Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 17152044802926407783 5 LDflipp the Chiller (level 1, -2/13 HPs) Began as a Merfolk Ice Elementalist on Nov 14, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (129 turns). LDflipp the Chiller (Merfolk Ice Elementalist) Turns: 129, Time: 00:00:51 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 leather armour Scrolls d - a scroll of poison {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 leather armour. e - a +0 leather armour The bat hits you. You freeze the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. You freeze the bat. You kill the bat! HP restored. A quokka comes into view. A quokka comes into view. A ball python comes into view. Found a scroll labelled AFEODGH MUPH. The ball python hisses angrily. A quokka comes into view. You freeze the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You freeze the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka barely misses you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka misses you. You are out of magic! You are out of magic! You are out of magic! You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... #...... .......### ## ## .........# ###### .. .## .........####....# #. ... .................# .#..# #...........#####.#..## .#†.##.................# ..............####..$#..# ...............@r.r.......# ......#..#####†######..##..# .........#.........##..^# #...#....#.....†...##.#.# #.####...#..⌠...⌠..##.#.r. ##. #.........##.##?.. +....<....+..# ...# #.........#... ...# #..⌠...⌠..# You could see 2 quokkas. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LDflipp the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Freeze || 9 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 56 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 56 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts