KyoPewz Level 1 of the Dungeon (13, 5, D:1) a +0 dagger (17, 28, D:1) a +0 dagger (25, -7, D:1) a +1 short sword of flaming (28, 33, D:1) a +0 dagger (32, 8, D:1) 5 stones (32, 11, D:1) 4 stones (33, 15, D:1) 6 stones (33, 18, D:1) a +0 club (43, 39, D:1) a +0 ring mail (50, 37, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a stone (12, 8, D:2) a +0 short sword (20, 7, D:2) a staff of earth (35, 11, D:2) a +0 club (37, 19, D:2) 6 poisoned darts (44, 21, D:2) a +0 short sword 4 stones (46, 17, D:2) a +0 club Level 3 of the Dungeon [Shop] Saphoth's General Store 3 stones (3 gold) a wand of iceblast (12) (316 gold) 9 stones (9 gold) a +0 pair of boots of flying (126 gold) 3 large rocks (49 gold) a potion of mutation (88 gold) a scroll of brand weapon (104 gold) (0, 0, D:3) a +0 spear (0, 1, D:3) a +0 flail (8, 24, D:3) a +0 war axe (19, 20, D:3) 5 stones (22, 10, D:3) a +0 club (22, 11, D:3) a +0 spear (25, 39, D:3) a +0 vampiric spear (25, 43, D:3) a +0 spear (28, 15, D:3) a +0 spear (28, 41, D:3) a +0 whip (30, 25, D:3) a +0 club a +0 robe (44, 32, D:3) a +0 club a +0 club 2 stones (53, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Jomnuiw's Weapon Boutique a +0 dagger (20 gold) a +0 sling (15 gold) a +4 rapier of freezing (292 gold) 3 stones (3 gold) a +0 club (10 gold) a +0 shortbow (30 gold) the +6 sling "Sixalu Cogo" {elec, rCorr Dex+3} (526 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 long sword (35 gold) a +0 whip (25 gold) the +0 quarterstaff of Undoing {heavy, *Noise rF+ Stlth+} (205 gold) rF: It protects you from fire. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. the +2 morningstar of the Fray {flame, rF- Dex+4} (256 gold) Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. [Shop] Kiulogec's Weapon Boutique a +0 spear (30 gold) a +0 hand axe (30 gold) 2 atropa-tipped darts (18 gold) the +7 hand axe of Circular Logic {heavy, rElec SInv} (586 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 rapier (40 gold) a +0 falchion (30 gold) 2 stones (2 gold) a +0 long sword (35 gold) 8 stones (8 gold) (3, -15, D:4) a +0 dagger a +0 robe (3, -12, D:4) a +0 dagger a +0 robe (5, -14, D:4) a +0 hand axe (7, -19, D:4) a +0 dagger (9, -13, D:4) a +0 club (25, -18, D:4) 2 poisoned darts (34, -30, D:4) a +0 sling (36, -14, D:4) a +0 trident (37, -26, D:4) a +0 ring mail a +0 whip (39, -28, D:4) a +0 ring mail (42, -22, D:4) a +1 helmet (46, -7, D:4) a +0 ring mail a +0 dagger (52, -16, D:4) 3 stones a +0 dagger (52, -9, D:4) a +0 robe a +0 dagger (52, -8, D:4) a +0 leather armour (52, -6, D:4) 2 stones a +0 flail (57, -1, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fetwat's Jewellery Emporium an amulet of the acrobat (450 gold) a ring of magical power (300 gold) the ring of Moodiness {Fly Will- rCorr Int+4 Slay+4} (766 gold) [ring of flight] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. the ring "Keuly" {rC+ EV+5} (750 gold) [ring of evasion] EV: It affects your evasion (+5). rC: It protects you from cold. a ring of magical power (300 gold) the ring "Leuschoec" {rElec rF+ rN+} (648 gold) [ring of protection from fire] rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. a ring of willpower (375 gold) an amulet of regeneration (450 gold) an amulet of regeneration (450 gold) a ring of resist corrosion (300 gold) (0, 0, D:5) a +0 club a +0 scale mail a +0 club (2, 7, D:5) a +1 dagger of speed a +0 robe (5, -2, D:5) a +0 ring mail (8, 14, D:5) a +0 giant club (14, 5, D:5) a +0 robe (19, 14, D:5) a +0 war axe (27, 30, D:5) a +0 leather armour (27, 35, D:5) a +0 whip (35, 37, D:5) 3 stones (37, 9, D:5) a +0 leather armour a +3 falchion a +0 leather armour a +0 falchion a +0 scale mail a +0 dagger (38, 9, D:5) a +0 mace (40, 10, D:5) a +0 leather armour a +0 short sword Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (17, 8, D:6) a +0 club (20, -4, D:6) a +0 spear (22, 13, D:6) 6 stones (24, -7, D:6) a +0 leather armour a +0 whip (30, -20, D:6) 5 poisoned darts (34, -16, D:6) 15 gold pieces (35, -16, D:6) 10 gold pieces (38, -15, D:6) 12 gold pieces (42, -15, D:6) a +0 giant club (42, -14, D:6) a +0 scale mail a +0 club (44, -8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (7, -6, D:7) a +0 short sword (16, -11, D:7) a +0 leather armour (19, -21, D:7) a +0 club (25, 15, D:7) a +0 club a +0 ring mail (25, 17, D:7) a +0 short sword 2 silver boomerangs (26, 17, D:7) a +0 