Kriby Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 21, D:1) 20 stones (12, 29, D:1) a +0 club (22, 14, D:1) a +0 robe (22, 31, D:1) a +0 dagger (24, 14, D:1) a stone (25, 15, D:1) a stone (26, 24, D:1) 12 stones (28, 13, D:1) a +0 hunting sling (28, 15, D:1) a stone (29, 2, D:1) a +0 club (30, 15, D:1) a +0 dagger a stone (31, 12, D:1) a +0 robe (34, 23, D:1) a +0 leather armour (34, 34, D:1) a +0 club (38, 7, D:1) 16 stones (58, 24, D:1) a +0 ring mail (59, 33, D:1) a stone (60, 32, D:1) a stone (62, 30, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -10, D:2) a stone (6, 10, D:2) a +0 hand axe (6, 23, D:2) a +0 club (14, 15, D:2) 14 poisoned needles (30, -5, D:2) 21 poisoned needles (32, -11, D:2) 27 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 hand axe (8, 6, D:3) a +0 hand axe (11, 9, D:3) a +0 dagger (12, 10, D:3) a cursed -1 falchion a +0 robe a cursed +0 long sword a +0 robe (14, -15, D:3) a stone (15, -16, D:3) a poisoned needle (16, -18, D:3) 3 poisoned needles (16, 8, D:3) a +0 robe (17, -18, D:3) a poisoned needle (18, -17, D:3) a +0 club (19, -17, D:3) a +0 short sword a +0 blowgun 5 poisoned needles (20, 7, D:3) a +0 whip (35, 10, D:3) a +0 dagger (38, 3, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 4, D:4) a +0 war axe (8, 37, D:4) 20 arrows (15, 15, D:4) a +0 scale mail (16, 8, D:4) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger (17, 9, D:4) a +0 flail a +1 leather armour of fire resistance a +0 mace (17, 22, D:4) a tomahawk (18, 21, D:4) a tomahawk (19, 20, D:4) a tomahawk (20, 26, D:4) an uncursed amulet of magic regeneration (22, -1, D:4) a +0 ring mail (23, 16, D:4) a +0 club a +0 leather armour (24, 16, D:4) a +0 dagger (24, 19, D:4) a +0 leather armour (32, 16, D:4) 5 stones (36, 16, D:4) 26 stones (37, 34, D:4) a +0 spear (53, 13, D:4) an uncursed ring of loudness a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an arrow (1, 0, D:5) an arrow (3, 0, D:5) a +0 shortbow 21 arrows (11, -21, D:5) a +0 mace (12, 22, D:5) a +3 quarterstaff of chaos a +0 cloak (14, 23, D:5) a +0 mace (22, 36, D:5) a +0 club (26, -29, D:5) the cursed +1 rapier of Spontaneous Combustion {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 19, D:6) a +0 short sword (2, 0, D:6) a +0 club a +0 chain mail (2, 1, D:6) a +0 hand axe a +0 leather armour (14, 0, D:6) an arrow (15, -1, D:6) a +0 shortbow an arrow (16, -1, D:6) an arrow (17, -1, D:6) an arrow (18, -1, D:6) an arrow (19, -2, D:6) an arrow (20, -2, D:6) an arrow (22, 28, D:6) a +0 short sword (22, 31, D:6) a tomahawk (23, 22, D:6) a tomahawk (23, 28, D:6) a +0 hand axe 2 tomahawks a +0 leather armour a +0 dagger a +0 robe a cursed -2 dagger (24, 18, D:6) 29 arrows (24, 28, D:6) a +2 short sword of flaming a cursed +0 leather armour (31, 13, D:6) a +0 leather armour (37, 10, D:6) 12 stones (38, 21, D:6) a +0 dagger (unseen) (39, 10, D:6) 28 stones (40, 21, D:6) a +0 dagger (unseen) (49, 18, D:6) a cursed -3 mace (53, 16, D:6) a +0 dagger a +0 dagger a +0 robe (54, 13, D:6) a potion of mutation an uncursed ring of teleportation (54, 16, D:6) a cursed -2 glaive a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, 0, D:7) 20 arrows (15, -4, D:7) a +1 long sword of electrocution (18, 7, D:7) 17 stones (21, -6, D:7) 8 stones (21, 3, D:7) a +0 robe a +0 dagger (24, 7, D:7) a +0 robe a +0 dagger (24, 8, D:7) a +0 leather armour a +4 short sword (24, 9, D:7) a +0 ring mail a +0 trident (24, 27, D:7) 23 stones (31, 2, D:7) 23 sling bullets (38, 11, D:7) a +0 dagger (40, -2, D:7) a +0 pair of gloves (49, 7, D:7) a +0 dagger (51, -6, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (3, -4, D:8) a +3 chain mail (5, 41, D:8) 17 stones (8, 30, D:8) a cursed ring of loudness (15, -12, D:8) 23 stones (16, 38, D:8) a cursed amulet of inaccuracy the cursed +1 ring mail "Dinyolepn" {rPois rC+ rN+ Dex+4} It affects your dexterity (+4). It protects you from cold. