KristoblXynda Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 0, D:1) a +0 club (28, 10, D:1) a +0 club (28, 11, D:1) a +0 dagger (38, -6, D:1) a +0 dagger (39, -8, D:1) 23 stones (44, -18, D:1) a +0 scale mail (55, -8, D:1) a +0 ring mail (56, -10, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (1, 21, D:2) a +0 short sword 4 stones (2, 1, D:2) a +0 dagger (3, -2, D:2) 21 stones (9, 21, D:2) a +0 leather armour (10, 5, D:2) 3 boomerangs (12, 32, D:2) a +0 scale mail (21, 14, D:2) a +0 dagger (27, 22, D:2) a +0 club (27, 32, D:2) a +0 ring mail (36, 31, D:2) a +0 ring mail (37, -1, D:2) a +0 dagger (39, 0, D:2) a +0 dagger (42, 24, D:2) a +0 leather armour (43, 32, D:2) a staff of earth (49, -6, D:2) 29 stones (50, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of venom (8, -14, D:3) an adder corpse (skeletalised by now) (9, -15, D:3) an adder corpse (skeletalised by now) (11, -22, D:3) a +2 leather armour of cold resistance a +0 dagger of venom (11, 6, D:3) a +0 short sword (17, -1, D:3) 3 stones (18, -38, D:3) a +0 club (27, -27, D:3) a +0 mace (28, -20, D:3) a +0 club (30, 2, D:3) a +0 dagger (32, -3, D:3) a +0 club a +0 robe (35, 2, D:3) a +0 club (36, -27, D:3) a +0 hand axe (40, -1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 0, D:4) a +0 club a +0 chain mail (1, 1, D:4) a +0 club (5, 15, D:4) a +0 dagger (14, 17, D:4) 14 stones (still there?) a +0 whip (still there?) a +0 hand crossbow (still there?) (16, -4, D:4) 14 stones (22, 25, D:4) a +0 scale mail (27, 30, D:4) a +0 cloak (28, 1, D:4) a +0 club a kobold corpse (skeletalised by now) (32, 17, D:4) 17 stones (38, -18, D:4) a +0 short sword (42, 5, D:4) 2 potions of degeneration (43, 5, D:4) the +5 long sword of Internal Strife {freeze, Fly rF+ rN++ Dex-4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-4). rF: It protects you from fire. rN: It greatly protects you from negative energy. Fly: It grants you flight. (46, 23, D:4) 2 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, 16, D:5) a +1 hunting sling of flaming (8, 16, D:5) a +0 robe (9, 12, D:5) 19 stones (13, 15, D:5) a ring of magical power (27, 48, D:5) a +0 mace (28, 47, D:5) a +0 mace (29, 48, D:5) a +0 mace (30, 47, D:5) a +0 mace (31, 47, D:5) a +0 mace (32, 46, D:5) a +0 mace (33, 46, D:5) a +2 quarterstaff of chaos (34, 45, D:5) a +0 mace (34, 46, D:5) a +0 cloak a +0 vorpal mace (34, 47, D:5) a +1 vorpal mace (35, 45, D:5) a +0 mace (35, 46, D:5) a +0 mace (35, 47, D:5) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (36, 45, D:5) a +0 mace (36, 47, D:5) a +0 mace (37, 38, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (19, -2, D:6) a +0 long sword (31, 12, D:6) 2 scrolls of enchant weapon (31, 14, D:6) 19 gold pieces (32, 12, D:6) 5 gold pieces (32, 13, D:6) 4 boomerangs (32, 14, D:6) 9 gold pieces (32, 29, D:6) a +0 spear (33, -1, D:6) a +0 dagger a +0 ring mail (33, 30, D:6) a +0 dagger (47, 7, D:6) a +0 ring mail (47, 8, D:6) a +0 chain mail 3 boomerangs a +0 dagger (48, 20, D:6) a +0 hand axe (49, 20, D:6) a +0 scale mail (58, 29, D:6) a +0 short sword a +0 scale mail