KristoblXynda Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (0, 21, D:1) a cursed -3 short sword (3, -8, D:1) a +0 dagger (8, 16, D:1) 74 poisoned needles (17, 30, D:1) 185 stones (17, 39, D:1) 164 bolts (20, 6, D:1) a +0 ring mail (20, 30, D:1) a +0 leather armour (23, -2, D:1) 128 stones (28, -13, D:1) 69 stones (29, 10, D:1) a +0 leather armour (29, 16, D:1) a +0 club (31, 41, D:1) a +0 medium shield (33, 17, D:1) a +0 club (33, 28, D:1) 132 stones (37, -11, D:1) a +0 dagger (39, -13, D:1) a +0 whip (43, 28, D:1) 133 stones (44, 2, D:1) a +0 club (45, -10, D:1) 96 stones (47, 30, D:1) 96 bolts Level 2 of the Dungeon (4, 17, D:2) 137 stones (7, -4, D:2) a +0 leather armour (14, 25, D:2) a +0 spear (15, 34, D:2) 182 arrows (16, 21, D:2) 332 sling bullets (18, 31, D:2) Sif Muna's Compendium of Evil Magic Spells Type Level a - Pain Necromancy 1 (19, 31, D:2) Sif Muna's Collected Works on Intoxication Spells Type Level a - Sting Conjuration/Poison 1 (20, 10, D:2) a +0 falchion (20, 31, D:2) Sif Muna's Papyrus of the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 (30, 33, D:2) a +0 spear (37, 10, D:2) a cursed -3 dagger (47, 18, D:2) (unseen) (50, 19, D:2) 84 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 15, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (1, 15, D:3) a +0 flail (14, 37, D:3) a +0 ring mail (17, 0, D:3) a +0 dagger a +0 robe (17, 23, D:3) a +0 club (18, 0, D:3) a +0 short sword (19, 23, D:3) a +0 short sword (24, 37, D:3) a +0 club (34, 17, D:3) a +0 leather armour a +0 falchion a +3 flail a +0 club (35, 1, D:3) a +0 robe a +0 dagger (35, 2, D:3) a +0 club a +0 short sword (36, 5, D:3) 76 poisoned needles (40, 16, D:3) a +0 helmet Level 4 of the Dungeon (9, 2, D:4) a +0 dagger (10, 2, D:4) a +0 dagger a +0 robe (10, 4, D:4) a +0 hand axe a +0 leather armour (11, 2, D:4) a +0 short sword a +0 leather armour (15, 31, D:4) a +4 falchion of holy wrath a +0 leather armour (19, 18, D:4) a +0 flail a +0 leather armour (22, 27, D:4) a wand of flame (10) (30, 9, D:4) a +2 dagger of draining (31, 8, D:4) a +0 trident a +0 ring mail (31, 9, D:4) a +0 dagger a +0 robe (32, 8, D:4) a +0 leather armour a +0 whip (34, 23, D:4) a +0 hand axe a +0 leather armour (35, 25, D:4) a cursed +3 short sword of freezing a +0 robe (35, 38, D:4) a +0 whip (37, 34, D:4) a +0 club (42, 2, D:4) a +0 trident (42, 14, D:4) a +0 war axe (43, 13, D:4) a +3 hand axe a +0 leather armour a +0 mace (43, 14, D:4) a +3 mace of crushing (43, 21, D:4) a +0 blowgun a cursed -1 dagger a +0 blowgun 59 poisoned needles (45, 20, D:4) a +0 whip (46, 29, D:4) a +0 falchion (48, 2, D:4) a +0 ring mail (49, 36, D:4) a +0 short sword (52, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, 10, D:5) a +0 dagger (10, 4, D:5) 150 arrows (12, 24, D:5) 189 stones (15, -5, D:5) a +0 pair of gloves (20, -2, D:5) an uncursed staff of poison (26, 21, D:5) (unseen) (27, 4, D:5) 141 stones (27, 8, D:5) a +0 shortbow 107 arrows (31, 3, D:5) 118 stones (37, 21, D:5) a +0 club a +0 ring mail (38, 19, D:5) (unseen) (42, 8, D:5) a +0 hunting sling (44, 13, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Foraq's Book