Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 581110076518982270 176 LDflipp the Apothecary (level 5, -12/35 HPs) Began as a Merfolk Alchemist on Oct 27, 2024. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:10:12 (2967 turns). LDflipp the Apothecary (Merfolk Alchemist) Turns: 2967, Time: 00:10:13 Health: -12/35 AC: 2 Str: 8 XL: 5 Next: 56% Magic: 6/9 EV: 12 Int: 17 God: Gold: 146 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons d - a +0 falchion g - a +0 dagger (weapon) i - a +0 spear Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) p - a +0 leather armour s - a +0 pair of gloves t - the +4 ring mail of Jigsaw {*Corrode Will++} (You found it on level 3 of the Dungeon) Will++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. Jewellery x - a ring of magical power Wands q - a wand of roots (4) Scrolls c - a scroll of identify f - a scroll of teleportation {unknown} j - 4 scrolls of revelation m - a scroll of enchant weapon {unknown} o - 3 scrolls of noise {unknown} r - a scroll of enchant armour {unknown} v - a scroll of vulnerability {unknown} w - a scroll of brand weapon {unknown} Potions b - a potion of magic h - 2 potions of cancellation k - 2 potions of haste {unknown} l - 2 potions of invisibility {unknown} n - 2 potions of mutation {unknown} u - a potion of heal wounds {unknown} Skills: + Level 3.8 Dodging - Level 3.0 Stealth * Level 2.7 Spellcasting + Level 1.8 Conjurations + Level 0.3 Air Magic * Level 5.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mercury Vapours Alch/Air 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 21% N/A 17% 4 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Sticky Flame Fire/Alch 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Shops: D:4 ( Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the scorpion but do no damage. The scorpion is almost dead. You kill the scorpion! Your magical contamination has completely faded away. HP restored. Magic restored. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You see here a wand of light (11). Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (chance to weaken: 72%) Okay, then. The sting hits the ogre. The ogre is poisoned. The ogre is moderately wounded. The sting hits the ogre. The ogre looks even sicker. The ogre is heavily wounded. There is an escape hatch in the floor here. The ogre attacks as it pursues you! The ogre barely misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club. The sting misses the ogre. The ogre looks more healthy. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club! The sting hits the ogre. The ogre is poisoned. The ogre is severely wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The ogre looks more healthy. You are too injured to fight recklessly! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 88% to hit) The sting misses the ogre. The ogre attacks as it pursues you! The ogre closely misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# *,*,,,,,,*,* #.# #.#,,,,,,*,* #.###.#,,,,,,*,* #...#.#****+**,* ###>#.###**,**,* ** #.#...,,,,**,* *, #.#..#**,,**,* *, #.#..# *,,**,*** *, ####.#@.###..#.,,,** *, ####.#O.###..#.,,,,* *, ####.#..######.**,,***, #########O#..###..w.**,,,^,, #.........#..###.###**,****, #.#####.##...###.### *,* *, #.#####..#+#.###.### *,****, #<...###.'∩'.....### *,,,,,, ####.###<#'#.####### ******* You could see an ogre. Vanquished Creatures A scorpion (D:4) 4 adders (D:2) 3 ribbon worms A dart slug (D:1) 5 orcs (D:3) 8 ball pythons 4 endoplasms 3 giant cockroaches 3 goblins 6 hobgoblins 6 jackals 7 kobolds 5 quokkas 6 bats 3 frilled lizards 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LDflipp the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 233 | D:1 | Reached skill level 1 in Conjurations 685 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/6 840 | D:2 | Found a sacrificial altar of Ru. 1312 | D:2 | Reached skill level 5 in Alchemy 1312 | D:2 | Reached XP level 4. HP: 23/30 MP: 2/7 1976 | D:3 | Identified the +4 ring mail of Jigsaw {*Corrode Will++} 2591 | D:3 | Reached XP level 5. HP: 33/35 MP: 5/8 2809 | D:3 | Learned a level 2 spell: Mercury Vapours 2835 | D:4 | Found Pungoit's Weapon Shop. 2937 | D:4 | Noticed an ogre 2967 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms, nicolae_titane D:2: layout_loops_ring, basic_altar, minmay_misc_feat_secret_circle, grunt_ministairs_1 D:3: layout_rooms, minmay_misc_feat_square, minmay_fractal_squares_5 D:4: layout_basic, overflow_temple_1_default, serial_shops, nicolae_shop_behind_doors, shop, nicolae_shop_real_fake_doors, shop, nicolae_shop_tiny_waterfront Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.8 Dodging | 3 | 3.8 Alchemy | 5 | 5.7 Stealth | 3 | 3.0 Spellcasting | | 2.7 Air Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 39 | 32 || 71 Cast: Sting | 53 | 68 || 121 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 33 | 35 || 68 Dodge: Dodged | 47 | 51 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2965 | 2914 | 51 | 570 | 1793 | 4 | 741.2 | Dungeon | 2965 | 2914 | 51 | 570 | 1793 | 4 | 741.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1165 daAuts D:3: 993 daAuts D:1: 673 daAuts D:4: 132 daAuts