Kriby Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 0, D:1) a +0 dagger (10, -32, D:1) a +0 mace (13, -43, D:1) 29 stones (15, -46, D:1) a +0 dagger (16, -47, D:1) 11 stones (47, -29, D:1) a +0 dagger (49, -29, D:1) 8 stones (49, -18, D:1) a stone (50, -41, D:1) a +0 club (50, -17, D:1) a stone (51, -25, D:1) 16 stones (51, -16, D:1) a stone (53, -15, D:1) a +0 short sword (54, -47, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (11, 23, D:2) a +0 short sword (13, 5, D:2) a +0 robe (25, 32, D:2) a +0 club (26, 29, D:2) a +0 short sword (30, -14, D:2) a cursed -3 spear (31, 25, D:2) 12 stones (38, -10, D:2) a +0 dagger (47, -4, D:2) a +0 club a +0 club a +0 animal skin a +0 falchion a wand of random effects (35) (47, -3, D:2) a +0 club Level 3 of the Dungeon (5, 5, D:3) a +0 chain mail a +0 whip (9, 2, D:3) a +0 ring mail a +0 dagger (10, 0, D:3) a tomahawk (10, 1, D:3) a tomahawk (11, 1, D:3) a +0 ring mail a +0 hand axe (11, 2, D:3) a +0 trident (24, -3, D:3) a +1 vampiric dagger (28, -12, D:3) 23 sling bullets (29, 5, D:3) a +0 mace a +0 buckler (37, 5, D:3) a cursed -1 club (46, 17, D:3) 15 sling bullets (48, 6, D:3) a +0 club (52, 9, D:3) 11 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (5, 15, D:4) a +0 flail (8, 9, D:4) a +0 hand axe (9, -2, D:4) a +0 robe (10, -18, D:4) a +0 spear (13, -15, D:4) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (18, -28, D:4) 26 bolts (18, -24, D:4) a +0 leather armour a +0 club (18, 5, D:4) 30 bolts (30, -33, D:4) a +0 short sword (31, -34, D:4) a +0 trident (32, -29, D:4) a +0 robe a +0 dagger (37, -24, D:4) a +0 robe Level 5 of the Dungeon [Shop] Metiam's Antique Armour Boutique a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 buckler (90 gold) a +0 plate armour (460 gold) a +0 robe (14 gold) a +0 robe (14 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (800 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 plate armour (460 gold) a +0 helmet of see invisible (230 gold) a +0 robe (14 gold) a cursed -1 leather armour (2 gold) (0, 0, D:5) a +0 hunting sling (2, 44, D:5) a +0 chain mail (3, 15, D:5) a +1 dagger of venom (3, 22, D:5) a +0 trident (7, 12, D:5) a +0 robe (35, 8, D:5) a +0 ring mail (37, 11, D:5) 3 potions of heal wounds {@q2} (41, 39, D:5) a +0 quarterstaff (42, 39, D:5) 19 bolts Level 6 of the Dungeon (0, 0, D:6) 12 stones (14, 1, D:6) a stone (16, 1, D:6) a +0 robe (16, 3, D:6) a scroll of random uselessness (19, 27, D:6) 13 stones (24, 12, D:6) a cursed +0 scimitar a +0 robe a cursed +0 robe a +4 short sword a +0 robe (27, 27, D:6) a wand of polymorph (15) (30, 8, D:6) Sif Muna's Incunabulum of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 (33, 3, D:6) a +0 giant spiked club (39, 20, D:6) a +0 leather armour (40, -7, D:6) a +0 ring mail (40, 28, D:6) a +0 war axe (43, 5, D:6) 94 stones Level 7 of the Dungeon (0, 0, D:7) 24 stones (5, 8, D:7) 21 stones (15, 11, D:7) a +0 robe a +0 dagger (15, 12, D:7) a +0 leather armour a +0 falchion (16, 8, D:7) a +0 mace (19, 1, D:7) a +0 robe (21, 16, D:7) 14 stones (22, 8, D:7) a +0 trident (23, 27, D:7) 22 stones (24, 8, D:7) 21 sling bullets (27, 27, D:7) a +0 chain mail (29, 10, D:7) a +0 ring mail (29, 23, D:7) a +0 hunting sling (35, 8, D:7) a +0 leather armour a +0 dagger (35, 9, D:7) a +0 robe a +0 dagger (41, 11, D:7) a potion of heal wounds {@q2} (43, -2, D:7) a cursed -3 dire flail (43, 0, D:7) a +0 trident (43, 1, D:7) 21 sling bullets (47, -2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (unseen) (4, 1, D:8) 7 gold pieces the Ecumenical Temple