Kusto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -8, D:1) a +0 club (7, -28, D:1) a +0 club (12, -31, D:1) a +0 club (16, -26, D:1) a book of Frost (21, 4, D:1) a +0 spear (22, -7, D:1) a +0 dagger (27, 6, D:1) 6 stones (28, -3, D:1) a +0 club a +0 robe (32, -2, D:1) a +0 club 3 stones (34, -11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Mounnug's Jewellery Emporium a +6 ring of intelligence (468 gold) a +6 ring of dexterity (468 gold) an amulet of magic regeneration (390 gold) a +6 ring of intelligence (468 gold) the amulet of Charity {Spirit Harm *Corrode Int+3 Dex+4} (599 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. an amulet of reflection (390 gold) a ring of ice (325 gold) a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) a ring of protection from fire (325 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (747 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). (0, 0, D:2) a +0 short sword (5, 4, D:2) a +0 dagger (9, -9, D:2) a +0 club (13, 13, D:2) a +0 dagger (14, -6, D:2) a +0 whip a gnoll corpse (23, -4, D:2) a +0 club (24, -8, D:2) a +0 hammer (30, 0, D:2) a +0 leather armour (36, 13, D:2) a +0 leather armour (51, 7, D:2) a +0 dagger (52, 3, D:2) an amulet of magic regeneration Level 3 of the Dungeon (0, 0, D:3) a throwing net (3, 3, D:3) a +0 ring mail of cold resistance (8, 5, D:3) 15 gold pieces