KristoblXynda Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (13, 6, D:1) a +0 whip (16, 20, D:1) 24 sling bullets (20, 13, D:1) a +0 mace (41, 11, D:1) a +0 kite shield (42, 16, D:1) a +0 dagger (42, 19, D:1) 24 stones (43, 3, D:1) a +0 dagger (43, 23, D:1) a +0 dagger (53, 5, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (18, 2, D:2) a +0 short sword (27, 36, D:2) a +0 leather armour (31, 34, D:2) a +0 hat (32, 32, D:2) 3 boomerangs (42, 15, D:2) 14 arrows (42, 37, D:2) 11 stones (45, 23, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club 5 poisoned darts (2, 24, D:3) 17 stones (11, 29, D:3) a +0 club (14, 2, D:3) a +0 dagger (24, -1, D:3) a +0 kite shield (24, 39, D:3) a +0 hand axe (38, 9, D:3) 5 stones a +0 club (45, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -1, D:4) a +0 club (8, -14, D:4) a +0 battleaxe (still there?) a +0 robe (still there?) (8, -11, D:4) a +0 dagger (8, 3, D:4) a +0 dagger (8, 4, D:4) a +0 giant spiked club (8, 5, D:4) a +0 dagger (8, 9, D:4) a +0 club (8, 10, D:4) a +0 mace (8, 12, D:4) a +0 mace (9, 11, D:4) a +0 mace (9, 13, D:4) a +0 mace (9, 14, D:4) a +0 mace (9, 17, D:4) a +0 mace (9, 18, D:4) a +0 mace (9, 19, D:4) a +0 mace (10, -7, D:4) 4 large rocks (10, -5, D:4) 4 large rocks (10, -3, D:4) a +0 club (10, 15, D:4) a +0 mace (10, 16, D:4) a +3 quarterstaff of chaos (10, 17, D:4) a +0 mace (10, 18, D:4) a +1 mace of protection (11, 17, D:4) a +0 mace (11, 18, D:4) a +0 mace (11, 19, D:4) the +11 mace "Mygurgh" {antimagic, Str+2 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Int: It affects your intelligence (+2). (12, -9, D:4) a +0 dagger (12, -8, D:4) a +0 dagger (14, -9, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword (14, -7, D:4) a +0 spear (14, 3, D:4) a +0 glaive (15, -27, D:4) a +0 ring mail (15, -23, D:4) a staff of earth (16, -3, D:4) 4 javelins (19, -5, D:4) a +0 leather armour (still there?) a +0 rapier (still there?) (26, 4, D:4) a +0 dagger (28, 2, D:4) a +0 dagger (28, 3, D:4) a +0 hunting sling (37, 6, D:4) a +0 leather armour a +0 club (38, 7, D:4) a +0 leather armour a +0 hand axe a +0 falchion (39, -12, D:4) a +0 quarterstaff (39, 7, D:4) a +0 robe a +0 dagger a +0 club (41, 4, D:4) 15 bolts (44, -5, D:4) a +0 spear (44, -4, D:4) a +0 flail a +0 club (49, -26, D:4) 14 poisoned darts Level 5 of the Dungeon [Shop] Enahah's Magic Scroll Shop a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of brand weapon (280 gold) a scroll of fog (28 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of acquirement (728 gold) a scroll of teleportation (42 gold) [Shop] Tiggot's Weapon Shop 12 stones (15 gold) a +0 club (13 gold) 23 stones (29 gold) a +0 trident (45 gold) 3 large rocks (27 gold) a +2 shortbow of freezing (226 gold) a +0 short sword of flaming (96 gold) 4 large rocks (36 gold) a +4 trident of pain (399 gold) 25 stones (32 gold) a +0 hunting sling (19 gold) [Shop] Dairphapp's Armour Boutique a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) the +6 chain mail "Etadiham" {Rampage *Corrode Str+3 Int+7} (625 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+7). