Kziril Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -10, D:1) 17 stones (11, -6, D:1) 27 stones (12, -15, D:1) 27 sling bullets (15, -23, D:1) a stone a +0 dagger (16, -24, D:1) a +0 dagger (20, -22, D:1) 25 bolts (26, -2, D:1) a +0 dagger (30, -15, D:1) 6 boomerangs (31, 6, D:1) a +0 trident (33, -11, D:1) 4 javelins (37, -22, D:1) a +0 club (41, -14, D:1) 18 arrows (41, 0, D:1) 10 stones (43, -17, D:1) a +0 dagger (45, 10, D:1) a +0 dagger (48, 6, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, -7, D:2) a +0 dagger (7, 21, D:2) a +0 spear (9, -11, D:2) a +0 robe (9, 17, D:2) a +0 robe (12, 3, D:2) 20 stones (15, 19, D:2) a +0 falchion a +0 leather armour a +0 dagger a +0 hunting sling a +0 club a +0 dagger a +0 dagger a +0 hunting sling 61 stones a +0 club (17, -4, D:2) a +0 dagger (18, 3, D:2) a +0 dagger (19, 26, D:2) a +0 dagger (23, 23, D:2) 2 stones a +0 whip of pain a +0 club (23, 30, D:2) a +0 whip (33, 2, D:2) a +0 robe (38, 9, D:2) a +0 whip (42, 39, D:2) 21 stones (51, 11, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon [Shop] Uhasuyx's Antique Weapon Shoppe a +5 short sword of venom (887 gold) a +0 longbow (130 gold) the +7 hand axe "Wumaaneu" {antimagic, Dex+2} (1600 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). a +0 hunting sling (43 gold) a +2 dagger of electrocution (493 gold) a +0 mace of holy wrath (214 gold) [Shop] Voatzam's General Store 18 bolts (50 gold) a scroll of blinking (105 gold) an Everburning Encyclopedia (364 gold) a +0 spear (42 gold) a book of Displacement (336 gold) 2 poisoned darts (11 gold) [Shop] Cuadd's Armour Shop the +0 ring mail of Dawn {Dex+5} (258 gold) Dex: It affects your dexterity (+5). a +0 chain mail (54 gold) a +1 scale mail of cold resistance (192 gold) the +1 acid dragon scales of the Sixty-Six Brambles {rCorr Dex+4} (724 gold) Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. a +1 cloak of preservation (198 gold) a +1 plate armour of cold resistance (420 gold) a +0 robe (8 gold) (12, 4, D:3) a +0 hand axe (14, -9, D:3) a +0 spear (16, 9, D:3) a +0 hat (18, -11, D:3) 25 stones (19, 5, D:3) 6 poisoned darts (20, -9, D:3) a +0 club (21, -9, D:3) a +0 ring mail (21, 7, D:3) a +0 scale mail (24, -13, D:3) 17 arrows (26, 16, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (27, -4, D:3) 23 stones a +0 dagger a +0 hunting sling (27, 16, D:3) a +0 club a +0 leather armour (31, 12, D:3) 3 large rocks (43, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 3, D:4) a +0 war axe (15, 5, D:4) a +0 dagger a +0 robe (18, 9, D:4) a scroll of enchant weapon (19, -1, D:4) 34 stones (20, -9, D:4) a +0 hand axe (still there?) a +0 leather armour (still there?) 18 gold pieces (still there?) (26, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (28, -2, D:4) a +0 short sword 5 stones (30, -2, D:4) a +0 club (32, 5, D:4) a +0 leather armour (33, -1, D:4) an iguana corpse (skeletalised by now) (33, 0, D:4) a +0 hand axe (33, 6, D:4) a +0 scale mail a +0 dagger a +0 ring mail a +0 mace an orc corpse (skeletalised by now) (46, -5, D:4) an iguana corpse Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces