KyoPewz Level 1 of the Dungeon (6, -7, D:1) a +0 ring mail (15, -17, D:1) a +0 spear (20, -2, D:1) a +0 club (23, -4, D:1) a +0 dagger (26, -20, D:1) a +0 sling (27, 12, D:1) a +0 falchion (35, 14, D:1) a +0 sling (37, 13, D:1) a +0 plate armour (39, 11, D:1) a +0 dagger (42, -11, D:1) a +0 rapier (49, -7, D:1) a beast talisman (54, -19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Pynuruot's Assorted Antiques the +6 rapier "Vaobum" {protect, +Blink rElec SInv} (1440 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. a +0 spear (72 gold) (0, 0, D:2) a +0 short sword (0, 3, D:2) a book of Blood (4, 0, D:2) a +0 pair of gloves (9, -11, D:2) a +0 club (11, -33, D:2) a +0 dagger (18, -2, D:2) a +0 mace (22, -31, D:2) a +0 ring mail (32, 10, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 14, D:3) a +0 whip (13, 34, D:3) a +3 rapier (18, 26, D:3) a +0 halberd (20, 38, D:3) a +0 whip (20, 39, D:3) a +0 halberd (41, 34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, 35, D:4) a +0 trident (7, 15, D:4) a +0 spear (7, 19, D:4) a +0 falchion (7, 35, D:4) a +0 sling (10, 21, D:4) a +0 flail (12, 4, D:4) a +0 club (17, 43, D:4) a +0 leather armour a +0 falchion (36, 33, D:4) a +0 robe Level 5 of the Dungeon (16, 43, D:5) a +0 robe (18, 27, D:5) a blade talisman (46, 13, D:5) a +0 robe a +0 scythe a +0 robe a +0 scythe (47, 14, D:5) a +0 robe a +0 scythe a +0 robe a +0 scythe (47, 17, D:5) a +0 robe a +0 scythe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 whip (0, 1, D:6) a +0 robe a +0 dagger (1, 1, D:6) a +0 plate armour a +0 flail (2, 2, D:6) a +0 club (6, 4, D:6) a +0 short sword (7, -8, D:6) a +0 dagger a +0 robe (8, 4, D:6) a +0 leather armour a +0 whip (10, -12, D:6) a +0 robe (11, -18, D:6) a +0 pair of gloves (12, 4, D:6) a +0 trident a +0 chain mail (13, 5, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour (13, 16, D:6) a +0 mace (22, 6, D:6) a +0 ring mail (24, -2, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 robe (0, 2, D:7) a +4 long sword a +0 robe (1, -1, D:7) a +0 falchion a +0 robe (1, 4, D:7) a +0 flail a +0 robe (5, 3, D:7) a +0 great mace (11, 14, D:7) a +0 ring mail (18, 15, D:7) a +0 short sword (20, 21, D:7) a +0 robe a +0 flail a +0 robe a +1 flail a +0 robe a +0 great sword (20, 22, D:7) a +0 robe a +0 dagger (20, 23, D:7) a +0 dagger (20, 24, D:7) a +0 flail (45, 49, D:7) a +2 war axe of electrocution (48, -4, D:7) a +0 trident (53, 18, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour (3, 3, D:8) a +0 mace (4, 3, D:8) a +0 war axe a +0 leather armour (20, 1, D:8) a +0 robe a +1 dagger of distortion (25, 18, D:8) a +0 club a +0 spear a +0 whip (26, 18, D:8) a +0 flail (27, 18, D:8) a +0 long sword (28, 18, D:8) a +0 robe a +0 whip of electrocution (31, 1, D:8) a +0 trident a +0 robe a +0 long sword a +0 robe (31, 22, D:8) a +0 mace (35, 1, D:8) a +4 flail a +0 robe (35, 18, D:8) a +0 whip (37, 17, D:8) a +0 giant spiked club a +0 giant spiked club (41, 40, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Apeqoext's Armour Emporium a +2 robe of cold resistance (230 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) the +1 robe of Tacsiemi {Rampage +Inv Str-5 Stlth+} (156 gold) Str-5: It affects your strength (-5). +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. the +3 leather armour of Itiulaung {Fly Str+4} (448 gold) Str+4: It affects your strength (+4). Fly: It grants you flight. a +2 leather armour of cold resistance (247 gold) (0, 0, D:9) a +0 mace (17, 20, D:9) a +0 giant club a +0 giant club (21, -13, D:9) a +0 hand axe (22, -15, D:9) a +0 flail a +0 club a +0 dagger a +0 trident a +0 chain mail a +0 club (22, -14, D:9) a +0 hand axe a +0 scale mail a +0 flail a +0 hand axe a +0 war axe a +0 leather armour a +0 hand axe a +0 club a +0 ring mail a +0 dagger a +0 falchion a +0 heavy mace a +0 dagger a +0 flail a +0 club a +0 club a +0 club a +0 dagger (22, 11, D:9) a +0 chain mail (23, -16, D:9) a +0 club a +0 orcbow a +0 dire flail a +0 plate armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour (23, -13, D:9) a +0 mace (37, 2, D:9) a -2 glaive a +0 animal skin (40, 27, D:9) a +0 war axe a +0 hand axe (40, 28, D:9) a +0 dagger a +0 robe a +0 short sword (40, 29, D:9) a +0 dagger a +0 robe (43, -2, D:9) a +0 whip (45, -2, D:9) a +0 falchion (45, 0, D:9) a +0 hand axe (47, 1, D:9) a +0 orcbow a +0 mace (47, 3, D:9) a +0 whip (48, 3, D:9) a +0 spear a +0 ring mail a +0 trident (60, 7, D:9) a +0 shortbow (66, 28, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +1 falchion of protection (1, 0, D:10) a +0 whip (16, -37, D:10) a +0 triple sword (17, -32, D:10) a beast talisman (18, -18, D:10) a +0 robe (27, -14, D:10) a +0 leather armour (27, -12, D:10) a +0 orcbow (38, -19, D:10) a flux talisman (50, -12, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Canyu's Book Shop a book of Callings (308 gold) a book of Spontaneous Combustion (532 gold) the Quarto of the Baleful Gang (644 gold) Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Enfeeble Hexes 7 c - Summon Horrible Things Summoning 8 a Trismegistus Codex (392 gold) a book of Debilitation (392 gold) a book of Decay (560 gold) a book of Air (308 gold) a book of the Earth (504 gold) a book of Winter (476 gold) (0, 0, D:11) a +0 orcbow (0, 1, D:11) a +0 orcbow (1, -1, D:11) a +0 shortbow (1, 0, D:11) a +0 orcbow (3, 0, D:11) a +0 shortbow (3, 1, D:11) a +0 shortbow (4, -36, D:11) a +0 ring mail (4, -3, D:11) a +4 trident of draining a +4 scimitar of flaming (11, -14, D:11) a +0 flail (12, -14, D:11) a +0 leather armour a +0 dagger (12, 2, D:11) a +0 barding (12, 6, D:11) a +0 hand axe (15, 3, D:11) 3 large rocks (19, -15, D:11) a wand of flame (27) 2 scrolls of poison a ring of ice 3 scrolls of brand weapon a scroll of enchant armour 2 potions of berserk rage a +6 ring of dexterity the +1 robe of Parts Unknown {rPois Dex-5 SInv Archmagi} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. 5 potions of ambrosia a ring of magical power a ring of willpower 4 scrolls of enchant weapon 5 scrolls of vulnerability 4 potions of mutation (22, -15, D:11) a +0 flail (24, -20, D:11) 3 potions of degeneration a +1 pair of gloves (25, -11, D:11) a +0 short sword a +0 robe a +0 dagger (25, -4, D:11) a +2 dagger of venom (25, -3, D:11) a +0 whip (25, -2, D:11) a +0 whip (26, -12, D:11) a +4 short sword of speed (26, -3, D:11) a +0 club (27, -3, D:11) a +0 whip a +2 vampiric dagger (28, -3, D:11) a +0 short sword a +0 whip (39, -13, D:11) a +3 short sword (41, -4, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (2, 28, D:12) a +2 leather armour of cold resistance a +0 club a +0 hand axe a +0 plate armour a +0 trident a +0 arbalest (3, 28, D:12) a +0 flail a +0 mace (3, 29, D:12) a +0 scale mail a +0 hand axe (4, 28, D:12) a +0 ring mail a +0 club (5, 27, D:12) a +0 whip (17, 4, D:12) a +4 scimitar of flaming (20, 3, D:12) a +0 giant club a +0 giant club (44, 10, D:12) a +0 cloak Level 13 of the Dungeon (0, 0, D:13) a +2 flail of protection a +0 robe (4, -2, D:13) a +0 mace (5, -13, D:13) a +0 dagger a +0 leather armour (29, -3, D:13) a +0 shortbow (32, -5, D:13) a +0 club (32, -2, D:13) a +0 mace (33, -3, D:13) a +0 shortbow (34, -3, D:13) a +0 spear (36, -2, D:13) a +0 orcbow (36, 1, D:13) a +4 trident of venom a +0 ring mail (43, -8, D:13) a +0 pair of boots (48, 8, D:13) a +0 spear (50, 15, D:13) a +0 orcbow (51, 16, D:13) a +0 shortbow a +1 shortbow of freezing a +0 quarterstaff (58, -10, D:13) a +0 rapier (59, -14, D:13) a +0 shortbow (60, -12, D:13) a +0 orcbow (60, 5, D:13) 2 large rocks (60, 30, D:13) a +0 war axe Level 14 of the Dungeon [Shop] Erhour's Weapon Emporium the +6 flail "Ceohin" {drain, rF+ MP+9 Dex-3} (880 gold) Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a +0 quarterstaff (56 gold) a +2 dagger of draining (218 gold) a +0 flail (49 gold) 7 stones (9 gold) the +5 quarterstaff "Xewa Uts" {speed, Int+6} (792 gold) Int+6: It affects your intelligence (+6). a +2 vampiric lajatang (798 gold) a +2 broad axe of flaming (268 gold) a +0 mace (42 gold) a +0 war axe (49 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1131 gold) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison [Shop] Levaen's General Store a +0 morningstar of holy wrath (138 gold) a potion of ambrosia (120 gold) a wand of paralysis (6) (216 gold) a scroll of teleportation (45 gold) a +0 chain mail (67 gold) a potion of curing (45 gold) [Shop] Nitoank's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) [Shop] Osiso's Weapon Shop 2 stones (3 gold) the +9 long sword "Dalue" {spect, rN+ Will+ Str+3 Stlth-} (1131 gold) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. 2 large rocks (45 gold) a +2 hand axe of venom (234 gold) a +0 glaive (97 gold) a +0 flail (52 gold) the +7 mace of Mielaish {venom, rPois MP+9} (1030 gold) rPois: It protects you from poison MP+9: It affects your magic capacity (+9). the +7 spear of Icediup {flame, rC+ Int+5 Dex-2 SInv} (973 gold) Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. SInv: It lets you see invisible. (0, 0, D:14) a +0 morningstar (5, -4, D:14) a +0 chain mail (6, -9, D:14) a +0 leather armour (17, 6, D:14) an amulet of the acrobat (17, 8, D:14) a +0 morningstar (17, 10, D:14) a +6 ring of dexterity (25, -12, D:14) a +0 mace (25, 2, D:14) a +0 great sword of holy wrath (27, -16, D:14) a +0 chain mail (38, -19, D:14) 7 stones (39, -15, D:14) a boomerang (40, 4, D:14) the +5 sling of the Arena {elec, rN+++ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rN+++: It renders you almost immune to negative energy. (47, -17, D:14) a +1 pair of boots (53, 4, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 short sword (11, -21, D:15) a +4 scimitar of flaming (26, 9, D:15) a +0 shortbow (28, -19, D:15) a +1 scimitar of flaming (44, -8, D:15) a ring of magical power (45, -5, D:15) a +0 quarterstaff (47, -29, D:15) a +0 dire flail a +0 dire flail (47, -28, D:15) a +0 shortbow (47, -5, D:15) a +2 whip of venom (52, -37, D:15) a +0 scale mail (53, -9, D:15) a +0 mace of holy wrath a +0 chain mail a +0 dire flail a +0 plate armour a +0 giant club (53, -8, D:15) a +0 whip a +0 war axe a +0 plate armour (53, -7, D:15) a +0 dagger (53, -2, D:15) a +0 whip (55, -6, D:15) a +0 dagger (64, -12, D:15) 3 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vumemach's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, Orc:1) a +0 giant club (19, -23, Orc:1) a +0 ring mail a +0 dagger (21, -27, Orc:1) a +0 hand axe (21, -26, Orc:1) a +0 robe a +0 dagger (23, -24, Orc:1) a +0 robe a +0 dagger (23, -22, Orc:1) a +0 chain mail a +0 dire flail (24, -26, Orc:1) a +0 club a +0 hand axe (26, -28, Orc:1) a +0 chain mail a +0 short sword (27, -28, Orc:1) a +0 giant spiked club a +0 robe a +0 dagger (28, -29, Orc:1) a +0 scale mail a +0 dagger (28, -27, Orc:1) a +0 dagger a +0 dagger a +0 robe (34, -31, Orc:1) a +0 club (35, -31, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Deahava's Weapon Shoppe 4 stones (5 