Kriby Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -1, D:1) a +0 short sword (2, 3, D:1) 13 arrows (3, -9, D:1) a +0 club a +0 spear 26 stones (9, -10, D:1) a +0 dagger (12, 4, D:1) 15 bolts (18, 1, D:1) 27 stones (21, -2, D:1) a +0 club (21, 8, D:1) a +0 club (22, -14, D:1) 10 stones (22, 18, D:1) a +0 whip (23, 19, D:1) a +0 spear (28, 21, D:1) a cursed -1 club (34, 28, D:1) 13 stones (39, 24, D:1) a +0 club (42, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -18, D:2) a +0 robe (10, -13, D:2) 3 stones (11, -19, D:2) a +0 short sword (11, -4, D:2) 3 stones (12, -2, D:2) a stone (12, 16, D:2) a +0 dagger (13, -8, D:2) a +0 dagger a +0 club a cursed -3 club a +0 club a +0 club (14, -28, D:2) 7 poisoned needles (17, -15, D:2) an uncursed ring of loudness a cursed amulet of inaccuracy (22, 8, D:2) 15 stones (23, -26, D:2) a +0 dagger (25, 2, D:2) a +0 chain mail (32, -11, D:2) 3 stones (32, 1, D:2) a +0 quarterstaff (51, -16, D:2) a +0 club a +0 dagger (51, -11, D:2) 21 bolts (55, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 16, D:3) a +0 chain mail (6, -1, D:3) an arrow (8, 1, D:3) an arrow (10, 0, D:3) a +0 morningstar (10, 2, D:3) an arrow (10, 3, D:3) a cursed -3 club a +0 short sword a +0 ring mail (10, 4, D:3) a +0 club (10, 30, D:3) a +0 club (14, 11, D:3) a +2 flail of venom (15, 7, D:3) 23 arrows a +0 shortbow (15, 8, D:3) a +0 leather armour a +0 war axe (18, 37, D:3) a +0 spear (30, 30, D:3) a +0 dagger (31, 28, D:3) a +0 dagger (32, 34, D:3) a +0 dagger (32, 36, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a cursed -3 club a +0 dagger a +0 club (32, 39, D:3) 18 sling bullets (35, 15, D:3) 15 poisoned needles a +0 blowgun (36, 21, D:3) a +0 club (36, 29, D:3) a +0 scythe a +0 robe a +0 trident a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 23 stones (14, -2, D:4) a +0 leather armour (15, -2, D:4) 4 large rocks (15, 27, D:4) 23 stones (16, 40, D:4) a +0 spear (19, 10, D:4) a +0 ring mail (20, 23, D:4) a +0 dagger a +0 robe (24, -2, D:4) a +0 flail (26, 32, D:4) a +0 ring mail a +0 dagger (28, 31, D:4) 2 tomahawks a +0 trident (29, 31, D:4) a tomahawk (30, 30, D:4) a tomahawk (33, 40, D:4) a +0 chain mail a +0 hunting sling a +0 hand axe (34, 11, D:4) a +0 club a +0 scale mail (40, -2, D:4) a +0 flail (40, 15, D:4) 27 stones (41, 28, D:4) 25 stones (48, 6, D:4) 5 javelins (48, 17, D:4) 18 bolts Level 5 of the Dungeon (0, 0, D:5) 4 stones (1, 23, D:5) a +0 robe a +0 club (2, -1, D:5) a +0 club a +0 short sword a +0 blowgun 21 poisoned needles a cursed +0 club a +0 short sword a +0 scale mail a +0 club a +0 blowgun 8 curare-tipped needles a +0 dagger 22 stones a +0 short sword a +0 short sword (3, 0, D:5) a +0 whip of draining 3 stones (8, 5, D:5) a poisoned needle (8, 27, D:5) a +0 falchion (10, 0, D:5) a +0 trident (11, -18, D:5) a +0 rapier (13, -19, D:5) 9 bolts (15, -10, D:5) 11 stones (21, -28, D:5) a +0 hand axe (23, 0, D:5) a +0 hand axe (33, -19, D:5) a +0 club (33, -13, D:5) a +0 spear (34, -20, D:5) a +0 mace (41, 11, D:5) a +0 robe (43, -11, D:5) a cursed +0 robe a +0 dagger of draining a +0 club (49, -21, D:5) a +0 giant club Level 6 of the Dungeon (7, 35, D:6) a +0 leather armour (14, 0, D:6) a +0 short sword a +0 robe a +0 dagger (14, 2, D:6) a +0 leather armour (unseen) (17, 2, D:6) a +0 leather armour a +0 short sword (18, 0, D:6) a +0 dire flail a +10 plate armour of ponderousness an arrow (18, 2, D:6) a +0 club (18, 4, D:6) a +0 shortbow 20 arrows (19, 2, D:6) an arrow (20, 34, D:6) a +0 hand axe a +0 short sword (28, 40, D:6) a +0 dagger a +0 robe a scroll of random uselessness (33, 38, D:6) a +0 giant club (49, 0, D:6) a +0 dagger (49, 42, D:6) a +0 dagger (50, 3, D:6) a +0 dagger (50, 6, D:6) a +0 broad axe (51, 5, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a +0 giant club (6, -13, D:7) the +9 rapier "Ugangik" {pierce, MR- Str+7 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (6, 0, D:7) a +0 flail (10, -29, D:7) a +0 hand axe (12, 4, D:7) 19 arrows (26, -16, D:7) 21 arrows (35, -16, D:7) a +0 whip (36, -17, D:7) a +0 short sword (36, -16, D:7) a +0 club (38, -16, D:7) 20 poisoned needles Level 8 