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. the +6 scale mail of Muttered Phrases {rPois Will+ rCorr SInv} (666 gold) rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 chain mail (49 gold) a +0 tower shield (49 gold) a +2 leather armour of positive energy (176 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) [Shop] Uskures's Weapon Shoppe a +0 long sword (45 gold) the +5 hand axe "Lytal" {flame, rF- rN+ Dex+3} (531 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. a +0 shortbow (39 gold) a +0 quarterstaff (52 gold) a +0 spear (39 gold) a +0 rapier (52 gold) 23 stones (29 gold) a +0 trident (45 gold) a +0 short sword (39 gold) 28 stones (36 gold) a +0 dagger (26 gold) 21 stones (27 gold) a +3 dagger of holy wrath (267 gold) a +2 vorpal hunting sling (184 gold) [Shop] Vyiquv's Jewellery Boutique an amulet of magic regeneration (360 gold) a ring of flight (210 gold) a ring of flight (210 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) a ring of positive energy (240 gold) a ring of poison resistance (240 gold) a ring of willpower (300 gold) an amulet of guardian spirit (360 gold) an amulet of faith (480 gold) a ring of fire (300 gold) (0, 0, D:5) a +0 dagger (5, 20, D:5) a +0 scale mail (14, 2, D:5) 20 arrows (14, 50, D:5) a +0 whip of draining (20, 7, D:5) a +0 chain mail (24, 45, D:5) an amulet of magic regeneration (29, 36, D:5) a +0 robe a +0 dagger (30, 41, D:5) a +0 flail (31, 42, D:5) a +0 spear (31, 45, D:5) a +0 halberd (31, 48, D:5) a +0 whip (32, 42, D:5) a +1 antimagic spear (40, 48, D:5) a +0 mace (41, 48, D:5) a +0 rapier a +0 leather armour (41, 52, D:5) a +0 robe a +0 club (42, 43, D:5) a +0 whip (42, 44, D:5) a +1 falchion of protection (44, 54, D:5) a +0 club (47, 1, D:5) a +0 falchion (47, 2, D:5) a +0 hand axe (53, 22, D:5) 26 arrows (55, 10, D:5) a +0 giant club (57, 29, D:5) a +0 spear a +0 robe (59, -2, D:5) 13 stones (59, 24, D:5) a +2 trident a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 stones (2, -14, D:6) a +0 dagger (2, -5, D:6) +0 acid dragon scales a +0 long sword (4, -1, D:6) 14 stones (6, -3, D:6) a potion of degeneration (11, -2, D:6) a +0 dagger a +0 leather armour (12, -6, D:6) a +0 short sword (14, -6, D:6) 6 boomerangs (15, -13, D:6) a +0 hand axe (17, 16, D:6) 2 boomerangs (22, 14, D:6) 14 stones (26, 0, D:6) a +0 giant club (26, 9, D:6) 31 stones (35, 4, D:6) a +0 dagger (36, 4, D:6) 3 poisoned darts a +0 club a +0 short sword a stone a +0 club (36, 13, D:6) a +0 trident (36, 15, D:6) a +0 hand axe (37, 4, D:6) a +0 whip 5 stones a +0 dagger a curare-tipped dart a +0 dagger (42, 26, D:6) a +0 club 17 poisoned darts a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 leather armour a +0 dagger a +0 whip a +0 leather armour (43, 26, D:6) a +0 club a +0 ring mail (44, -4, D:6) a wand of charming (10) (45, 1, D:6) a +0 ring mail (47, 0, D:6) 19 stones (51, 13, D:6) a +0 whip (53, -5, D:6) a +0 long sword of freezing (53, -4, D:6) a +5 battleaxe of freezing a +0 robe a +0 hand axe a +0 robe a +0 robe a +1 halberd of freezing a +0 robe (55, -8, D:6) a +4 trident a +0 robe Level 7 of the Dungeon (7, -7, D:7) a +0 leather armour (9, 12, D:7) 23 stones (10, -19, D:7) 26 sling bullets (13, 3, D:7) a +0 short sword (14, -16, D:7) 7 stones (15, -9, D:7) a +0 robe (20, 20, D:7) 14 sling bullets (21, -28, D:7) a +0 short sword (21, 15, D:7) a +0 hand axe (25, 6, D:7) a +0 trident a +1 chain mail of fire resistance (36, -5, D:7) 23 stones (36, 7, D:7) 5 stones (43, 0, D:7) 