 Armour: Leather armour || 52 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1184 | 1184 | 0 | 9 | 797 | 2 | 592.0 | Dungeon | 1184 | 1184 | 0 | 9 | 797 | 2 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 43 daAuts