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (26, 44, D:8) a +0 quarterstaff (35, 42, D:8) a cursed -2 giant club (41, -6, D:8) an arrow (42, -7, D:8) 11 sling bullets 2 arrows (43, -10, D:8) 9 arrows a cursed +0 shortbow (43, -8, D:8) a +0 robe a +0 dagger (44, -10, D:8) a +0 falchion (48, 3, D:8) 24 bolts (52, 32, D:8) a +0 dagger a +0 flail a +0 leather armour (52, 33, D:8) a +0 flail (54, 37, D:8) 28 bolts (63, 8, D:8) a +0 robe (63, 45, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 flail a +0 chain mail a +0 club (11, 36, D:9) a +0 falchion (12, 29, D:9) a +0 ring mail (13, -7, D:9) a +0 hunting sling (13, 10, D:9) a +0 dagger (14, 10, D:9) a +0 club 2 stones (14, 11, D:9) a stone (16, 31, D:9) a +0 robe a +0 dagger (17, 30, D:9) a +0 leather armour a +0 flail (17, 31, D:9) a +0 leather armour a +0 hand axe (26, 8, D:9) 17 arrows (29, -9, D:9) a +0 war axe (36, -13, D:9) a cursed -3 dagger a stone (36, -12, D:9) 2 stones a +0 short sword a +0 club (36, -11, D:9) a +0 short sword 5 stones a +0 club (41, 1, D:9) a +0 chain mail (44, 16, D:9) a +0 whip 4 tomahawks a +3 whip (44, 18, D:9) a +0 short sword 3 tomahawks a +0 trident a +0 dagger a +0 robe a +0 mace a poisoned tomahawk a +0 chain mail (45, -11, D:9) a +0 hunting sling (45, 15, D:9) a poisoned tomahawk (45, 16, D:9) a +4 whip (45, 18, D:9) a +0 dagger a +0 robe (46, 14, D:9) a poisoned tomahawk (46, 18, D:9) a poisoned tomahawk (47, 13, D:9) a +0 short sword (47, 23, D:9) 2 tomahawks (59, 1, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Qishaq Duulu's Jewellery Emporium a +3 ring of dexterity (188 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of see invisible (180 gold) a +2 ring of dexterity (90 gold) an uncursed ring of wizardry (360 gold) the ring "Celudace" {rPois rC+ rN+ AC+3} (520 gold) [ring of protection] It affects your AC (+3). It protects you from cold. It protects you from poison. It protects you from negative energy. an uncursed amulet of rage (480 gold) an uncursed ring of protection from cold (300 gold) (0, 0, D:10) a +0 trident (4, 20, D:10) a cursed +0 scale mail a +0 dagger a +0 robe (5, -14, D:10) 20 stones (5, 15, D:10) a +0 broad axe (5, 20, D:10) a +0 morningstar (5, 31, D:10) a +0 falchion (9, 1, D:10) a +0 club (10, -20, D:10) 16 stones (10, 14, D:10) a +0 chain mail (16, -9, D:10) a +0 blowgun (16, 16, D:10) a +0 dagger a +0 robe (16, 20, D:10) a +0 shortbow (17, 16, D:10) a cursed -2 short sword (18, -1, D:10) 12 stones (28, -7, D:10) 20 sling bullets (28, 25, D:10) a +0 leather armour (30, -9, D:10) 18 arrows (44, 0, D:10) 3 exploding tomahawks (44, 21, D:10) 25 stones (45, 5, D:10) 24 stones (45, 8, D:10) a +0 dagger a +2 robe of the Archmagi a cursed ring of teleportation (47, -5, D:10) a +0 flail a +0 ring mail (48, -7, D:10) a +0 leather armour (48, -5, D:10) a +0 giant club a +0 giant club a +0 morningstar (49, -5, D:10) a +0 dagger a +0 robe (54, 16, D:10) 17 bolts (60, 