Kurok Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -5, D:1) a +0 dagger (14, 4, D:1) a +0 dagger 4 stones (22, -10, D:1) 5 stones (23, 3, D:1) a +0 rapier of speed (25, -23, D:1) a +0 short sword 4 stones (30, 8, D:1) a +0 club (33, -5, D:1) a +0 club (49, -24, D:1) a +0 dagger 4 stones (61, 24, D:1) a +0 ring mail (63, 22, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 12, D:2) a +0 vampiric dagger (3, 11, D:2) a +0 short sword a +0 club (7, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, 10, D:2) a +0 rapier (12, 5, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (13, 6, D:2) a jackal corpse (skeletalised by now) (23, 7, D:2) a +0 robe (29, 32, D:2) a +0 short sword 3 stones (29, 34, D:2) a bat corpse (31, 10, D:2) a +0 robe (33, 41, D:2) a +0 scale mail the human corpse of Terence (36, 14, D:2) a ball python corpse (38, 6, D:2) a +0 leather armour (38, 17, D:2) a +0 sling (41, -1, D:2) a bat corpse (skeletalised by now) (49, 8, D:2) a +0 hammer