Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 9545116716404641266 5 KusiGoesCrawling the Shooter (level 1, 12/16 HPs) Began as a Coglin Hunter on Oct 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (22 turns). KusiGoesCrawling the Shooter (Coglin Hunter) Turns: 22, Time: 00:00:12 Health: 12/16 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Chujiro} rCold . . . d - +0 sling {Belessunu} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) {Chujiro} d - a +0 sling (offhand) {Belessunu} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of fear {unknown} Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons + Level 1.9 Dodging + Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barks! The sling bullet hits the jackal! You kill the jackal! You shoot a sling bullet. The sling bullet hits the jackal but does no damage. A jackal comes into view. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barks! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet barely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. The hobgoblin shouts! The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The jackal barely misses you. The endoplasm hits you. Your Stealth skill increases to level 1! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Autopickup is now off. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# #..........# $.##......)...# ...........†...# ............g..# ...............# .........hJ....# ........@.....# .#...........# # #...........# #. .....#.......## #.##### #.#####.# #.# #.## .# #.# #..# # ##.## ##.# ##.#.###.## You could see an endoplasm, a jackal and a hobgoblin. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KusiGoesCrawling the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 22 | D:1 | Reached skill level 1 in Stealth 22 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, nicolae_concentric_dashed_squares_mild Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 2.1 Ranged Weapons | | 3.6 Dodging | | 1.9 Action || total ---------------------------++------- Fire: Sling || 16 Armour: Leather armour || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 11 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 11 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts