Dungeon Crawl Stone Soup version 0.33-a0-743-g3cb26d0658 (webtiles) character file. Game seed: 11201230789496521727 2 LDflipp the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Jan 16, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (84 turns). LDflipp the Apothecary (Merfolk Alchemist) Turns: 84, Time: 00:00:33 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles e - 2 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery c - a ring of willpower Potions b - a potion of magic d - a potion of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Poisonous fumes billow around the endoplasm! You kill the endoplasm! c - a ring of willpower d - a fizzy brown potion You see here 2 atropa-tipped darts. e - 2 atropa-tipped darts You start resting. HP restored. You start resting. Magic restored. A jackal comes into view. A jackal comes into view. The jackal barks! You hear a bark! x2 Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barks! A jackal comes into view. The jackal attacks as it pursues you! The jackal barely misses you. A jackal comes into view. Poisonous fumes billow around the jackal! The jackal looks even sicker. The jackal completely misses you. You kill the jackal! The jackal closely misses you. The jackal barks! You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal barely misses you. x2 Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal completely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal looks more healthy. The jackal attacks as it pursues you! The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #### #... ##..# #..# ###.# ###h.h# ######.@h### #..........# #..........# #.............. #..........#### #####..........# ##.............!# ##..############## #..## You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LDflipp the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Poisonous Vapours || 6 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 27 | 28 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 27 | 28 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 84 daAuts