Emporium a manual of Stealth (1324 gold) a book of Callings (360 gold) a book of Unlife (780 gold) a book of Necromancy (360 gold) a book of Geomancy (420 gold) a book of Transfigurations (660 gold) a book of Ice (780 gold) a book of Frost (420 gold) a book of Debilitation (480 gold) [Shop] Moiraige's Jewellery Emporium an uncursed ring of positive energy (200 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of stealth (170 gold) a +4 ring of strength (138 gold) the ring "Mickoqu" {rElec rN+ MP+9 Slay-2} (328 gold) [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of ice (200 gold) a +3 ring of intelligence (83 gold) an uncursed ring of positive energy (200 gold) a +6 ring of intelligence (290 gold) an uncursed ring of flight (170 gold) an uncursed ring of protection from magic (250 gold) an uncursed amulet of the acrobat (320 gold) [Shop] Xakk's Jewellery Shoppe a cursed ring of ice (221 gold) an uncursed ring of positive energy (260 gold) the ring of Zaoniop {+Fly rElec MR+ Str-5} (339 gold) [ring of flight] It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +3 ring of evasion (269 gold) the ring "Unaeguw" {Ice Dex+3} (432 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. the ring "Zuatyrecla" {+Fly rElec rN+ Dex-5} (321 gold) [ring of flight] It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. It lets you fly. an uncursed ring of protection from fire (325 gold) an uncursed ring of stealth (221 gold) an uncursed ring of stealth (221 gold) (0, 0, D:6) a +0 shortbow 115 arrows (0, 1, D:6) a +0 flail a +0 leather armour (1, 1, D:6) a +0 falchion a +0 flail a +0 ring mail (8, 11, D:6) a +2 robe of the Archmagi (8, 48, D:6) a cursed amulet of inaccuracy (11, 13, D:6) a +0 dagger a +0 robe (11, 14, D:6) a +1 hand axe of freezing (12, 14, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (12, 20, D:6) a +0 robe (13, 14, D:6) a +2 hand axe of electrocution a +0 leather armour (18, 34, D:6) 159 poisoned tomahawks (19, 16, D:6) a +0 giant club (25, 3, D:6) 147 stones (25, 6, D:6) (unseen) (50, 18, D:6) 157 poisoned tomahawks (50, 23, D:6) a cursed +0 falchion a +0 robe (52, 25, D:6) a +0 robe (53, 24, D:6) a cursed +3 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 128 arrows (3, 22, D:7) a +0 short sword (11, -8, D:7) a +0 trident (12, -10, D:7) (unseen) (12, -8, D:7) a +0 dagger a +0 leather armour (12, -7, D:7) a +0 scythe (14, -29, D:7) a +0 ring mail (15, -15, D:7) a +0 leather armour (23, 14, D:7) a +0 short sword 2 stones a +0 whip (23, 16, D:7) 2 stones (24, 15, D:7) a stone (25, 15, D:7) a +0 giant club (26, 15, D:7) a +0 morningstar (35, 8, D:7) a +0 robe a +0 dagger (35, 9, D:7) a wand of polymorph (10) (39, 9, D:7) a +0 falchion (39, 10, D:7) a +0 hand axe (46, 25, D:7) (unseen) (49, -6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 142 stones (0, 5, D:8) 322 sling bullets (11, 33, D:8) a scroll of noise (12, -3, D:8) a +0 chain mail a +0 leather armour a +3 flail of holy wrath (12, -2, D:8) a +0 short sword a +0 leather armour (12, 31, D:8) a +0 shortbow 180 arrows (16, -2, D:8) (unseen) (16, 21, D:8) 175 sling bullets (unseen) (17, 21, D:8) a +0 dire