Kurok Level 1 of the Dungeon [Shop] Heyconn's Antique Weapon Shop a +0 dagger (40 gold) a +0 club (20 gold) a +0 club (20 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1480 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. the +8 great mace of War {venom, Str+2} (1180 gold) Str+2: It affects your strength (+2). a +0 club (20 gold) a +0 hand axe (60 gold) a +0 dagger (40 gold) a +0 sling (30 gold) (1, -26, D:1) a +0 leather armour (3, -9, D:1) 3 stones (4, -5, D:1) a frilled lizard corpse (skeletalised by now) (5, -3, D:1) a +0 ring mail (7, -11, D:1) a rat corpse (skeletalised by now) (15, -1, D:1) a hobgoblin corpse (skeletalised by now) (17, -10, D:1) 4 stones (27, -19, D:1) a +0 dagger of speed (29, -20, D:1) a +0 short sword (34, 2, D:1) a +0 club (37, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club a +0 whip a +0 halberd a goblin corpse (24, -7, D:2) a +0 club (35, 12, D:2) a +0 spear (39, 4, D:2) a +0 leather armour