KristoblXynda Level 1 of the Dungeon (1, 0, D:1) a +0 short sword (1, 7, D:1) a +0 leather armour (3, 27, D:1) a +0 chain mail (15, 18, D:1) a +0 dagger (19, 1, D:1) a +0 dagger 3 stones (20, -4, D:1) a +0 leather armour (20, 16, D:1) a +0 dagger (26, 29, D:1) a +0 hand axe (41, 26, D:1) 2 poisoned darts (42, 9, D:1) a +0 hand axe (42, 24, D:1) a +0 mace (47, 23, D:1) a +0 leather armour Level 2 of the Dungeon (20, -10, D:2) a +0 spear (26, -6, D:2) a +0 club (47, 14, D:2) a +0 plate armour (50, 21, D:2) 3 stones (61, -4, D:2) 3 curare-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 5, D:3) a +0 ring mail (11, 11, D:3) a +0 ring mail (19, 3, D:3) 4 large rocks (21, -13, D:3) 2 stones (34, -11, D:3) 4 poisoned darts (34, -2, D:3) a +0 spear (38, 10, D:3) 3 atropa-tipped darts (38, 15, D:3) 6 stones (43, -16, D:3) a +0 mace (43, -6, D:3) a +0 mace (43, -5, D:3) the +10 mace of Disorder {drain, *Corrode rElec rPois rC+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (43, -4, D:3) a +0 mace (43, -3, D:3) a +0 mace (44, -13, D:3) a +3 quarterstaff of chaos (44, -7, D:3) a +0 mace (44, -6, D:3) a +0 mace (44, -5, D:3) a +0 mace (44, -4, D:3) a +0 mace (45, -7, D:3) a +0 mace (45, -6, D:3) a +2 mace of protection (45, -5, D:3) a +0 mace (45, -4, D:3) a +0 mace (45, -3, D:3) a +0 mace (45, 27, D:3) a +0 ring mail (46, -6, D:3) a +3 mace (46, -5, D:3) a +0 mace (46, -4, D:3) a +0 mace (46, 29, D:3) a +0 spear (50, 26, D:3) a +0 dagger (58, -8, D:3) a +0 dagger a +0 chain mail Level 4 of the Dungeon [Shop] Puc Arack's Weapon Emporium a +0 club (14 gold) a +0 falchion (42 gold) a +0 falchion (42 gold) a +0 long sword of holy wrath (116 gold) a +0 morningstar of holy wrath (128 gold) a +2 long sword of electrocution (289 gold) a +0 club (14 gold) a +0 falchion (42 gold) 8 stones (11 gold) a +3 broad axe of flaming (338 gold) a +0 giant spiked club (26 gold) (0, 0, D:4) a +0 hand axe (11, 3, D:4) a +0 club 5 stones (13, -14, D:4) 6 stones (17, -28, D:4) a +0 flail (17, -1, D:4) a +0 robe (18, -27, D:4) a +0 trident (18, -26, D:4) a +0 hand axe (22, 9, D:4) a +0 dagger (25, -9, D:4) a +0 club (33, -20, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ygigef's Jewellery Shop a ring of protection from cold (325 gold) a ring of protection from cold (325 gold) a +4 ring of evasion (468 gold) a ring of willpower (325 gold) the ring of Hedoakaehe {rElec rC+ Str+3 Int+6 Slay+2} (1224 gold) [ring of intelligence] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rElec: It insulates you from electricity. a ring of poison resistance (260 gold) the ring of Spite {Wiz Str+6} (644 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+6). a ring of protection from fire (325 gold) the ring "Hoves" {rElec rPois rC- Dex+4 SInv} (449 gold) [ring of see invisible] Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. [Shop] Wuwesicuq's Distillery a potion of magic (120 gold) a potion of degeneration (15 gold) a potion of haste (150 gold) 2 potions of ambrosia (240 gold) a potion of brilliance (60 gold) 2 potions of brilliance (120 gold) [Shop] Kefin's Distillery a potion of mutation (120 gold) a potion of brilliance (60 gold) a potion of resistance (150 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) a potion of berserk rage (75 gold) a potion of heal wounds (75 gold) a potion of mutation (120 gold) a potion of brilliance (60 gold) a potion of berserk rage (75 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) (0, 0, D:5) an amulet of magic regeneration (6, -11, D:5) a +0 mace (7, 3, D:5) a +0 leather armour (16, 27, D:5) a +1 scale mail of fire resistance (17, -13, D:5) a +0 pair of boots (20, -10, D:5) a +0 flail (21, -7, D:5) 7 stones (21, 11, D:5) a +0 hand axe a +0 mace (22, 9, D:5) a +0 short sword of electrocution (22, 10, D:5) a +4 ring mail a +1 dagger of holy wrath (22, 11, D:5) a +0 robe a +0 dagger (24, 2, D:5) a +0 hand axe (30, 14, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 club (30, 15, D:5) a +0 robe a +0 dagger (34, -22, D:5) a +0 morningstar (39, -22, D:5) a +0 kite shield (42, 7, D:5) a +0 whip of electrocution Level 6 of the Dungeon (0, 0, D:6) 6 stones (5, 0, D:6) a +0 rapier (6, -7, D:6) 2 potions of degeneration (21, -3, D:6) a +0 dagger a stone (21, -2, D:6) a +0 club a curare-tipped dart (21, -1, D:6) a +2 whip of venom 4 stones (22, -2, D:6) a scroll of noise (23, -1, D:6) a +0 dagger a +0 hand crossbow (33, 16, D:6) a +0 giant spiked club (35, 5, D:6) a +0 whip (36, 7, D:6) a +0 spear (37, 5, D:6) a +0 whip (43, -11, D:6) a +0 club (43, -10, D:6) a +0 club a +0 club a +0 robe a +0 whip (45, 17, D:6) a +0 short sword (48, 1, D:6) a +0 hunting sling (55, -1, D:6) a +0 scale mail (58, -12, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, -4, D:7) a +0 robe a +0 falchion (5, -3, D:7) a +4 falchion (still there?) a +0 robe (still there?) a +0 robe (still there?) a +3 trident (still there?) (6, -3, D:7) a +2 great sword of freezing (still there?) a +0 robe (still there?) (9, -7, D:7) a +0 robe a +5 mace (10, -11, D:7) 18 gold pieces (11, -10, D:7) 2 scrolls of immolation the Ecumenical Temple