31, D:10) a throwing net Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (9, -17, Lair:1) a cursed -1 mace (15, 18, Lair:1) a +0 robe (16, -12, Lair:1) 22 sling bullets (32, -27, Lair:1) 6 needles of frenzy (48, 6, Lair:1) the +4 quarterstaff of Ryommih {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. the +8 hand axe of Overwhelming Force {chop, rF- Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to fire. It makes you more stealthy. (48, 9, Lair:1) a +1 long sword of freezing a +0 long sword (50, 2, Lair:1) a +0 scale mail (53, 13, Lair:1) 28 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 poisoned needles (3, 29, Lair:2) an arrow (3, 31, Lair:2) a +0 shortbow (4, 28, Lair:2) an arrow (4, 29, Lair:2) an arrow (5, 11, Lair:2) a cursed +0 plate armour (5, 31, Lair:2) an arrow (6, 30, Lair:2) a +0 scimitar (6, 32, Lair:2) an arrow (7, 33, Lair:2) 2 arrows (7, 34, Lair:2) 6 arrows a +0 shortbow (8, 33, Lair:2) 19 arrows a +0 shortbow (9, 34, Lair:2) an arrow (11, 37, Lair:2) 2 potions of degeneration (17, 46, Lair:2) 5 arrows (20, 11, Lair:2) a scroll of random uselessness (20, 24, Lair:2) a +0 helmet (33, 49, Lair:2) a +0 quarterstaff (40, 22, Lair:2) a +1 whip of draining (41, 11, Lair:2) a potion of mutation Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of torment (6, -14, Lair:3) 22 arrows (21, -17, Lair:3) a +0 ring mail (32, -6, Lair:3) 16 bolts (34, -5, Lair:3) 28 stones (36, 4, Lair:3) a +0 ring mail (37, 6, Lair:3) a +1 glaive of flaming (51, 11, Lair:3) 22 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (10, -37, Lair:4) a +0 chain mail (20, -46, Lair:4) a +0 dire flail (29, -41, Lair:4) a +0 ring mail (29, -21, Lair:4) 12 arrows (40, -45, Lair:4) a +0 hand crossbow of freezing (41, -14, Lair:4) a +0 hand axe (45, -41, Lair:4) 13 stones (50, -50, Lair:4) 30 stones Level 5 of the Lair of Beasts (1, -10, Lair:5) 25 arrows (2, 2, Lair:5) 22 arrows (3, -15, Lair:5) a +0 fustibalus (4, -1, Lair:5) a wand of confusion (32/48) a wand of random effects (15/48) a wand of flame (16/48) a wand of flame (12/48) a wand of lightning (0/15) (5, -1, Lair:5) the Incunabulum of Beguiling Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Summon Mana Viper Hexes/Summoning 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Invisibility Hexes 6 a Young Poisoner's Handbook (5, 0, Lair:5) a book of Misfortune (7, 13, Lair:5) a wand of polymorph (17/24) (12, 42, Lair:5) 21 stones (19, 7, Lair:5) a scroll of recharging (21, 9, Lair:5) a potion of lignification (23, 7, Lair:5) 23 gold pieces (23, 44, Lair:5) 23 sling bullets (31, -6, Lair:5) a +0 pair of gloves (39, -11, Lair:5) 15 poisoned needles (43, 33, Lair:5) a +0 long sword (44, 32, Lair:5) 18 bolts (52, 17, Lair:5) a scroll of immolation (55, -10, Lair:5) 21 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 poisoned needles (0, 43, Lair:6) a +0 broad axe (4, 30, Lair:6) 16 poisoned needles (10, 12, Lair:6) 35 sling bullets the +4 hunting sling "Jemenob" {flame, rElec rPois Int-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. the +7 broad axe of the Slime-mould {pain, MP+9 Int-4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It affects your magic capacity (+9). It makes you more stealthy. a +2 great sword (20, 17, Lair:6) a cursed -2 long sword (22, 25, Lair:6) 14 bolts (24, 21, Lair:6) a +0 club (30, 32, Lair:6) a +0 quarterstaff (34, 0, Lair:6) a wand of flame (27/48) (36, 42, Lair:6) a