Kriby Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves of strength (4, -2, D:1) a +0 dagger (19, 4, D:1) 21 sling bullets (33, -7, D:1) a +0 club (35, -14, D:1) a +0 spear (38, 14, D:1) a stone (39, 14, D:1) a +0 short sword (40, 15, D:1) a stone (41, 14, D:1) a cursed -3 club Level 2 of the Dungeon (2, -4, D:2) 11 gold pieces (2, -3, D:2) a +0 dagger (3, -4, D:2) the +7 arbalest of Courage {velocity, +Inv rPois} Any bolt fired from it inflicts extra damage. It protects you from poison. It lets you turn invisible. (3, -3, D:2) a potion of mutation (4, -3, D:2) a scroll of teleportation (unseen) (5, -3, D:2) 19 gold pieces (6, -4, D:2) 2 gold pieces (6, -3, D:2) 33 stones (17, 16, D:2) a potion of mutation (21, 10, D:2) 19 stones (22, -12, D:2) a +0 dagger (23, -13, D:2) a +0 leather armour (25, -12, D:2) a cursed +0 hunting sling a +0 club a cursed +0 hunting sling 29 stones a +0 club a +0 club (26, -12, D:2) a +0 dagger a +0 hunting sling 19 stones (26, -11, D:2) a stone (26, -10, D:2) a +0 club a +0 short sword a +0 animal skin a +0 helmet a cursed -2 club a +0 dagger (26, -9, D:2) a +0 club a +0 dagger (26, -6, D:2) a +0 whip a +0 hunting sling 3 stones (27, -9, D:2) a stone (29, 16, D:2) a +0 club (32, -28, D:2) a +0 mace (32, -14, D:2) a +0 whip (32, 18, D:2) 32 bolts (41, 2, D:2) a +0 club (41, 3, D:2) a +0 short sword a +0 scale mail (44, -15, D:2) a +0 dagger (50, -7, D:2) 5 needles of frenzy Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, -22, D:3) a +0 scale mail (8, -4, D:3) a +0 scale mail (10, -21, D:3) 20 arrows (18, -30, D:3) a +0 leather armour (20, 7, D:3) a +0 short sword 2 stones (24, 21, D:3) a +0 dagger (27, 19, D:3) a cursed +0 leather armour (28, -26, D:3) a +0 dagger (32, -20, D:3) a cursed -3 club (32, 11, D:3) a +0 centaur barding (33, -20, D:3) a +0 hand axe (40, -2, D:3) a +0 ring mail (46, 30, D:3) a +0 leather armour (48, -9, D:3) a +0 short sword (54, 22, D:3) a +0 robe (54, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (12, -14, D:4) an uncursed staff of fire (13, -1, D:4) a +0 robe (14, -17, D:4) a +0 club a +0 ring mail (14, -16, D:4) a +0 dagger (22, 1, D:4) a +0 club a +0 ring mail (34, -1, D:4) a +0 club a +0 club a +0 spear (42, -4, D:4) a +0 flail (44, 29, D:4) 11 stones (45, 14, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (1, 0, D:5) a +0 scythe a +0 robe (2, 0, D:5) a +0 scythe a +0 robe (2, 1, D:5) a +0 scythe a +0 robe (2, 2, D:5) a +0 scythe a +0 robe (4, 11, D:5) a +0 chain mail (6, 23, D:5) a +0 falchion a +0 leather armour (17, 0, D:5) a stone (20, 1, D:5) a stone (21, -2, D:5) a stone (22, -7, D:5) a +0 rapier (23, -2, D:5) a +0 spear (24, -3, D:5) a +0 whip 13 stones a +0 flail (30, 13, D:5) a +0 giant club (32, 11, D:5) a +0 spear (34, 9, D:5) a +2 whip of electrocution a +0 leather armour (34, 10, D:5) a +1 whip of electrocution a +0 flail (34, 22, D:5) a +0 dagger (36, -1, D:5) a +0 spear (39, 0, D:5) a +0 whip (49, 1, D:5) a +0 hunting sling (51, 20, D:5) 15 stones (53, 18, D:5) a +0 long sword a +0 robe (58, -7, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) 14 stones (10, 6, D:6) a +0 leather armour (14, -1, D:6) a +0 robe (16, -33, D:6) a +0 robe (20, -11, D:6) a +0 robe a cursed -2 dagger (20, -9, D:6) a +0 leather armour a +0 dagger (30, 10, D:6) a +0 dagger a +0 robe (32, 12, D:6) a +0 flail a +0 dagger a +0 robe (43, -11, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail 6 sling bullets a +0 quarterstaff a +1 hunting sling of flaming (2, 0, D:7) a sling bullet (4, 1, D:7) a +0 pair of boots (6, 2, D:7) a sling bullet (6, 3, D:7) a sling bullet (11, 8, D:7) a +0 trident (13, 2, D:7) the +2 pair of gloves "Zerel" {Regen+ Str-4 Int+2 Slay+2} It affects your strength (-4). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (14, 1, D:7) a cursed -3 mace a +0 leather armour (15, 7, D:7) a +0 dagger a +0 robe (15, 14, D:7) a +0 ring mail (16, 8, D:7) a +0 ring mail a +0 flail (17, 30, D:7) a +0 halberd (17, 31, D:7) a +0 halberd 2 throwing nets (18, -8, D:7) a +0 leather armour (18, 31, D:7) a +4 spear (19, 10, D:7) 21 stones (21, 17, D:7) a +0 club (22, 17, D:7) a +2 dagger of distortion a cursed +0 robe (23, 1, D:7) a +0 mace (24, 12, D:7) a +0 ring mail (25, 12, D:7) 14 arrows (33, -4, D:7) a +2 shortbow of freezing 28 arrows (41, 27, D:7) a +0 giant club (42, -4, D:7) 14 sling bullets (48, 25, D:7) a +0 shortbow 30 arrows Level 8 of the Dungeon (0, 2, D:8) a +0 short sword a +0 dagger a +0 robe (0, 3, D:8) a +0 trident (26, 2, D:8) 14 sling bullets (29, 0, D:8) a +0 whip a +0 leather armour (29, 1, D:8) a +0 short sword a +0 scale mail (30, 0, D:8) a +0 club (32, 1, D:8) a cursed -2 ring mail (39, -12, D:8) an uncursed staff of death (44, 5, D:8) a +0 mace a +0 leather armour (48, 29, D:8) a +0 giant club (48, 30, D:8) a cursed -2 dire flail (52, 41, D:8) a +0 long sword (62, -2, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Peustu's Distillery a potion of invisibility (128 gold) a potion of brilliance (64 gold) a potion of agility (64 gold) a potion of flight (48 gold) a potion of flight (48 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of invisibility (128 gold) a potion of curing (48 gold) (0, 0, D:9) 14 stones (0, 8, D:9) a +0 club (3, 8, D:9) a +0 spear (3, 9, D:9) a +0 spear (4, -3, D:9) a +0 dagger (8, 19, D:9) 22 sling bullets (8, 20, D:9) an arrow (10, 23, D:9) an arrow (11, 24, D:9) a +0 shortbow 25 arrows (16, 15, D:9) a +0 plate armour (17, 35, D:9) a +0 morningstar (17, 37, D:9) a +0 short sword (unseen) (30, 31, D:9) 31 arrows (46, -5, D:9) a +0 scimitar of flaming a +0 robe (49, 24, D:9) 14 stones (50, 1, D:9) a +0 flail a +0 giant spiked club a +0 giant spiked club (51, 23, D:9) 8 sling bullets (52, 9, D:9) a +0 flail a +0 chain mail (53, 10, D:9) a +0 dagger a +0 dagger a +0 robe (53, 11, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (7, -3, D:10) the +6 hand axe of Joyful Slaughter {elec, -Tele rElec MR+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. Level 11 of the Dungeon (19, -21, D:11) a +0 hand axe (21, -28, D:11) a +0 giant club a +0 giant spiked club (30, 9, D:11) a +0 glaive 2 throwing nets a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) the cursed +1 falchion of Untimely Demise {slice, rElec rPois Int-4 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (33, -34, D:12) a +0 trident (33, -6, D:12) a +1 short sword a +0 robe (38, -4, D:12) a cursed +4 war axe a +0 robe (38, -3, D:12) a curare-tipped needle (44, -13, D:12) a curare-tipped needle (46, -9, D:12) a curare-tipped needle (55, -31, D:12) a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (28, -23, Lair:1) 12 sling bullets