LJ1996 Level 1 of the Dungeon (1, 0, D:1) a +0 club (22, -45, D:1) a +0 leather armour (25, -17, D:1) 9 poisoned darts (27, -21, D:1) 28 sling bullets (28, -20, D:1) 7 stones (29, -20, D:1) a +0 club (29, -6, D:1) a +0 short sword (34, -17, D:1) a +3 short sword 3 stones (34, -15, D:1) a stone (41, -54, D:1) a +0 dagger (42, -43, D:1) a +0 short sword (46, -37, D:1) a +0 club (51, -24, D:1) 17 poisoned darts (51, -22, D:1) a +0 whip (53, -29, D:1) a +0 dagger (63, -58, D:1) a cursed -1 club (66, -20, D:1) 4 javelins (66, -11, D:1) a +0 dagger Level 2 of the Dungeon (1, -3, D:2) a +0 robe (2, 9, D:2) a +0 spear (9, -7, D:2) a +0 dagger (12, -10, D:2) 20 stones (37, -18, D:2) 2 throwing nets a +0 whip (42, -8, D:2) a +0 halberd (42, -7, D:2) a +0 spear (43, -7, D:2) a +0 club (45, 26, D:2) 21 stones a +0 club a +0 hunting sling a +0 club (45, 28, D:2) a +0 club (46, 10, D:2) 13 stones (46, 27, D:2) a +0 club (47, 27, D:2) a +2 helmet a +0 animal skin a +0 dagger (56, 7, D:2) 12 bolts (56, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 1, D:3) a +0 robe (4, 26, D:3) a +0 dagger (6, 16, D:3) a +1 ring mail of fire resistance (9, 39, D:3) a stone (11, -4, D:3) 21 arrows (12, 42, D:3) a stone a +0 leather armour (16, 17, D:3) a +0 dagger a +0 club a +0 chain mail (16, 18, D:3) a cursed -1 falchion a +0 ring mail (17, 10, D:3) a +0 dagger (39, 15, D:3) a stone (41, 12, D:3) a +0 dagger (43, 18, D:3) a +0 dagger (44, 17, D:3) a +0 trident 4 boomerangs (47, 16, D:3) a +0 club a +0 flail (47, 17, D:3) a +0 club a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 12 sling bullets (6, -23, D:4) a +0 quarterstaff (6, -22, D:4) 18 stones (7, 7, D:4) a +0 scale mail (11, -15, D:4) a +0 leather armour a +0 whip a +0 club a +2 vampiric whip (12, -16, D:4) a +0 hand axe (24, -6, D:4) the +5 hunting sling "Gram" {flame, rPois MR+++ Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. (28, -14, D:4) a +0 war axe (28, 13, D:4) 10 stones (34, 11, D:4) a +0 dagger (43, -6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a cursed +0 scale mail (16, 2, D:5) 20 stones (18, 4, D:5) a +0 dagger (26, -1, D:5) a +0 mace (32, 33, D:5) a +0 ring mail (34, 18, D:5) 15 sling bullets (35, 19, D:5) a +0 scale mail (36, -8, D:5) a +0 buckler (39, 9, D:5) a +0 scale mail (39, 36, D:5) a +0 giant club (41, 2, D:5) a +0 war axe (50, 4, D:5) 17 bolts Level 6 of the Dungeon (0, 0, D:6) 8 gold pieces (2, -22, D:6) a ration (7, -5, D:6) a +0 dagger an orc corpse (skeletalised by now) (8, -7, D:6) an adder corpse (skeletalised by now) (8, 0, D:6) a +0 spear (10, -18, D:6) a worker ant corpse (still there?) a jackal corpse (still there?) (15, -18, D:6) an adder skeleton (24, -9, D:6) 16 stones (26, -18, D:6) a +0 shortbow 13 arrows a centaur corpse (skeletalised by now) (27, -8, D:6) a leopard gecko corpse (skeletalised by now) (28, -19, D:6) an arrow (29, -19, D:6) an arrow (33, -14, D:6) a cursed -1 rapier