KrombopulosMichael Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 6, D:1) a +0 club (1, 7, D:1) a +0 dagger 2 stones (1, 16, D:1) a +0 club (3, 6, D:1) a stone (5, 5, D:1) a stone (10, 17, D:1) a cursed -1 club (20, 12, D:1) a +0 club (23, -16, D:1) 10 stones (25, -12, D:1) 12 poisoned needles (27, -18, D:1) a +0 club (28, -13, D:1) a stone (29, -13, D:1) 2 stones (30, -13, D:1) 4 stones (34, -15, D:1) a +0 dagger (40, 29, D:1) 2 poisoned needles (44, -14, D:1) 12 bolts (46, 0, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +3 dagger (2, -28, D:2) a +0 club (2, 1, D:2) a +0 quarterstaff (8, -34, D:2) a +0 club (9, -7, D:2) a stone (11, -6, D:2) a +0 club (12, -6, D:2) a +0 club (33, -7, D:2) a +0 club (34, -7, D:2) 2 stones (36, -36, D:2) a +0 short sword 4 stones (36, -35, D:2) an uncursed amulet of rage an uncursed amulet of faith (37, -4, D:2) a +0 dagger a +0 hunting sling 18 stones (40, -20, D:2) a cursed +0 ring mail (40, -5, D:2) 32 stones (41, -4, D:2) a +0 short sword (42, -6, D:2) a +0 dagger (48, 9, D:2) a +0 leather armour (48, 12, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 flail (1, -20, D:3) a +0 hunting sling (3, -7, D:3) a stone (7, -9, D:3) a +0 dagger (8, -15, D:3) a +0 dagger a +0 robe (10, -3, D:3) a cursed +0 leather armour a cursed -1 short sword (10, -2, D:3) a +0 leather armour a +0 mace (14, -8, D:3) a +0 robe a +0 scythe (15, -35, D:3) a +0 dagger (22, -9, D:3) a +0 short sword a stone (23, -6, D:3) 13 arrows (24, -10, D:3) a +0 whip (35, -1, D:3) a scroll of noise (38, -34, D:3) a +0 club (39, -31, D:3) a +0 robe Level 4 of the Dungeon [Shop] Hamirgh's Weapon Boutique the cursed +0 dagger "Mozoash" {antimagic, rC+ Int+2} (296 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from cold. It has a curse placed upon it. 2 javelins of penetration (67 gold) a +0 war axe (49 gold) a +1 falchion of protection (148 gold) a +1 battleaxe of electrocution (324 gold) a +0 rapier (56 gold) the +7 lajatang of Order {silver, rMut} (876 gold) It protects you from mutation. 26 bolts (72 gold) 15 sling bullets (105 gold) 21 arrows (58 gold) a +3 trident of protection (296 gold) (0, 0, D:4) a +0 ring mail (0, 1, D:4) a +0 quarterstaff (1, -12, D:4) a +0 war axe (13, -16, D:4) 21 arrows (26, -3, D:4) a +0 hand axe (33, -3, D:4) a +0 trident (37, 0, D:4) a +0 club (41, -16, D:4) a +0 whip (43, -3, D:4) 3 tomahawks of dispersal (45, -22, D:4) a +0 whip a +0 short sword a +0 leather armour (46, -6, D:4) a +0 dagger (unseen) (48, -20, D:4) a cursed -2 dagger a +0 robe (48, 6, D:4) a +0 robe (49, -22, D:4) a +0 ring mail (51, -10, D:4) a cursed +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces