Kurok Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 30, D:1) a +0 club (8, 31, D:1) a +0 short sword (17, 7, D:1) a +0 leather armour (21, 12, D:1) a +0 plate armour (22, 25, D:1) a +0 whip (33, 15, D:1) 2 stones (47, 0, D:1) a +0 short sword (53, 13, D:1) a +0 dagger (58, -15, D:1) 6 poisoned darts (61, -15, D:1) a +0 sling Level 2 of the Dungeon (7, -12, D:2) a +0 dagger (23, 2, D:2) an amulet of guardian spirit (24, 2, D:2) a +0 whip a stone (28, -34, D:2) a +0 leather armour (32, -6, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, 17, D:3) a +0 rapier (3, 6, D:3) a +0 dagger a stone (8, -4, D:3) a +0 hammer (8, -3, D:3) a +0 hammer (8, -2, D:3) a +0 hammer (8, -1, D:3) a +0 hammer (8, 0, D:3) a +0 hammer (8, 1, D:3) a +3 hammer (8, 2, D:3) a +0 hammer (9, -5, D:3) a +0 hammer (9, -4, D:3) a +0 hammer (9, 2, D:3) a +0 hammer (10, -5, D:3) a +0 hammer (10, -4, D:3) a +0 hammer (10, 0, D:3) a +0 hammer of holy wrath (10, 2, D:3) a +0 hammer (10, 3, D:3) a +0 hammer (11, -5, D:3) a +0 hammer (11, -4, D:3) a +0 hammer (11, 2, D:3) a +0 hammer (11, 3, D:3) a +0 hammer (12, -4, D:3) a +0 hammer (12, 2, D:3) a +0 hammer (12, 3, D:3) a +0 hammer (13, -4, D:3) a +0 hammer (13, 2, D:3) a +0 hammer (13, 3, D:3) a +0 hammer (14, -5, D:3) a +0 hammer (14, -4, D:3) a +0 hammer (14, -3, D:3) a +0 hammer (14, -2, D:3) a +4 quarterstaff of chaos a +0 hammer (14, 0, D:3) a +0 hammer (14, 1, D:3) a +0 hammer (14, 2, D:3) a +0 hammer (14, 3, D:3) a +0 hammer (15, -5, D:3) the +5 hammer of the Wraith {flame, Dex+3} Dex+3: It affects your dexterity (+3). (15, -4, D:3) a +0 hammer (15, -3, D:3) a +0 hammer (15, -1, D:3) a +0 hammer (15, 0, D:3) a +0 hammer (15, 1, D:3) a +0 hammer (15, 2, D:3) a +0 hammer (15, 3, D:3) a +0 hammer (16, -5, D:3) the +3 hammer "Killer Bee's Curse" {flame, rCorr Dex+4} Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (16, -4, D:3) a +0 hammer (16, -3, D:3) a +0 hammer (16, -1, D:3) a +0 hammer (16, 0, D:3) a +0 hammer (16, 1, D:3) a +2 hammer of holy wrath (16, 2, D:3) a +0 hammer (16, 3, D:3) a +0 hammer (16, 16, D:3) a +0 dagger the +0 scale mail "Inack" {rC++ Str-3 Dex+9 Slay-6} Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rC++: It greatly protects you from cold. (17, -5, D:3) a +0 hammer (17, -4, D:3) a +0 hammer (17, -2, D:3) a +0 hammer (17, -1, D:3) a +0 hammer (17, 0, D:3) a +0 hammer (17, 1, D:3) a +0 hammer (17, 2, D:3) a +0 hammer (17, 3, D:3) a +0 hammer (18, -5, D:3) a +0 hammer (18, -4, D:3) a +0 hammer (18, -3, D:3) a +0 hammer (18, -1, D:3) a +0 hammer (18, 0, D:3) a +0 hammer (18, 1, D:3) a +0 hammer (18, 2, D:3) a +0 hammer (19, -5, D:3) a +1 hammer of holy wrath (19, -4, D:3) a +0 hammer (19, 0, D:3) a +0 hammer (19, 2, D:3) a +0 hammer (20, -5, D:3) a +0 hammer (20, -4, D:3) a +0 hammer (20, 1, D:3) a +0 hammer (20, 2, D:3) a +0 hammer (20, 19, D:3) a +0 sling (20, 26, D:3) 4 boomerangs (24, 4, D:3) the +6 dagger "Taewnug" {flame, rF++ rCorr Int-2 Dex+3} Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (41, -4, D:3) a +0 dagger (42, -17, D:3) 5 stones (45, -17, D:3) 3 stones (46, -6, D:3) a +0 hand axe (47, -18, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) 5 gold pieces (1, 1, D:4) a wand of paralysis (5) (11, 3, D:4) a +0 ring mail (12, -22, D:4) a +2 whip of freezing 8 poisoned darts (28, 2, D:4) a +3 long sword (29, -34, D:4) a +0 mace (33, -10, D:4) a +0 mace a +0 leather armour a +0 club (35, -9, D:4) 8 stones (36, -10, D:4) a +0 dagger