Kurok Level 1 of the Dungeon (10, 14, D:1) 2 poisoned darts (21, -13, D:1) a +1 whip of flaming (21, 18, D:1) 6 stones (23, 24, D:1) a +0 short sword (28, 3, D:1) 4 poisoned darts (31, -11, D:1) a +0 short sword 4 stones (31, -3, D:1) a +0 leather armour (36, -10, D:1) a +0 club Level 2 of the Dungeon (0, 3, D:2) a +0 ring mail (3, -2, D:2) the +1 helmet of the Frog {Int+7} Int+7: It affects your intelligence (+7). (5, -1, D:2) a +0 trident (12, -28, D:2) a +0 mace (18, -6, D:2) a +0 long sword (27, -24, D:2) a flux talisman (28, -24, D:2) a +0 whip (34, 0, D:2) a +0 mace (37, -21, D:2) a stone (48, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -2, D:3) a +0 dagger (21, -5, D:3) 3 poisoned darts (23, 8, D:3) a +0 quarterstaff (24, 10, D:3) a +0 ring mail (24, 25, D:3) a +0 war axe (25, 0, D:3) a +0 club (33, 33, D:3) a +0 club (51, 8, D:3) a +0 club 4 stones Level 4 of the Dungeon [Shop] Meth's Book Shoppe a book of the Dragon (546 gold) a book of Burglary (286 gold) a book of Spatial Translocations (234 gold) a book of Iron (416 gold) the Directory of the Curious Orbs (520 gold) Spells Type Level a - Passwall Earth 3 b - Silence Hexes/Air 5 c - Shatter Earth 9 Maxwell's Memoranda (520 gold) a book of Cantrips (208 gold) a book of Transmutation (364 gold) [Shop] Cyzaec's Armour Emporium the +0 leather armour of Xivufac {rC+ Str+2} (262 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) a +2 robe of willpower (230 gold) a +0 plate armour of willpower (390 gold) a +0 leather armour (26 gold) [Shop] Ettiamung's Assorted Antiques a ring of poison resistance (640 gold) a scroll of identify (64 gold) a +0 club (32 gold) a potion of heal wounds (160 gold) the +0 leather armour of the Stone Wall {Will+} (467 gold) Will+: It increases your willpower. [Shop] Abeut's General Store a potion of mutation (112 gold) 2 potions of curing (84 gold) a scroll of enchant weapon (105 gold) a +5 short sword of draining (453 gold) a book of Armaments (504 gold) a scroll of identify (28 gold) a +0 robe (9 gold) a +0 war axe (49 gold) [Shop] Tojy's Jewellery Shop a +4 ring of protection (360 gold) an amulet of the acrobat (300 gold) the ring "Qonug" {Fire Str+5 Int-5 Stlth+} (348 gold) [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. a +5 ring of evasion (360 gold) an amulet of the acrobat (300 gold) a +6 ring of intelligence (360 gold) a ring of magical power (200 gold) the amulet of Zoet {Regen+ rCorr Int+2} (468 gold) [amulet of regeneration] Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 halberd a +0 leather armour (1, -1, D:4) a +0 halberd (1, 0, D:4) a +0 flail 7 stones (15, 1, D:4) 5 stones (17, -17, D:4) a +0 sling (19, -24, D:4) a +0 dagger a +0 robe (24, -16, D:4) a +0 club (24, 10, D:4) a +0 spear (25, -15, D:4) a +0 dagger (26, -26, D:4) a +0 dagger (26, -15, D:4) a +0 dagger 6 poisoned darts (28, -30, D:4) a +0 club (28, -25, D:4) a +0 short sword (29, -29, D:4) a +0 dagger a +0 robe (29, 6, D:4) 6 stones (30, -30, D:4) a +0 whip (30, 5, D:4) a +0 dagger (31, -29, D:4) a +0 dagger a +0 robe (31, 5, D:4) a +0 dagger a +0 short sword 4 stones (31, 6, D:4) a +0 short sword (32, 5, D:4) a +0 short sword 2 stones (33, 3, D:4) a +0 whip (35, 4, D:4) 6 poisoned darts (39, -1, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Qufrukh's Antique Weapon Emporium the +2 broad axe "Ecwaw" {drain, rPois SInv Stlth+} (1168 gold) rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +2 flail of holy wrath (603 gold) a +0 dagger (66 gold) a +1 eveningstar of flaming (1122 gold) a +0 club (33 gold) a +1 whip of electrocution (435 gold) a +0 long sword (115 gold) (0, 0, D:5) a +0 club 2 boomerangs (2, 11, D:5) a +0 dagger (15, 12, D:5) a +0 dagger a +0 leather armour (20, 23, D:5) a +0 spear (23, 16, D:5) 5 stones (23, 22, D:5) 8 stones (26, 25, D:5) a +0 ring mail (27, -2, D:5) a +0 dagger a +0 short sword a +0 club a +0 ring mail a +0 dagger a +0 robe (28, 17, D:5) a +0 dagger (29, 16, D:5) 4 stones (29, 18, D:5) a +0 dagger a +0 robe (30, 18, D:5) a +0 flail a +1 ring mail of poison resistance (30, 19, D:5) a +0 flail a +0 leather armour (31, 17, D:5) a +0 giant club a +0 dagger of venom a +1 whip of venom a +0 leather armour (32, 19, D:5) a +0 helmet (32, 23, D:5) a +0 club 7 stones a +0 ring mail (33, 16, D:5) a +0 dagger 3 stones (34, 25, D:5) a +0 hand axe (38, 7, D:5) a +0 hand axe (38, 8, D:5) a +0 hand axe a +0 club 3 boomerangs Level 6 of the Dungeon (3, -1, D:6) 7 stones (10, 22, D:6) a +0 short sword (20, -7, D:6) a +1 short sword of electrocution 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (22, 29, D:6) a +0 short sword a +0 robe of resistance (28, 27, D:6) a +0 dagger a +0 robe (29, 25, D:6) a +0 whip a +0 leather armour (29, 26, D:6) a +0 dagger a +0 robe (29, 27, D:6) a +0 short sword a boomerang a +0 leather armour (30, 26, D:6) a +0 club (35, 13, D:6) a +0 dagger a +0 leather armour (38, 15, D:6) a +0 helmet (40, 24, D:6) 4 stones (44, -23, D:6) 4 stones (47, 2, D:6) a +0 whip (47, 3, D:6) a +0 dagger a +0 robe a +0 club a +0 scale mail (48, 2, D:6) a +0 morningstar of protection a +0 ring mail (48, 3, D:6) a +0 mace (53, 26, D:6) 6 stones (55, 12, D:6) a +0 club (55, 13, D:6) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (56, 14, D:6) a +0 dagger (57, 14, D:6) a +0 mace a +0 chain mail (58, -25, D:6) 8 stones Level 7 of the Dungeon [Shop] Iffeu's Jewellery Boutique a ring of ice (375 gold) a ring of protection from cold (375 gold) a serpent talisman (450 gold) a ring of see invisible (225 gold) an amulet of regeneration (450 gold) a +6 ring of dexterity (540 gold) a ring of flight (262 gold) (0, 0, D:7) a +0 spear (2, -9, D:7) a scroll of identify (12, 10, D:7) 9 stones (13, 20, D:7) a +0 spear the Ecumenical Temple