25 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (33, -15, D:8) a +0 robe a +0 dagger (34, -15, D:8) a +0 leather armour (still there?) a +0 flail (still there?) (34, -14, D:8) a +0 robe (still there?) a +0 dagger (still there?) (41, -34, D:8) a +0 club (42, -35, D:8) a +0 hand axe (42, -34, D:8) a +0 hand axe a +0 ring mail (43, -34, D:8) a +0 trident a +0 chain mail (44, 3, D:8) a +2 quarterstaff of speed Level 9 of the Dungeon [Shop] Alem's Antique Weapon Emporium a +0 long sword (87 gold) a +0 broad axe (100 gold) a +0 long sword (87 gold) the +6 short sword "Lifebane" {protect, Dex+2 Stlth+} (1190 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a +0 war axe (87 gold) a +0 hand axe (75 gold) a +1 falchion of electrocution (362 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) (4, -2, D:9) 4 curare-tipped darts (14, 5, D:9) a +0 scimitar a +0 robe a +0 spear a +0 robe (15, 6, D:9) a +2 dire flail a +0 robe (18, -3, D:9) a +0 flail of draining (20, 6, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 short sword (22, 6, D:9) a +0 dagger a +0 vampiric dagger (23, 6, D:9) a +0 dagger a +0 robe a +0 flail a +0 chain mail (36, 25, D:9) a wand of flame (11) (38, 21, D:9) a wand of flame (21) (38, 23, D:9) a +0 ring mail (46, 18, D:9) 19 stones (47, 43, D:9) 30 stones (49, -1, D:9) a +0 scimitar (51, 0, D:9) a +0 scale mail (57, 37, D:9) a +0 club (58, 12, D:9) a +0 flail (60, 48, D:9) a +0 shortbow 23 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 dagger 23 stones a +0 robe (1, 40, D:10) a +0 pair of gloves (2, -1, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 short sword a +0 plate armour (3, -1, D:10) a +0 war axe a +0 plate armour (6, 2, D:10) a +0 dagger a +0 robe (7, 3, D:10) a +0 whip a +0 war axe a +0 chain mail a +0 long sword a +0 plate armour (7, 5, D:10) a +0 whip (8, 6, D:10) a +0 falchion of draining a +0 leather armour (10, 38, D:10) a +0 pair of gloves (12, 20, D:10) a +0 robe (14, 15, D:10) a +0 short sword a +0 cloak of stealth (15, 41, D:10) a +0 ring mail (20, 39, D:10) 22 arrows (21, 16, D:10) a +6 long sword 4 javelins a +0 scale mail (21, 17, D:10) a +0 flail (21, 18, D:10) a +0 flail a +0 battleaxe a +0 chain mail (22, 17, D:10) a +0 club a +0 leather armour (22, 18, D:10) a +0 mace (26, 1, D:10) a +0 falchion (38, 33, D:10) 23 sling bullets (47, 17, D:10) 26 stones (52, 8, D:10) 15 bolts (56, 51, D:10) a +0 ring mail (56, 52, D:10) 19 sling bullets (57, 50, D:10) 14 stones (57, 51, D:10) a +0 plate armour (57, 52, D:10) a scroll of amnesia (58, 51, D:10) 25 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 50, D:11) 11 stones (5, 61, D:11) a +2 pair of gloves (12, 59, D:11) 4 boomerangs (16, 13, D:11) a potion of degeneration (17, 10, D:11) a +0 troll leather armour (20, 53, D:11) a +0 giant club a +0 giant spiked club (28, 50, D:11) an amulet of reflection (32, 34, D:11) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 hand axe a +0 chain mail a +0 club a +0 hand axe a +0 ring mail a +0 war axe a +0 ring mail a +0 club 3 boomerangs a +0 scale mail a +0 dagger a +0 short sword a +0 mace a +0 club a +0 hand axe (33, 34, D:11) a +0 dagger a +1 chain mail of poison resistance a +0 falchion a +2 vampiric dagger a +0 robe (33, 59, D:11) 16 arrows (34, 3, D:11) 18 stones (34, 34, D:11) a +0 dagger (34, 35, D:11) a +0 hand axe (35, 55, D:11) a +0 falchion (43, 33, D:11) a +0 hand axe (44, 37, D:11) a -2 spear a +0 animal skin (49, 1, D:11) a +0 lajatang (49, 42, D:11) 15 bolts (54, 62, D:11) 35 stones (60, 7, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (0, 13, D:12) a +0 dagger a +0 robe (5, 2, D:12) 19 stones (7, 21, D:12) a +0 club (10, 26, D:12) 22 sling bullets (15, -8, D:12) 14 arrows (15, -3, D:12) a +0 trident (16, 14, D:12) a +0 hand axe (21, -14, D:12) a +0 hand axe (22, -3, D:12) a +0 robe (22, 25, D:12) 4 large rocks (32, -7, D:12) 4 large rocks (34, -7, D:12) a +0 giant club a +0 giant spiked club (42, 22, D:12) a +0 giant club a +0 giant club (45, 3, D:12) a +0 great sword (45, 27, D:12) 14 arrows (45, 35, D:12) 11 stones (46, -11, D:12) a +0 hand axe a +0 ring mail a +0 falchion a +0 leather armour a +0 vorpal hand axe a +0 plate armour (47, -11, D:12) a +2 dagger of freezing a +0 robe (56, 30, D:12) 19 stones Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (2, -4, D:13) a +0 troll leather armour (8, 41, D:13) 31 stones (15, 13, D:13) a +0 chain mail (15, 33, D:13) a +0 spear (15, 34, D:13) a +0 spear (15, 36, D:13) a +0 spear (16, 35, D:13) a +0 spear (20, -7, D:13) 3 large rocks (22, 50, D:13) a +0 quarterstaff (42, 10, D:13) a +0 robe (44, 49, D:13) a +4 war axe (45, 7, D:13) a +1 trident of venom (46, 26, D:13) a +0 dire flail (48, 51, D:13) 11 stones (50, 21, D:13) a +0 buckler (50, 22, D:13) a +2 long sword a +0 ring mail (62, 46, D:13) 35 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 whip a +0 halberd (1, -4, D:14) a +0 arbalest 17 bolts a +0 flail a +0 halberd (1, -3, D:14) a +0 arbalest a +0 whip a +0 arbalest 37 bolts (1, -2, D:14) a +0 whip a +0 club a +0 halberd (1, -1, D:14) a +0 spear a +0 arbalest 18 bolts (2, 0, D:14) a +0 spear (2, 4, D:14) 14 arrows (3, 14, D:14) a +2 pair of boots (4, 24, D:14) a +0 trident (8, 22, D:14) a +0 arbalest a +0 arbalest 30 bolts (9, 27, D:14) a staff of cold (10, 16, D:14) a scroll of summoning (10, 29, D:14) 7 javelins a +0 chain mail (11, 29, D:14) 25 stones (12, 2, D:14) a +0 arbalest 27 bolts (12, 21, D:14) 5 javelins a +0 chain mail (13, 21, D:14) a +0 arbalest 13 bolts (13, 27, D:14) a +3 leather armour of cold resistance (13, 29, D:14) the +7 quarterstaff "Zustresm" {vamp, rF+ Str+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). rF: It protects you from fire. (20, -15, D:14) 16 sling bullets (25, 19, D:14) 4 large rocks (25, 23, D:14) a +0 spear (26, 24, D:14) 19 sling bullets (27, 20, D:14) a +0 dagger a +0 robe of fire resistance (28, 22, D:14) a +0 arbalest 12 bolts (30, -16, D:14) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 war axe a +0 robe of willpower (31, -16, D:14) a +0 dagger a +0 robe (46, 4, D:14) a +0 war axe Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 18 arrows a scroll of enchant weapon 9 gold pieces a centaur corpse (1, -1, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (1, 1, D:15) a +0 giant spiked club (19, -20, D:15) a +0 scimitar (20, -23, D:15) 3 large rocks (25, -26, D:15) a +0 dagger a +0 leather armour (25, -13, D:15) a +0 war axe (29, -14, D:15) 17 gold pieces (32, -20, D:15) the +6 trident of Triumph {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (43, -35, D:15) 11 stones the Ecumenical Temple