flail (unseen) (18, 3, D:8) a +0 giant club (18, 4, D:8) a +2 antimagic dagger (18, 21, D:8) 11 gold pieces (unseen) (18, 24, D:8) a +0 glaive (unseen) (21, 22, D:8) (unseen) (22, -17, D:8) a +0 trident (23, 25, D:8) a +0 spear (31, 24, D:8) a cursed -1 short sword (31, 25, D:8) a +0 club (36, 27, D:8) a +0 shortbow 115 arrows (37, 5, D:8) a +0 giant club (38, 5, D:8) a +0 giant club (38, 29, D:8) 102 bolts (46, 8, D:8) a +0 giant club (47, 36, D:8) a +0 shortbow 177 arrows (50, 4, D:8) a +0 dagger of draining a +0 robe (50, 30, D:8) a +0 giant club (50, 34, D:8) a +0 mace 151 poisoned tomahawks (51, 5, D:8) a +0 hand axe (51, 6, D:8) a +0 hand axe a +0 leather armour a +0 falchion (52, 6, D:8) a +0 long sword a +0 plate armour a +0 dagger 3 stones a +0 mace a cursed -3 giant spiked club a +1 dire flail of holy wrath (52, 34, D:8) the +3 quarterstaff of the Protecting Fulmar {crush, +Rage +Inv rPois rF-} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. It lets you go berserk. a +0 ring mail (54, -13, D:8) a cursed +0 quarterstaff (57, 42, D:8) 194 bolts Level 9 of the Dungeon [Shop] Jeigag's Book Shop the Compendium of Stolen Souls and Translocation (938 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Agony Necromancy 4 e - Controlled Blink Translocation 7 a book of Callings (420 gold) a book of Maledictions (350 gold) a book of Beasts (770 gold) a book of Death (980 gold) a book of Misfortune (280 gold) a book of Debilitation (560 gold) a book of Frost (490 gold) a book of Cantrips (280 gold) a book of Cantrips (280 gold) a book of the Earth (910 gold) (0, 0, D:9) 153 arrows (5, -26, D:9) a potion of degeneration an uncursed ring of fire (6, -24, D:9) a +0 long sword (7, -26, D:9) a +0 flail a +0 leather armour (7, -25, D:9) a +0 club a +0 dagger (8, -25, D:9) a +0 hand axe a +0 war axe (12, -21, D:9) a +0 giant spiked club a +0 giant club 182 stones (24, -20, D:9) a +0 hunting sling (24, -19, D:9) a +0 mace a +0 leather armour (24, -18, D:9) a +0 hand axe a +0 leather armour (24, -17, D:9) a +0 mace (33, -22, D:9) a +2 mace of protection a +0 chain mail (34, -23, D:9) a +0 flail a +0 leather armour a +0 short sword a +0 whip a +3 short sword (35, -23, D:9) a +0 long sword a stone a +0 club a +0 spear (37, 12, D:9) a +0 leather armour (46, -30, D:9) a +0 ring mail (48, -8, D:9) a +0 chain mail (49, -8, D:9) a +0 hunting sling (53, 13, D:9) (unseen) (65, 13, D:9) a +0 war axe (67, 3, D:9) a +0 broad axe (69, -27, D:9) a +0 antimagic trident (70, -26, D:9) a +2 dagger of speed a +0 robe (70, -11, D:9) 184 stones (71, -26, D:9) a +0 morningstar 80 poisoned tomahawks (71, -25, D:9) a +0 long sword a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 199 stones (2, 5, D:10) a +0 trident (2, 6, D:10) a +0 whip (2, 8, D:10) a +0 long sword a +0 plate armour (4, -3, D:10) a +0 lajatang (16, 30, D:10) a cursed +0 leather armour (26, 54, D:10) a +0 shortbow 177 arrows (37, 17, D:10) a +0 buckler (37, 33, D:10) 64 stones (37, 37, D:10) a +0 dagger a +0 robe (39, 48, D:10) a potion of lignification (43, 12, D:10) 133 arrows (46, 25, D:10) a +0 club a +0 leather armour (47, -1, D:10) 72 stones (47, 24, D:10) a +0 club a +0 scale mail (47, 26, D:10) 140 poisoned needles (48, 23, D:10) a +0 dagger a +0 club a +0 ring mail a +0 dagger a +0 mace 100 poisoned tomahawks (48, 39, D:10) a book of Geomancy (unseen) (48, 40, D:10) a +2 helmet of intelligence (unseen) (48, 41, D:10) a +0 robe (unseen) (49, 16, D:10) a +0 battleaxe a +0 chain mail (49, 17, D:10) a +0 leather armour a +0 leather armour a +3 mace a +0 short sword a +0 hand axe a +0 hand axe (49, 18, D:10) a +0 flail (49, 20, D:10) a +0 hand axe a +0 chain mail (49, 22, D:10) a +0 leather armour (50, 19, D:10) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail (50, 20, D:10) a +0 club (50, 22, D:10) a +0 dagger a +0 ring mail a +0 club (50, 23, D:10) a +0 falchion a +0 chain mail a +0 flail (51, 6, D:10) 166 stones (53, 8, D:10) (unseen) (56, 21, D:10) a +0 dagger a +2 robe of cold resistance (56, 23, D:10) a +0 chain mail (57, 21, D:10) a +0 mace a +0 plate armour (57, 23, D:10) a +0 flail a +0 scale mail (57, 38, D:10) a +0 club Level 11 of the Dungeon [Shop] Wahecyirgh's Antique Armour Boutique the cursed +0 pair of gloves of the Camelopard {Regen+} (306 gold) It increases your rate of regeneration. It has a curse placed upon it. a +2 buckler of protection (774 gold) a +0 robe (25 gold) a +0 leather armour (72 gold) a +1 cloak of invisibility (594 gold) a +2 hat (576 gold) a +0 ring mail (144 gold) a cursed +0 chain mail (54 gold) (0, 0, D:11) an uncursed staff of conjuration (4, 1, D:11) a cursed -2 dagger an orc corpse (skeletalised by now) (4, 2, D:11) a +0 dagger a +0 robe (4, 10, D:11) a +0 ring mail (5, 1, D:11) a +0 club an orc corpse (skeletalised by now) (5, 30, D:11) 272 sling bullets (16, 8, D:11) a +0 shortbow a +0 shortbow 259 arrows (16, 9, D:11) a cursed -3 shortbow 142 arrows (16, 10, D:11) a +0 shortbow 169 arrows (17, 10, D:11) a +0 shortbow 106 arrows (18, 10, D:11) a +0 shortbow 121 arrows (29, 9, D:11) a +0 quarterstaff of speed (30, 10, D:11) a +0 longbow 163 arrows (30, 44, D:11) a +2 dire flail a +0 leather armour (33, 46, D:11) a cursed -3 falchion a +0 dagger a +0 robe (33, 47, D:11) a +0 dagger a +0 robe a +0 dagger 2 stones (37, 15, D:11) a +1 falchion of flaming (38, 14, D:11) a +0 mace (41, 21, D:11) a +0 trident (42, 21, D:11) a +0 halberd (42, 32, D:11) 211 bolts (54, -2, D:11) a +0 giant club (54, 26, D:11) a +0 giant club (54, 32, D:11) a +0 helmet (55, 29, D:11) a +0 pair of gloves (58, -3, D:11) 205 stones (59, -4, D:11) a +0 robe (59, 1, D:11) 24 poisoned tomahawks (59, 2, D:11) 12 poisoned tomahawks (59, 3, D:11) 28 poisoned tomahawks (62, 6, D:11) a +0 buckler Level 12 of the Dungeon (0, 0, D:12) a ration (4, 2, D:12) a potion of brilliance (7, 1, D:12) 12 gold pieces (11, -4, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (16, -10, D:12) 7 gold pieces (19, 4, D:12) a +0 robe (22, -2, D:12) a +0 dagger a kobold corpse (22, 0, D:12) a +1 short sword of venom a kobold corpse (23, 0, D:12) 3 stones a big kobold corpse (24, -1, D:12) a +0 whip a +0 dagger 4 stones a kobold corpse a kobold corpse (24, 0, D:12) a stone a kobold corpse (27, -6, D:12) 194 stones the Ecumenical Temple