Kurok Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -21, D:1) a hobgoblin corpse (skeletalised by now) (13, -21, D:1) a jackal skeleton (18, -26, D:1) a +0 short sword (21, -29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, -2, D:1) a +0 falchion (25, 4, D:1) a +0 short sword (26, 16, D:1) a +0 ring mail (27, -7, D:1) a +0 leather armour (27, -6, D:1) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (30, 16, D:1) a +0 leather armour (31, 10, D:1) a bat corpse (skeletalised by now) (35, -27, D:1) 4 stones (36, 19, D:1) a jackal corpse (skeletalised by now) (37, 19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -5, D:2) a +0 ring mail (7, 0, D:2) a +0 short sword a +0 dagger 14 stones an adder corpse (skeletalised by now) (8, -3, D:2) a bat skeleton (18, 6, D:2) a +0 dagger 6 stones a +0 whip a kobold corpse (skeletalised by now) (18, 7, D:2) a +0 club (19, 7, D:2) a +0 dagger 4 stones a +0 dagger (20, -11, D:2) a +0 robe (26, 9, D:2) a frilled lizard corpse (skeletalised by now) (27, 0, D:2) a bat skeleton (27, 6, D:2) a rat skeleton (27, 8, D:2) a frilled lizard corpse (skeletalised by now) (27, 9, D:2) a frilled lizard corpse (skeletalised by now) (28, -1, D:2) a rat skeleton (33, -8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 5, D:2) a quokka skeleton (37, 8, D:2) 6 stones (40, 10, D:2) a ball python skeleton (46, -6, D:2) a +0 robe (48, -3, D:2) an adder corpse (skeletalised by now) (49, -21, D:2) a +0 dagger (50, -21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (53, -22, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xoipli's Jewellery Shop an amulet of magic regeneration (360 gold) a ring of flight (210 gold) the ring "Fibuc" {rF+ rN+ EV+5 Int-5 Slay+3} (675 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. a ring of wizardry (360 gold) a +5 ring of evasion (432 gold) a beast talisman (240 gold) (0, 0, D:3) a +0 club (1, -1, D:3) 4 stones (2, 13, D:3) a +0 dagger (3, -13, D:3) 7 stones (4, 10, D:3) a +0 orcbow (5, -1, D:3) a +0 whip a +0 short sword a +0 leather armour an orc skeleton (5, 0, D:3) a +0 club an orc skeleton (6, 0, D:3) a +0 hand axe a +0 leather armour (8, -7, D:3) a +0 dagger a goblin skeleton (14, -15, D:3) a +0 short sword (15, 1, D:3) a +0 club (17, 14, D:3) a jackal skeleton (17, 15, D:3) a jackal skeleton (27, -9, D:3) a ball python skeleton (32, -6, D:3) a +2 scimitar of protection (35, 5, D:3) a +0 short sword (39, -8, D:3) a +0 hand axe (39, 5, D:3) a ball python skeleton (40, -9, D:3) a bat corpse (skeletalised by now) (40, 2, D:3) 2 stones (42, -9, D:3) a +0 dagger an orc corpse (skeletalised by now) (45, -11, D:3) 7 stones Level 4 of the Dungeon (0, 1, D:4) a +0 club (21, -8, D:4) a +0 falchion (39, -6, D:4) a hobgoblin corpse (42, -11, D:4) a ball python corpse (48, -18, D:4) an adder corpse (54, -9, D:4) a +0 hand axe (60, -44, D:4) a book of Air