KyoPewz Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (4, -13, D:1) a +0 club (6, 5, D:1) a +0 sling (11, 14, D:1) a +0 rapier (25, -18, D:1) a +0 dagger (31, 6, D:1) a +0 dagger (38, -24, D:1) a +0 club (45, 5, D:1) a flux talisman (51, 16, D:1) a +0 club Level 2 of the Dungeon (6, 34, D:2) a +0 whip (8, 7, D:2) a +1 dagger of electrocution (10, 30, D:2) a +0 ring mail (19, 36, D:2) a +0 leather armour (21, 36, D:2) a +0 short sword (33, 22, D:2) a +0 kite shield (36, 24, D:2) a +0 club (51, 25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) the +0 flail of the Equinox {elec, rF- rN+++ Str-3 Int+3} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. (2, 20, D:3) a potion of heal wounds (5, -10, D:3) a hobgoblin corpse (6, 12, D:3) a +0 robe (7, 14, D:3) a +0 dagger a goblin corpse (7, 15, D:3) a hobgoblin corpse (8, 21, D:3) a +0 falchion (12, -8, D:3) a +0 scale mail a +0 flail the human corpse of Terence (skeletalised by now) (14, -15, D:3) a +0 hand axe (16, -1, D:3) a +0 dagger (21, 8, D:3) a +0 war axe (23, 8, D:3) a +0 dagger (23, 22, D:3) a +0 trident (28, -18, D:3) a +0 falchion (35, -4, D:3) a +0 scale mail (38, -9, D:3) a rat corpse (skeletalised by now) (38, 7, D:3) a +0 dagger (53, 26, D:3) a rat corpse (skeletalised by now)