LJ1996 Level 1 of the Dungeon (0, 19, D:1) a +0 robe (2, 5, D:1) a +0 leather armour (3, 27, D:1) a bat corpse (skeletalised by now) (3, 28, D:1) a +0 hand axe (5, 29, D:1) a bat corpse (skeletalised by now) (7, 13, D:1) a +0 short sword 5 stones (9, 7, D:1) a +0 dagger a +0 whip a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, -5, D:1) a +0 robe (21, 29, D:1) 6 stones (31, 9, D:1) a ball python skeleton (37, 37, D:1) a +0 dagger (38, 27, D:1) a +0 club 5 stones a kobold skeleton (39, 25, D:1) a frilled lizard skeleton (39, 27, D:1) a ball python skeleton (40, 26, D:1) a +0 robe (41, 32, D:1) a +0 robe (41, 35, D:1) a hobgoblin corpse (skeletalised by now) (42, 9, D:1) a +0 short sword (42, 35, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, 12, D:1) a hobgoblin corpse (skeletalised by now) (49, 20, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (6, 21, D:2) a +0 leather armour (11, -2, D:2) 9 stones (15, 8, D:2) an adder corpse (17, 18, D:2) a +0 club (47, 0, D:2) a +0 short sword (50, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, 7, D:2) 5 stones (62, -3, D:2) 2 poisoned darts