Kurok Level 1 of the Dungeon (1, 8, D:1) 2 stones (18, 2, D:1) a +0 scale mail (23, 3, D:1) a +0 dagger (27, 29, D:1) a +0 robe (27, 37, D:1) a +0 scale mail (28, -7, D:1) 6 stones (36, 10, D:1) a +0 robe (48, 9, D:1) a +0 dagger a stone (50, 35, D:1) 5 stones (50, 38, D:1) 3 stones (56, 6, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (4, -12, D:2) a +0 plate armour (5, -2, D:2) a ball python corpse (6, -2, D:2) a bat corpse (16, -17, D:2) a +0 short sword (20, 14, D:2) a flux talisman (21, 12, D:2) a +0 dagger (23, -14, D:2) the +3 ring mail of Monotheism {rPois rCorr Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (24, -3, D:2) a +0 ring mail (26, 7, D:2) a +0 short sword a stone (28, 18, D:2) a +0 helmet (29, -10, D:2) a +0 dagger of speed (29, -3, D:2) a +0 spear (30, -14, D:2) a +0 short sword (38, -4, D:2) a beast talisman (40, -11, D:2) a +0 dagger (43, 11, D:2) a bat corpse (skeletalised by now) (49, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (5, 1, D:3) a hobgoblin corpse