Kziril Level 1 of the Dungeon [Shop] Vurue's Magic Scroll Boutique a scroll of torment (90 gold) a scroll of fog (24 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of immolation (42 gold) a scroll of enchant armour (90 gold) (0, 0, D:1) a +0 club (2, -15, D:1) a +0 club (5, 7, D:1) a +0 club (12, -33, D:1) a +0 club (23, -36, D:1) a +0 whip (32, 17, D:1) 23 stones (37, 8, D:1) 10 arrows (41, -22, D:1) a +2 dagger of speed (43, -1, D:1) a +0 ring mail (62, -16, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Geychal's General Store a scroll of vulnerability (90 gold) a ring of resist corrosion (240 gold) +0 steam dragon scales (480 gold) 11 arrows (26 gold) 10 stones (12 gold) a book of Flames (360 gold) a potion of curing (36 gold) 20 stones (24 gold) a +3 arbalest of flaming (301 gold) a scroll of vulnerability (90 gold) [Shop] Zumolieq's General Store a +0 short sword (39 gold) 20 stones (26 gold) 23 arrows (59 gold) a book of Vapours (156 gold) the amulet "Edebifue" {Reflect rPois Str-5 Dex+4 SH+5} (508 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-5). Dex: It affects your dexterity (+4). rPois: It protects you from poison. SH: It affects your SH (+5). a scroll of identify (26 gold) a +6 ring of intelligence (760 gold) a +1 cloak of preservation (214 gold) a potion of ambrosia (104 gold) [Shop] Luheo's Distillery a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of degeneration (14 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of invisibility (112 gold) a potion of invisibility (112 gold) a potion of degeneration (14 gold) a potion of haste (140 gold) [Shop] Molury's Jewellery Shoppe an amulet of faith (560 gold) a ring of fire (350 gold) a +6 ring of dexterity (819 gold) an amulet of regeneration (420 gold) a ring of ice (350 gold) a +6 ring of intelligence (819 gold) the ring "Zunuarph" {rF+ Int+10 Dex+2 SInv Stlth-} (840 gold) [ring of protection from fire] Int: It affects your intelligence (+10). Dex: It affects your dexterity (+2). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you less stealthy. (0, 0, D:2) a +0 robe (6, -33, D:2) 23 sling bullets (8, 6, D:2) a +0 shortbow (8, 7, D:2) 18 stones (14, -23, D:2) a +0 short sword (37, -12, D:2) 14 arrows (48, 8, D:2) 27 sling bullets (49, -27, D:2) a +0 whip (51, -39, D:2) a +0 club (54, -37, D:2) a +0 hunting sling Level 3 of the Dungeon (7, -3, D:3) 4 poisoned darts (14, 14, D:3) a +0 leather armour a +0 dagger (15, -11, D:3) a +0 mace (18, 8, D:3) 19 arrows (36, 12, D:3) a +0 long sword (43, 20, D:3) a +0 trident a boomerang a +0 leather armour (58, -25, D:3) a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (11, 18, D:4) a +0 dagger 2 stones a kobold corpse (13, 6, D:4) 16 arrows (14, 7, D:4) a +0 buckler (14, 18, D:4) 5 gold pieces (18, -7, D:4) a +0 flail (38, 14, D:4) a +0 short sword (39, 14, D:4) a +0 scale mail a +0 dagger a +0 hand axe a +0 flail a +0 leather armour a +0 mace a boomerang (46, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (3, -6, D:5) 4 poisoned darts