dagger (28, -28, D:7) a +0 ring mail (29, -26, D:7) a +0 short sword a +0 leather armour (30, -21, D:7) a +1 pair of boots (30, -14, D:7) a +0 rapier (33, -7, D:7) a +0 ring mail a +0 whip (34, -8, D:7) a +0 ring mail a +0 club a +0 robe a +0 dagger (35, -7, D:7) a +0 club (38, -5, D:7) a +0 robe a +2 whip of flaming (43, 4, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (4, -8, D:8) the +7 mace of Variability {chaos, chaos arc} (6, -2, D:8) a +0 whip (6, 0, D:8) a +0 club (6, 1, D:8) a +0 club a +0 robe a +0 spear (12, 29, D:8) a +0 halberd (13, 29, D:8) a +1 flail of protection a +0 club a +0 flail a +0 whip a +0 robe a +0 club (15, 6, D:8) a +0 animal skin a -1 glaive (17, -12, D:8) a +0 dagger 4 stones a +0 short sword a +0 club 5 poisoned darts a +0 short sword a +0 dagger (17, -7, D:8) a +0 ring mail (22, -11, D:8) a +0 robe a +4 scimitar of flaming (23, -11, D:8) a +0 leather armour a +0 short sword a +0 ring mail a +0 falchion (25, -11, D:8) a +0 club (28, -1, D:8) a +0 sling (40, 9, D:8) a +0 halberd (46, 25, D:8) a +0 shortbow (49, -16, D:8) the +6 plate armour of Twilight {rC+ Int+5 Dex-3 Slay+2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. (60, 0, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (1, 1, D:9) a +0 rapier (2, 1, D:9) a +0 spear (4, 2, D:9) a +0 spear (6, -13, D:9) a +0 spear a +0 ring mail (6, -12, D:9) a +1 flail of draining (11, -16, D:9) a +3 scimitar (11, 15, D:9) a +0 trident (12, -16, D:9) a +0 dagger (12, -3, D:9) a +0 dagger (14, -18, D:9) a +0 robe (15, -20, D:9) a +0 falchion (15, -19, D:9) a +3 scale mail a +0 club (16, -19, D:9) 5 stones a +0 short sword a +0 leather armour a +0 club (16, 16, D:9) a +0 mace (17, 11, D:9) 13 stones a +0 trident (18, 18, D:9) a +0 leather armour a +0 club (19, -18, D:9) a boomerang a +0 morningstar (22, 7, D:9) a +0 whip (24, -19, D:9) a +0 flail a +0 chain mail a +0 battleaxe (24, -18, D:9) a +0 ring mail a +0 dagger (26, 18, D:9) a +0 chain mail a +0 hand axe (27, -8, D:9) 5 poisoned darts (31, -21, D:9) a +0 short sword (34, -19, D:9) a +0 leather armour a +0 dagger (34, -18, D:9) 3 boomerangs a +0 short sword (36, 13, D:9) a +0 robe a +0 dagger (37, -17, D:9) a +0 plate armour a +0 halberd (38, -17, D:9) a +0 leather armour a +0 club a +0 chain mail a +0 dire flail (40, -22, D:9) a +0 plate armour a +0 glaive (41, -20, D:9) a +0 trident (44, -23, D:9) a +0 shortbow (45, -19, D:9) a +0 leather armour a +0 trident (45, -11, D:9) a +0 club (45, 1, D:9) a +0 short sword (45, 2, D:9) 5 poisoned darts a +0 dagger (46, 2, D:9) a +0 ring mail a +0 whip (48, -20, D:9) a +0 spear (50, 0, D:9) a +4 morningstar of freezing a +0 robe (50, 7, D:9) a staff of earth (53, -7, D:9) a +0 robe a +0 hand axe (53, -5, D:9) a +0 robe (54, -7, D:9) a +2 scimitar (54, -6, D:9) 5 stones a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, 26, D:10) a +0 giant spiked club a +0 giant club (5, 20, D:10) a +1 dagger of chaos a +0 robe (6, 9, D:10) a +0 ring mail (6, 23, D:10) a +0 dagger (10, 10, D:10) a staff of air (13, 24, D:10) a +0 long sword (13, 35, D:10) a +1 leather armour of poison resistance (17, 49, D:10) a +0 club (18, 19, D:10) a +0 troll leather armour (21, 5, D:10) 2 scrolls of enchant armour 2 scrolls of enchant weapon (30, 42, D:10) a +0 trident a +0 ring mail (31, 42, D:10) a +0 hand axe a +0 robe (31, 43, D:10) a +0 war axe a +0 plate armour a +0 long sword (32, 22, D:10) 3 poisoned darts (50, 36, D:10) a +0 dagger (50, 44, D:10) a +0 whip (50, 46, D:10) a +0 leather armour (50, 48, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (15, -4, D:11) a +0 war axe (20, 35, D:11) a scroll of identify (41, 34, D:11) a +0 long sword a +0 plate armour 15 gold pieces (42, 45, D:11) 8 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +6 ring of dexterity (3, -22, Lair:1) 4 stones (47, -4, Lair:1) a +3 falchion (49, -19, Lair:1) a +2 robe of fire resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, 16, Lair:2) 7 stones (24, 15, Lair:2) 4 poisoned darts (29, 5, Lair:2) 2 poisoned darts (36, -9, Lair:2) 2 potions of degeneration (42, -9, Lair:2) a scroll of enchant weapon (43, 5, Lair:2) a +0 dagger (44, -7, Lair:2) 5 stones (48, -11, Lair:2) +0 steam dragon scales Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (2, -6, Lair:3) a scroll of magic mapping (3, -5, Lair:3) a potion of cancellation (22, -2, Lair:3) a scroll of brand weapon