scroll of noise (42, 55, Lair:6) a +0 scimitar (55, 15, Lair:6) a cursed ring of teleportation (58, 58, Lair:6) a +0 dagger (64, 56, Lair:6) a +1 pair of gloves (68, 60, Lair:6) an uncursed staff of wizardry Level 1 of the Shoals (0, 0, Shoals:1) a +4 spear of venom a +0 leather armour 17 javelins of returning (5, -36, Shoals:1) a stone (6, -23, Shoals:1) a +0 trident (7, -5, Shoals:1) a +0 trident 6 steel tomahawks (9, -34, Shoals:1) 15 stones a +0 hunting sling a +0 quarterstaff (11, -40, Shoals:1) a +0 trident (11, -39, Shoals:1) a +0 trident 2 throwing nets (11, -33, Shoals:1) a stone (11, -4, Shoals:1) 14 bolts (15, -40, Shoals:1) a wand of polymorph (15/24) (15, -2, Shoals:1) a +0 spear (16, -33, Shoals:1) a stone (16, -32, Shoals:1) a stone (17, -38, Shoals:1) a throwing net (18, -51, Shoals:1) a potion of mutation (19, -19, Shoals:1) a +0 glaive (20, -19, Shoals:1) a +0 ring mail (20, -15, Shoals:1) a +2 trident of distortion (23, -36, Shoals:1) a +0 trident (24, -48, Shoals:1) a +0 trident (28, -42, Shoals:1) 17 stones a +0 hunting sling a +0 club (28, -24, Shoals:1) a +0 trident (29, -44, Shoals:1) 2 tomahawks (29, -43, Shoals:1) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (29, -42, Shoals:1) 16 stones a +0 hunting sling a +0 spear (30, -43, Shoals:1) a stone (30, -42, Shoals:1) a +0 spear a +0 hunting sling 22 stones (30, -26, Shoals:1) a book of Clouds (30, -25, Shoals:1) a crystal ball of energy (31, -55, Shoals:1) a wand of random effects (17/48) (31, -45, Shoals:1) a tomahawk (32, -48, Shoals:1) a +0 great mace (32, -47, Shoals:1) a tomahawk (33, -47, Shoals:1) a +0 trident (33, -42, Shoals:1) a stone (33, -39, Shoals:1) 17 stones a +0 hunting sling a +0 spear of flaming (33, -38, Shoals:1) a stone (33, -36, Shoals:1) a stone (34, -41, Shoals:1) a wand of flame (14/48) (34, -38, Shoals:1) a +0 trident (34, -37, Shoals:1) 11 stones a +0 hunting sling a +0 club (34, -36, Shoals:1) a stone (35, -51, Shoals:1) a tomahawk a cursed -2 trident (35, -38, Shoals:1) 16 sling bullets a cursed -2 hunting sling a +0 spear (35, -37, Shoals:1) a +0 spear (36, -53, Shoals:1) a tomahawk (36, -51, Shoals:1) a tomahawk Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (8, 9, Shoals:2) 22 arrows (9, 22, Shoals:2) a +0 helmet (19, 5, Shoals:2) 18 stones (24, 34, Shoals:2) a +0 rapier a +0 robe (24, 35, Shoals:2) a +0 trident (25, 19, Shoals:2) a +3 spear of piercing a +0 leather armour a +0 trident (25, 20, Shoals:2) a +0 trident a +2 robe of fire resistance (25, 35, Shoals:2) a +0 trident (26, 36, Shoals:2) the +0 robe of the Dozen Stars {*Drain rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It causes draining when unequipped. (28, 16, Shoals:2) a +0 morningstar (34, 4, Shoals:2) a stone (35, 30, Shoals:2) a cursed -3 great sword (36, -3, Shoals:2) a sling bullet (38, 0, Shoals:2) a wand of iceblast (13/15) (40, 4, Shoals:2) a +0 quarterstaff a +0 hunting sling 11 stones (40, 5, Shoals:2) a +0 quarterstaff of draining a +0 hunting sling 12 stones (41, 3, Shoals:2) a +0 spear a +1 hunting sling of freezing 14 sling bullets (41, 4, Shoals:2) a stone (41, 22, Shoals:2) a +0 demon trident a +0 leather armour (41, 39, Shoals:2) a tomahawk (41, 40, Shoals:2) a tomahawk (42, 4, Shoals:2) 2 sling bullets a stone (42, 5, Shoals:2) 2 sling bullets (43, 3, Shoals:2) a cursed -2 club a +2 hunting sling of flaming 24 stones (43, 33, Shoals:2) a +0 halberd 2 tomahawks (43, 34, Shoals:2) a +0 trident (44, 36, Shoals:2) a +0 glaive (45, 6, Shoals:2) a stone Level 3 of the Shoals (0, 0, Shoals:3) 4 large rocks (1, 15, Shoals:3) an arrow (1, 16, Shoals:3) a +0 longbow a +0 spear 22 arrows (1, 17, Shoals:3) a +0 spear (2, -20, Shoals:3) a +0 scimitar (2, 16, Shoals:3) a cursed -1 club a +0 hunting sling 18 stones (2, 17, Shoals:3) a +0 spear a +0 hunting sling 9 stones (3, -20, Shoals:3) a stone (3, -17, Shoals:3) a stone (3, -13, Shoals:3) 7 sling bullets 6 arrows (3, 12, Shoals:3) a +0 rapier (4, -12, Shoals:3) an arrow (4, -9, Shoals:3) a +0 leather armour (6, 12, Shoals:3) a +0 ring mail (8, 1, Shoals:3) a +0 club (9, -17, Shoals:3) 2 sling bullets (14, 3, Shoals:3) 19 stones (18, 1, Shoals:3) a throwing net Level 1 of the Spider Nest (0, 0, Spider:1) a +0 battleaxe (10, -4, Spider:1) 19 bolts (14, -34, Spider:1) a +0 spear (22, -25, Spider:1) 18 stones (28, -50, Spider:1) 17 stones (29, -45, Spider:1) a +0 leather armour (32, -16, Spider:1) 15 poisoned needles (34, -17, Spider:1) 15 stones (39, -28, Spider:1) a +0 plate armour Level 2 of the Spider Nest (0, 0, Spider:2) a +0 trident (9, -11, Spider:2) a +1 dire flail of draining (12, 0, Spider:2) a +1 long sword of holy wrath (12, 1, Spider:2) a +0 short sword (40, -2, Spider:2) a +0 robe (42, -19, Spider:2) a +0 cloak (55, 4, Spider:2) a +0 leather armour (71, -2, Spider:2) a +0 mace Level 3 of the Spider Nest (0, 0, Spider:3) a +0 shield a +0 chain mail a +2 long sword of protection (4, -11, Spider:3) an uncursed ring of wizardry an uncursed ring of poison resistance an uncursed staff of poison (5, 6, Spider:3) a +0 rapier (6, -8, Spider:3) a +0 dagger (8, -17, Spider:3) a wand of polymorph (10/24) (30, -14, Spider:3) a wand of enslavement (11/24) (31, -52, Spider:3) a +0 war axe (32, -40, Spider:3) a book of Transfigurations (33, -27, Spider:3) the +1 falchion "Zyiduirghub" {elec, rC+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It makes you more stealthy. (33, -15, Spider:3) a +1 morningstar of protection a +2 ring mail of fire resistance a +0 shield (37, -29, Spider:3) a +0 ring mail (44, -8, Spider:3) an uncursed ring of fire Level 4 of the Spider Nest (2, -20, Spider:4) a wand of flame (26/48) (5, -10, Spider:4) a +0 ring mail (6, -16, Spider:4) a +0 chain mail (8, -16, Spider:4) 24 stones (9, -25, Spider:4) a wand of lightning (7/15) (10, -6, Spider:4) a +0 flail (10, -2, Spider:4) 11 stones (11, -16, Spider:4) a +0 falchion (12, 21, Spider:4) a +0 plate armour (14, -9, Spider:4) a book of Flames (14, -3, Spider:4) a book of Changes (18, -20, Spider:4) 14 poisoned needles (18, -2, Spider:4) 19 stones (19, -30, Spider:4) a cursed +0 ring mail (20, -26, Spider:4) a +0 halberd (20, -16, Spider:4) a +2 animal skin (21, -15, Spider:4) a cursed +0 flail (23, 12, Spider:4) a +0 glaive (24, -14, Spider:4) a cursed amulet of inaccuracy (24, 6, Spider:4) an uncursed staff of cold (25, -24, Spider:4) a cursed ring of loudness (25, -14, Spider:4) a +0 falchion (25, -12, Spider:4) a +0 leather armour (25, 5, Spider:4) a +1 cloak of invisibility (26, -21, Spider:4) a +0 scale mail (26, -16, Spider:4) 14 poisoned needles (27, 12, Spider:4) 13 stones (28, 19, Spider:4) 31 stones (30, 23, Spider:4) 23 sling bullets (31, -8, Spider:4) a +0 trident (31, 19, Spider:4) 25 stones (32, -9, Spider:4) a +0 spear (38, -21, Spider:4) a +0 ring mail (42, 1, Spider:4) a wand of flame (15/48)