Kurok Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 11, D:1) a ball python corpse (skeletalised by now) (7, -18, D:1) a rat corpse (skeletalised by now) (11, -10, D:1) a ball python corpse (skeletalised by now) (12, -35, D:1) a goblin skeleton (12, -10, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, -27, D:1) a +0 dagger a kobold skeleton (17, -3, D:1) a +0 club (19, -29, D:1) a +0 whip a gnoll skeleton (21, -41, D:1) a quokka corpse (skeletalised by now) (30, -14, D:1) a +0 club a goblin skeleton (31, -27, D:1) a +0 sling (32, -20, D:1) a +0 short sword 2 stones (32, -4, D:1) a +0 great mace (38, -7, D:1) a hobgoblin skeleton (42, 10, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -21, D:2) a ball python corpse (13, -19, D:2) a hobgoblin corpse (15, -16, D:2) a rat corpse (18, -16, D:2) a frilled lizard corpse (19, 4, D:2) a +0 whip (22, -8, D:2) a bat corpse (27, 14, D:2) a +0 dagger of electrocution (28, 0, D:2) a +0 dagger (30, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -4, D:2) a +0 dagger a +0 leather armour (31, -3, D:2) a ball python skeleton (31, -1, D:2) a +0 hand axe (37, 8, D:2) a ball python skeleton (40, 6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 2, D:3) a +0 hammer (1, 0, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (2, 0, D:3) a +0 hammer (2, 1, D:3) a +0 hammer (2, 2, D:3) a +2 hammer of protection (unseen) (4, 1, D:3) a +1 hammer of holy wrath (5, 2, D:3) a +2 hammer of protection (6, 2, D:3) a +0 hammer (7, 3, D:3) a +0 hammer (8, 2, D:3) a +0 hammer (9, 3, D:3) a +0 hammer