KristoblXynda Level 1 of the Dungeon (0, 0, D:1) a +0 mace (19, -1, D:1) a +0 dagger (33, 4, D:1) a +0 dagger (39, 11, D:1) a +0 club (41, 10, D:1) a +0 flail (49, 32, D:1) 4 stones Level 2 of the Dungeon [Shop] Bylollam's Antique Weapon Emporium a +3 hand crossbow of flaming (605 gold) a +0 shortbow (78 gold) a +0 long sword (91 gold) the +5 falchion "Earthworm" {spect, *Corrode rN+ Int+4 Stlth+} (1281 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +2 scimitar of protection (436 gold) a +4 morningstar of protection (696 gold) a +0 dagger (52 gold) a +0 flail (91 gold) (0, 0, D:2) a +0 short sword (0, 10, D:2) 3 stones (1, 27, D:2) a +0 club a +0 hunting sling (4, 4, D:2) a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (4, 5, D:2) a +0 club (4, 25, D:2) a +0 club (5, 15, D:2) 5 stones (8, -6, D:2) a +0 club (8, 28, D:2) a +0 scale mail a +0 flail (9, 27, D:2) a +0 ring mail (9, 32, D:2) 6 stones (13, 26, D:2) a +0 club (15, 1, D:2) a +0 ring mail (20, 26, D:2) a +0 ring mail (23, 17, D:2) a +0 whip (31, 14, D:2) a +0 whip (42, 33, D:2) a +0 dagger (44, 10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 6, D:3) a +0 dagger (15, -4, D:3) a +0 spear a +0 animal skin a +0 helmet (16, -5, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 hunting sling a +0 dagger a +0 dagger a +0 dagger a +0 club (16, -4, D:3) a +0 dagger a +0 club (16, -3, D:3) a +0 club (17, -4, D:3) a +0 dagger a +0 hunting sling (22, 10, D:3) a +0 short sword (23, -3, D:3) a +0 short sword (23, 10, D:3) a +0 dagger a +0 robe (23, 11, D:3) a +0 dagger a +0 robe (24, 10, D:3) a +2 hand axe of flaming (24, 11, D:3) a +0 hand axe a +0 ring mail (25, 11, D:3) a +0 dagger a +0 robe (25, 12, D:3) a +0 whip (29, 15, D:3) a +0 ring mail (30, -7, D:3) a +0 flail a +0 leather armour (31, -11, D:3) a +0 club a boomerang a +0 dagger a +0 ring mail (32, -11, D:3) a +0 short sword a +0 club a +0 scale mail (33, -4, D:3) a +0 dagger (36, 28, D:3) a +0 hunting sling (40, -4, D:3) a +0 club (49, 2, D:3) a +0 hand axe (49, 22, D:3) 2 potions of degeneration (50, 26, D:3) a +0 dagger (55, 8, D:3) an amulet of magic regeneration (56, 5, D:3) a +0 dagger 3 curare-tipped darts a +3 ring mail (56, 7, D:3) a +0 dagger (57, -3, D:3) a +0 hunting sling (59, -3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 whip 5 stones (7, 4, D:4) a +0 spear (16, -12, D:4) 12 gold pieces (16, -2, D:4) a +0 cloak (19, -7, D:4) a scroll of identify