gold) 2 atropa-tipped darts (25 gold) a +2 shortbow of freezing (243 gold) a +0 dagger of holy wrath (78 gold) a +0 long sword (49 gold) a +0 mace (42 gold) a +0 glaive (91 gold) a +0 falchion (42 gold) 5 stones (7 gold) [Shop] Jaehirem's Assorted Antiques a +0 leather armour (64 gold) a potion of curing (96 gold) a +0 orcbow (112 gold) a +0 scimitar (128 gold) a +0 antimagic shortbow (352 gold) a +0 quarterstaff (128 gold) [Shop] Femn's Antique Armour Shoppe a +0 ring mail (116 gold) a +0 leather armour (58 gold) an orb of light (464 gold) an orb of light (464 gold) a +0 chain mail (130 gold) a +1 ring mail of poison resistance (377 gold) [Shop] Vebliuh's Distillery a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of enlightenment (70 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) [Shop] Yqurphal's Weapon Shoppe a +0 short sword (54 gold) a +0 sling (27 gold) a +4 heavy sling (444 gold) a +0 falchion (54 gold) the +4 scimitar "Townoipo" {antimagic, ^Fragile rPois Str-5 SInv} (576 gold) Str-5: It affects your strength (-5). rPois: It protects you from poison SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. the +1 mace "Nuibyx" {freeze, rF++ Str-4 Int+5} (666 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rF++: It greatly protects you from fire. a +0 shortbow (54 gold) a +0 flail (63 gold) (2, 14, Orc:2) a +0 leather armour a +0 flail (3, -1, Orc:2) a +0 robe a +0 dagger (3, 12, Orc:2) a +0 plate armour a +3 flail of distortion (4, 1, Orc:2) a +0 arbalest a +0 long sword a +0 chain mail (4, 12, Orc:2) a +0 club (4, 14, Orc:2) a +0 plate armour a +0 morningstar (4, 15, Orc:2) a +0 ring mail a +0 hand axe (5, 7, Orc:2) a +0 arbalest (5, 8, Orc:2) a +0 club (6, 2, Orc:2) a +0 battleaxe a +0 plate armour (6, 7, Orc:2) a +0 leather armour a +0 glaive of venom (6, 9, Orc:2) a +0 flail (6, 15, Orc:2) a +0 club (6, 16, Orc:2) a +0 dagger (7, 6, Orc:2) a +0 leather armour a +0 halberd a +0 robe a +0 dagger (7, 7, Orc:2) a +0 giant club a +0 giant club a +0 plate armour a +0 dire flail a +0 chain mail a +0 flail of protection (7, 8, Orc:2) a +0 plate armour a +0 hand axe (7, 33, Orc:2) a +0 robe a +0 dagger (7, 35, Orc:2) a +0 plate armour a +0 battleaxe (8, 1, Orc:2) a +2 robe of positive energy a +0 dagger a +0 plate armour a +0 dire flail (8, 6, Orc:2) a +0 robe a +0 dagger (9, 6, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 ring mail a +0 war axe (9, 19, Orc:2) a +0 flail (10, 6, Orc:2) a +0 short sword (10, 17, Orc:2) a +0 chain mail a +0 flail a +0 orcbow (10, 20, Orc:2) a +0 robe a +0 dagger (10, 32, Orc:2) a +0 flail (13, 21, Orc:2) a +0 robe a +0 dagger (13, 23, Orc:2) a +0 leather armour a +0 dagger a +0 dagger a +2 chain mail of cold resistance a +0 broad axe a +0 robe a +1 dagger of draining (13, 32, Orc:2) a +0 robe a +0 dagger (13, 34, Orc:2) a +0 giant spiked club (14, 32, Orc:2) a +0 club (23, 32, Orc:2) a +0 robe a +0 dagger (24, 32, Orc:2) a +0 leather armour a +0 falchion (25, 30, Orc:2) a +0 plate armour a +0 hand axe (27, 11, Orc:2) a +0 robe a +0 dagger (28, -11, Orc:2) a +0 flail (28, 12, Orc:2) a +0 robe a +0 dagger (29, 10, Orc:2) a +0 plate armour a +0 dire flail (29, 12, Orc:2) a +0 dagger a +0 giant spiked club a +0 giant spiked club (30, -12, Orc:2) a +0 chain mail a +0 long sword (30, -11, Orc:2) a +0 short sword (31, 14, Orc:2) a +0 giant spiked club (32, 17, Orc:2) a +0 giant club (33, 14, Orc:2) a +2 robe of resistance a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (0, 3, Lair:1) a ring of flight (5, 0, Lair:1) a +0 broad axe (20, 2, Lair:1) 29 gold pieces (20, 20, Lair:1) 109 stones (21, 3, Lair:1) the +7 war axe "Ykom" {venom, *Rage Int+2 Stlth+} Int+2: It affects your intelligence (+2). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (unseen) (22, 5, Lair:1) a scroll of fear (28, -10, Lair:1) a +0 ring mail (36, 8, Lair:1) a +0 robe (39, -1, Lair:1) a +1 robe of cold resistance a staff of cold (40, -15, Lair:1) a +0 ring mail (47, -18, Lair:1) a +0 dagger (53, 18, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 ring mail "Otwiur" {-Cast -Tele rF+++ rN++} rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. (11, -23, Lair:2) 5 stones (12, -31, Lair:2) a +2 war axe of venom (19, -2, Lair:2) a wand of paralysis (1) (25, -25, Lair:2) a serpent talisman (26, -28, Lair:2) a +0 chain mail (28, -18, Lair:2) a ring of ice (37, 16, Lair:2) 4 scrolls of noise (42, -25, Lair:2) a +0 plate armour (57, -23, Lair:2) a stone Level 3 of the Lair of Beasts (0, 4, Lair:3) a +0 leather armour (9, -1, Lair:3) a +0 robe (11, 8, Lair:3) a +0 robe (15, -22, Lair:3) a +1 scimitar of protection (still there?) a +2 robe of resistance (still there?) (18, 26, Lair:3) 6 stones (23, -4, Lair:3) a +0 leather armour (27, 2, Lair:3) 2 javelins (43, -20, Lair:3) a +0 chain mail (53, -3, Lair:3) a +0 quick blade Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (3, -51, Lair:4) an amulet of magic regeneration (4, -50, Lair:4) a scroll of noise (9, -34, Lair:4) a book of Weapons (12, -30, Lair:4) a +0 leather armour (17, -45, Lair:4) 24 boomerangs (24, -31, Lair:4) a +0 short sword (25, -30, Lair:4) 5 stones (30, -35, Lair:4) a +6 flail of protection (31, -35, Lair:4) a +2 short sword of freezing (37, 6, Lair:4) a +0 chain mail (41, -21, Lair:4) 4 stones (41, 5, Lair:4) the amulet "Put-Me-On" {Spirit Dex+3 Slay+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Level 1 of the Snake Pit [Shop] Xuet's Book Boutique a book of Displacement (374 gold) a book of the Spheres (1088 gold) a book of Burglary (374 gold) a book of Dangerous Friends (714 gold) a book of Battle (442 gold) a book of Power (714 gold) the Secrets of Cold and the Flock (374 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Hailstorm Conjuration/Ice 3 c - Summon Blazeheart Golem Fire/Summoning 4 a book of Air (374 gold) a book of Spontaneous Combustion (646 gold) [Shop] Lohora's Armour Boutique a +2 robe of willpower (265 gold) a +0 plate armour (345 gold) a +0 pair of gloves (67 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 scale mail (60 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (667 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 leather armour (30 gold) a +1 pair of gloves of infusion (247 gold) (0, 0, Snake:1) a +0 whip (4, 2, Snake:1) 3 stones (10, 5, Snake:1) a +0 battleaxe a +0 shortbow (11, -46, Snake:1) a +0 glaive (11, 6, Snake:1) a +4 shortbow of flaming (12, -27, Snake:1) a +0 robe a +0 halberd (13, 2, Snake:1) 4 stones (14, -20, Snake:1) a +0 shortbow of flaming (15, -22, Snake:1) a +0 arbalest a +0 mace a +0 robe (15, -21, Snake:1) a +1 halberd (26, -22, Snake:1) a +0 robe a +0 hand axe (27, -20, Snake:1) a +0 dire flail (30, -1, Snake:1) a +0 scimitar a +0 shortbow (32, -10, Snake:1) a +0 mace (32, -3, Snake:1) a +0 long sword (33, -8, Snake:1) a +0 quarterstaff (35, -8, Snake:1) a +0 robe a +0 halberd (42, -26, Snake:1) a +0 shortbow of flaming (44, -27, Snake:1) a +0 mace Level 2 of the Snake Pit (0, 0, Snake:2) a +0 leather armour (5, -11, Snake:2) 2 stones (16, -6, Snake:2) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (44, -5, Snake:2) a +1 glaive (58, 2, Snake:2) a +1 battleaxe of flaming a +0 robe (58, 4, Snake:2) a black mamba corpse (59, 3, Snake:2) a black mamba corpse (64, 6, Snake:2) a shock serpent corpse