Dungeon Crawl Stone Soup version 0.33-a0-429-g4d9de50732 (webtiles) character file. Game seed: 9583628078211235014 49 LDflipp the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on Nov 19, 2024. Killed from afar by Terence (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:47 (1627 turns). LDflipp the Chiller (Merfolk Ice Elementalist) Turns: 1627, Time: 00:06:48 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 75% Magic: 3/7 EV: 11 Int: 16 God: Gold: 43 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} f - a scroll of amnesia {unknown} Potions c - 2 potions of invisibility {unknown} e - 2 potions of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 7% 3 c - Ozocubu's Armour Ice 18% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 19% 3 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A frilled lizard is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The frilled lizard completely misses you. You freeze the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - an amethyst potion You open the door. There is an open door here. You now have 43 gold pieces (gained 15). There is an open door here. Found a stone staircase leading up. Terence shouts! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence zaps a wand. The puff of flame misses you. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes Terence. Terence screams, "I fought strong elephant-riders! You're not strong!" Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Terence zaps a wand. The puff of flame hits you! Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence screams, "Get out, before I make you get out!" It was a potion of curing. You feel better. Terence zaps a wand. The puff of flame hits you! Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence zaps a wand. The puff of flame hits you. You die... Terence says, "And stay out!" #<# #.# #.# #.# ########### #.# #........<# #.# #.######### #######.# #.# ........# #.# ........# #@# ........# #.# ........# #.# ........# #.# #######.# #.# ####.######.# ### #......@..@.# ..# #.##........# ..# #.#.#######.### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 5 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards 2 kobolds (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LDflipp the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 410 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 729 | D:1 | Reached skill level 5 in Ice Magic 1335 | D:2 | Noticed Terence 1343 | D:2 | Learned a level 3 spell: Frozen Ramparts 1347 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1627 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, nicolae_concentric_dashed_squares_wild D:2: layout_basic, minmay_misc_feat_rows, grunt_decor_one_mirror, kennysheep_generic_room_8, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.1 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Dagger || 1 Cast: Freeze || 50 Ozocubu's Armour || 1 Frozen Ramparts || 1 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 46 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1626 | 1591 | 35 | 363 | 788 | 2 | 813.0 | Dungeon | 1626 | 1591 | 35 | 363 | 788 | 2 | 813.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1253 daAuts D:2: 372 daAuts