Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 2792183878408042532 35 Kurok the Apothecary (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on Jan 30, 2024. Slain by a sleepcap (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (1039 turns). Kurok the Apothecary (Djinni Fire Elementalist) Turns: 1039, Time: 00:02:14 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 55% Gold: 28 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of teleportation Potions c - a potion of curing {unknown} d - a potion of might {unknown} e - a potion of lignification {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 3.1 Dodging + Level 2.3 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Apportation Tloc 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is severely wounded. The foxfire hits the ribbon worm. The ribbon worm is almost dead. You conjure some foxfire! The foxfire hits the ribbon worm. You kill the ribbon worm! Your foxfire dissipates! g - a scroll of teleportation A sleepcap comes into view. You conjure some foxfire! The foxfire hits the sleepcap but does no damage. The foxfire hits the sleepcap. The sleepcap is lightly damaged. You conjure some foxfire! The foxfire hits the sleepcap. The sleepcap is lightly damaged. The foxfire hits the sleepcap but does no damage. The sleepcap is lightly damaged. You conjure some foxfire! The foxfire hits the sleepcap but does no damage. The sleepcap is lightly damaged. The foxfire hits the sleepcap but does no damage. The sleepcap is lightly damaged. You conjure some foxfire! The sleepcap releases spores at you. The foxfire hits the sleepcap. The sleepcap is lightly damaged. The foxfire hits the sleepcap. The sleepcap is lightly damaged. The sleepcap attacks as it pursues you! The sleepcap closely misses you. You conjure some foxfire! The sleepcap closely misses you. Your foxfire dissipates! Found a stone staircase leading up. The foxfire hits the sleepcap but does no damage. The sleepcap is lightly damaged. You conjure some foxfire! The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * The foxfire hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You die... ..##..............# #....#..###...#### ##.......###..# #..#.#†.####<# ... #.....###........ .. ###.....#####..... . #.#.....## ... #..##§#f.##..... ##. #...@....... #.#~.~~~....... #.#...~........ #.##.~.~~.####. #. #......< ##....#.# #..###.# #.# .. You could see a sleepcap. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:2) 2 hobgoblins (D:1) 2 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 3 goblins (D:1) 4 rats 30 creatures vanquished. Vanquished Creatures (others) 72 foxfires 72 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kurok the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Kurok set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 573 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 573 | D:1 | Learned a level 1 spell: Apportation 1039 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, nicolae_houndstooth_variations D:2: layout_rooms, basic_altar, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Fighting | | 0.1 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 52 Use: Scroll || 1 Armour: Robe || 13 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1038 | 885 | 153 | 41 | 663 | 2 | 519.0 | Dungeon | 1038 | 885 | 153 | 41 | 663 | 2 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 55 daAuts