of the Dungeon [Shop] Imash's Armour Shop a +0 buckler (67 gold) a +0 scale mail (60 gold) the +1 scale mail of Salvation {rC+} (345 gold) It protects you from cold. a +0 ring mail (60 gold) the cursed +1 chain mail of the Tired Hells {Slay+3} (391 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. a +1 pair of boots of flying (247 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 robe (10 gold) [Shop] Qubbox's Antique Weapon Shoppe a +0 war axe (129 gold) a +5 hand axe of chopping (1165 gold) a +0 long sword (129 gold) a +0 dagger (74 gold) a +0 spear (111 gold) a +0 antimagic war axe (462 gold) the +4 arbalest "Ogaut" {elec, -Tele Int+5 Dex+5} (1983 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (+5). It prevents most forms of teleportation. a +0 rapier (148 gold) a +0 club (37 gold) a +0 quarterstaff (148 gold) a +0 battleaxe (240 gold) a +0 great sword (240 gold) (0, 0, D:8) an uncursed ring of magical power (7, -4, D:8) a +0 robe (14, -9, D:8) a +0 giant club (15, -44, D:8) a +0 chain mail a +0 scimitar (16, -44, D:8) a cursed -3 flail (16, -19, D:8) an arrow (17, -21, D:8) a stone (17, -18, D:8) 10 arrows a +5 shortbow (17, -16, D:8) 2 stones (17, -15, D:8) a +0 club (17, -14, D:8) a +0 dagger (26, -36, D:8) a +0 robe a +0 dagger (28, 2, D:8) 21 arrows (33, -16, D:8) a +0 ring mail (35, -49, D:8) a +0 giant club (40, -27, D:8) a cursed -1 club (44, -40, D:8) a +0 dagger a +0 robe (47, -47, D:8) a +0 club (48, -49, D:8) a +0 whip (49, -19, D:8) 26 stones (49, -17, D:8) a +0 mace (51, -49, D:8) a stone (52, -35, D:8) a +0 robe a +0 dagger (53, -48, D:8) a stone (53, -13, D:8) a +0 whip (58, -32, D:8) a +0 giant club (58, -21, D:8) a +0 whip of freezing (59, -44, D:8) a +0 halberd a +0 plate armour (65, -36, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Hoinnuma's Weapon Shoppe a +0 dire flail of protection (95 gold) a +2 short sword of speed (294 gold) a +0 war axe (49 gold) a +0 great sword (91 gold) the +10 quarterstaff of Kehaf {crush, rPois Dex+3 SInv Stlth-} (1068 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It makes you less stealthy. a +0 trident (49 gold) a +0 trident (49 gold) a +0 hand axe (42 gold) a +0 halberd (56 gold) a +0 rapier (56 gold) (0, 0, D:9) a +0 hand axe (3, -30, D:9) a +0 dagger (7, 14, D:9) a potion of lignification (10, -21, D:9) a +0 giant club (22, -1, D:9) a +0 giant spiked club a +0 giant spiked club (23, -11, D:9) an arrow (23, 2, D:9) a +0 robe a wand of paralysis (8) (27, -16, D:9) a +0 shortbow 12 arrows (27, 6, D:9) a +0 animal skin (33, -13, D:9) an arrow (34, -13, D:9) an arrow (35, -14, D:9) an arrow (36, -14, D:9) a +0 mace (41, 8, D:9) 17 bolts (43, 8, D:9) a +0 whip (53, 0, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +2 war axe a +0 robe (3, 3, D:10) a +4 dagger a +0 robe (3, 4, D:10) a +4 war axe a +0 robe (12, 9, D:10) a +0 dagger (12, 10, D:10) a +0 flail a +0 ring mail a +0 club (14, 6, D:10) 2 potions of lignification (14, 7, D:10) a +0 helmet (16, 9, D:10) a poisoned tomahawk (19, 4, D:10) 2 arrows (20, -1, D:10) 2 poisoned tomahawks a +0 ring mail (21, -1, D:10) an arrow (22, -2, D:10) a poisoned tomahawk (23, -5, D:10) an arrow (23, -4, D:10) a +0 shortbow a wand of flame (11) 8 arrows (23, -3, D:10) a +0 dagger (23, 3, D:10) a +0 mace (37, 7, D:10) a +0 giant spiked club a +0 giant club (43, 6, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, 39, Lair:1) a cursed -3 club (10, 36, Lair:1) a bullfrog corpse (skeletalised by now) (13, 28, Lair:1) 15 stones (16, 10, Lair:1) a +0 plate armour (16, 35, Lair:1) a porcupine corpse (skeletalised by now) (19, 52, Lair:1) 24 stones (22, 32, Lair:1) a +0 leather armour of poison resistance (22, 40, Lair:1) a +0 ring mail (23, 38, Lair:1) a +0 helmet (23, 51, Lair:1) 21 arrows (39, 1, Lair:1) a +0 robe (49, 15, Lair:1) a +0 chain mail (49, 36, Lair:1) a book of Enchantments (49, 45, Lair:1) 13 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -2 dagger (4, 16, Lair:2) 15 arrows (6, 12, Lair:2) 10 gold pieces (7, 5, Lair:2) a yak corpse (11, 5, Lair:2) a ration (12, 4, Lair:2) a ration (14, 5, Lair:2) a ration (20, 14, Lair:2) a +0 helmet